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The Legend of Zelda: Oracle of Seasons Review

Review by birch2001
  This was more than I was expecting. I was so mad when Nintendo would be working with Camelot to make the new Zelda games for Game Boy Color. Although, when I bought the game, one little phrase came into my mind; this is a game of epic proportions! They had created a large Zelda game that keeps you thinking every step of the way. What more could we ask for in a Game Boy game?

Gameplay-Everything from Links Awakening is back, and more. The classic monsters with new and old bosses make the game feel like something familiar. Some improvements such as the ability to lose a quarter of a heart just like the N64 games, a much more involving plot line, new weapons, and the ability to wear rings make this one of the best Zeldas of all time. Another HUGE improvement is the fact that dungeon rooms are bigger which allows for an Ocarana of Time/Majoras Mask feeling other than the Links Awakening feeling of tiny rooms and more complex bosses.

Story-Wouldnt you know it, another damsel in distress. Nintendo made the story more complex, however, by giving her absence a devastating effect on the people in the area. In the other stories where Link must save Zelda, the royal family is just sad. In this new game, the people are sad and the seasons are messed up, which makes life complicated everywhere.

Sound-Nothing special except for the fact that the sounds are the same as in Links Awakening and the classic theme song is back and sounds better than ever.

Replay-Deffinetly repayable. The password feature allows for two types of games. One is the basic story and get a password from a friend with Ages and you can play again with a semi-altered plot line. There are many side quests that will keep you busy for awhile. Getting all the swords, shields, and weapon upgrades takes forever, and getting all 64 rings is hard to do. Ive been playing for over a month and I only have 27 rings.

Buy or Rent-Buy this game! You will never make a better Game Boy investment. It excels at everything and will bring you months-worth of enjoyment. The game is too big to play in a five day rental period. Youll only get through one or two temples in that time, and thats only 10% of what the game has to offer.
 
Reviewer's Score: 10 / 10
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Review by Froggy W
  You may remember me from my review of ages. The games are quite similar, so you might ask why I would give this one a lower score. Read the review, silly.

Story: 2\10
There is a story. Not much to it, but there is one. The characters from both ages and seasons are interchangeable, and since I played this one second, it gets a lower story score. Basically, you have to save the oracle of seasons from the evil something-or-other of evil. It's oh-so imaginative.

Control: 8\10
Again, because I played this one second, this category receives a higher score. Link moves slower than in some games, you drop bombs\rocks\vases\bushes unless you give a direction to throw them. Bombs appear above your head instead of on the ground. The seed shooter is a little awkward at first. But as long as you don't play any other Zelda games whilst playing the Oracle series, you'll stop noticing.
Now, for the friends. The kangaroo is quite easily controlled, as is Dimitri the Dodongo. Moosh the bear, though, is quite difficult to get completely. It can be done, but not easily.

Graphics: 7\10
It's game boy color. Compared to, say, Sonic Adventure, the graphics would be 1\10, but compared to say, Link's Awakening DX, it gets 7.

Sound: 5\10
Lost some points because there's no nice central theme like ''Ballad of the Wind Fish'' which I enjoyed quite a bit from LA. Sound effects are fine the way they are, and dungeon music is appropriate, it a bit repetitive.

Gameplay: 9\10
A good series (The oracle series, sillies) even by Zelda standards. Seeds have replaced the bow, finding owl beaks, warp songs, Pegasus boots and probably some other things I haven't happened upon yet. There are two levels of roc's feather for extended jumping, the boomerang has gone back to just stunning enemies and hitting switches. And, of course, the various friends you encounter at various points will add to the game.
The one disappointment I can think of is that this game is almost all swordplay and very few puzzles. But that's why there are two games. Ages is the puzzlin' game.

Buy or rent?
I don't think you can rent GBC games. If I'm mistaken and you can, buy it anyway.

Total Score: 7\10 (Not an average)
I have nothing to say here...

But wait, it got higher than ages in most categories. Why did Seasons get a lower overall score?
Because I died 14 times trying to beat the level 2 boss. I am very embittered by that.
 
Reviewer's Score: 8 / 10
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Review by lufia22
  Don't take that score as if this game is an ok game, it's a great game, maybe even the best for GBC. Let's take a look at the flaws though.

Graphics 8/10: Probably some of the most colorful and detailed graphics you'll find on the GBC. Though...most of the land is the same so that's basically the bad part. Animation and items are very detailed so you will probably miss nothing (maybe a few cracked walls.)

Sound 6/10: Ok, maybe a few catchy tunes but it's all repeditive, kinda like pokemon music. The SFX though are pretty good, it might take some earphones to really recognize the sounds each weapons or other things make but they are clear enough to be identifyable.

Gameplay 8/10: If you have played Link's Awakening then that basically sums up this game. There are new weapons that weren't in LA, like the slingshot, but some weapons were taken out, like the bow. This game is really a hack and slash game and it get repeditive. Luckily the bosses require some strategy and the dungeons in this game are more puzzling than LA's. I believe there are more beast in this game. There is also the Rod of Seasons you find, this will let you change from the four season, after acheiving one of them from each of the four towers, upon a tree stump. This is the real big difference in the two games. If you liked LA's gameplay then you will like this but nothing really new is the set back plus it's repeditive.

Story 7/10: In this game of the two, Din (ya know, the three sages Din, Fayrore, and Nayru are in both Oracle games) gets kidnapped by Onox who has taken Din the keeper of the seasons so now the seasons are out of wack and people and animals are starting to perish because of the quick season changes, just what Onox wants. The game is kind of waltzy though, you go: small quest, get dungeon key, beat dungeon and over again.

Replay 10/10: Replaying through the whole game might not be so great but with linking it opens up new possibilities, Ill talk more about this later.

Buy or not: Well I will say buy this game, it's great!

Linking 10/10: This is a neat, new idea. Once you beat one Oracle game it gives a password so that when you type it into the other game you'll transport your character over there so you can get new items that you can't in the first one you played. This also changes the story in the second one you play a little so it'll seem like you just saved one of the sages and now your trying to save another. After you beat the second one you can link back to the other one again and type in the new password you got and do some new stuff you couldn't do when you first played plus two new major bosses! So far I haven't gotten the other one so I can't compare them but if I do I'll rate which one is better out of the two in my second Oracle review. (If I ever get one that is)

Overall 8/10: Get this game, but if you have played LA then it'll be a little worse. The major flaw was the repeditiveness which I find pretty bad but the puzzles keep you busy so don't wory.

History: Here is a little history that some might not know. This series started out as the ''Tri Force Series'' which then it was actually a three part set. You probably had to save each of the sages in each game but they took out one. Now you save Din in Seasons and Nayru in Ages. Fayrore is in both of them but isn't a real big character.

 
Reviewer's Score: 8 / 10
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Review by Ice84
  It has been a while since we last played The Legend of Zelda: Links Awakening. However, the waiting for seeing another Zelda was not in vain. Now we have another excellent game for the Gameboy Color about the Legend of Zelda. Of course, Im talking about the great game The Legend of Zelda: Oracle of Seasons is. Well, Oracle of Ages is another great game, but if this review is about Oracle of Seasons, I have to talk about it. So lets begin.

Story 10/10
Well, the story is, without any doubt, excellent. You have to save Din, the Oracle of Seasons, from the evil general Onox, or else we the land of Holodrum will have a total chaos with the seasons. The way this is told to you is very good also. While playing, you watch with some cinema displays how the story is happening. By playing only one of the Oracles, you will see that the story is excellent, but by playing both in a linked-game, you get an even more excellent story! This is why I rate the story with a perfect 10.

Gameplay 9/10
If you played Links Awakening, you wont have any problem playing Oracle of Seasons. The controls are exactly the same. With these controls, youll be delighted throughout the game. But, you may be asking yourselves why I gave it a 9, if the controls are very good. Well, this is because there are some parts that you have to switch constantly from item to item, and this is something I dont like very much. Well, thats not very important when playing the game. I think you wont buy a game just because in a certain part you have to use 4 items at the same time. But, as I said before, playing Oracle of Seasons is very easy and entertaining too.

Challenge 10/10
If you want challenge, you will find all the challenges you want in this game. There are levels where you have to solve many puzzles that will cause a headache to you. Some of the bosses will require everything you have in order to defeat them. Even there are parts in a level that probably will make you throw away your gameboy if you dont have a good level of experience. But this is only the beginning. The mission of collecting all the 64 rings and every single item in the game adds a lot more of challenge to the game. Because all of this, you wont get disappointed by the challenge, especially of you played Links Awakening. Oracle of Seasons has even more challenge than Links Awakening.

Audio and Video 10/10
The audio is also excellent. It creates an atmosphere that is accord to the story. You will find some tunes similar to the previous games of The Legend of Zelda. The sound is so good that you should hear it every time. Even the sound becomes very important in certain parts of the game. On the other hand, graphics are excellent also. They are very similar to those of Links Awakening, but with a lot much color. There are cinema displays that are really good. And some effects are even better. For example, the fire effect during a cinema display is really good. I dont think this game needs better graphics than the ones it has. They are simply some of the best in all Gameboy Color history.

Replay Value 10/10
Surely, Oracle of Seasons is a game that you will not stop playing. Once you have beaten it, you have to play it again if you want everything. And you need both Oracles for that. There are missions that will keep you playing both games simultaneously. But, if you only managed to buy Oracle of Seasons, if you beat it, you will probably want to play it again and again. Im sure of it.

Overall 10/10
The Legend of Zelda: Oracle of Seasons is really an excellent game for the Gameboy Color. Probably it is one of the best games. I really recommend buying it, and both Oracles if you have enough money. By renting the game, you will only waste your money, because you will surely want the game after playing it. So, if you have the opportunity, buy one of the best games for the portable system of Nintendo. You wont get disappointed. And as my review says, the new adventure of Link couldnt be better!
 
Reviewer's Score: 10 / 10
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Review by Mega
  After the absolutely excellent Zelda: Links Awakening for GBC, Link was missing on the handheld front for some time. Zelda: LA is the best game for GBC, and the next series in Links adventure had some really, really big shoes to fill. What originally was a series of three games in the Oracle series was turned to two, and probably for the better. This part of the Oracle series is entertaining and fun, but gives a feeling of Been there, done that. As a special bonus, try to get the song references hidden in the review! Ive hidden and changed some famous song lyrics in the review, so have fun finding them.

Her name was Din, she was a showgirl with yellow feathers in her hair
Those who get the song reference earn major cool points from me. The story is for lack of better word, thin. As Link finally finds the sacred Triforce, he hears a voice yell Accept our quest! A large black hole appears under Link, and he is sucked in. He awakens in a strange new land. In front of Link there lie some bushes he cannot pass, but he hears some music and singing coming from a few yards to the right. Link walks over and meets up with a traveling troupe of actors, all dancing, singing, and having fun. Link is mesmerized at a young woman with fiery red hair dancing on top of a tree stump. As he approaches her, she smiles sweetly and tells him her name is Din, and she is a dancer in this troupe. She asks Link to dance, and he reluctantly agrees. They troupe and Link are having fun when the sky turns black. A loud, booming voice yells, You cannot run from me, Din, the Oracle of Seasons! You are mine! With that, a small tornado appears and tosses the members of the troupe into the sky. Din shrieks as the tornado approaches her. Link, the brave little moron he is, rushes in front of her to block the tornado. Predictably, Link is tossed to the side and the tornado engulfs Din. She shrieks, and is whisked away into the sky. Din is the Oracle of Seasons, and the evil Onox has captured her in order to disrupt nature and throw the seasons and the world into complete darkness. Onox also sends the Temple of Seasons, where the Spirits of Nature rest, into the earth. Since the evil Onox captured Din and sunk the Temple of Seasons, the seasons have been thrown into complete chaos. Link must quest through this new land, rescue Din, and restore the Temple of Seasons. To do this, Link must find the Rod of Seasons to help where is it? This story is pretty weak.
STORY SCORE (5/10)

Knock three times on the ceiling if you want me to kick your ass!
The gameplay here is kind of dull. As Link, you travel around the world to eight dungeons, defeat the bosses, and grab the Essence of Nature hidden in the temple. Once all eight Essences are brought together, Link will finally be able to enter Onoxs castle and rescue Din. This is a classic throwback to the NES days and may appeal to the older veteran gamers, but the newer gamers may become bored with the NES fare. As usual, the dungeons are filled with monsters and mind-numbingly-hard puzzles. One of the more interesting and unique ideas was adding some magical rings into the mix. Scattered around the world are rings with magical properties. Once you find them, you must go to the town jeweler and have it appraised. The jeweler tells you the name of the ring and the magical property, and you are able to wear it if you choose. You are able to carry one ring at first, but as you journey you find ring boxes that allow you to carry more. This idea is good, but the fact that Link can only wear one ring at a time sucks. Does Link only have one finger? Going back and forth to the jeweler becomes repetitive and tedious. The Rod of Seasons is one of the welcome additions to the game. Once a Spirit of Nature has blessed the Rod, you are able to change the season. The terrain differs from season to season, of course. In the winter, snow builds up and allows access to different areas. In the summer time, the rivers dry up under the sun and vines grow and flourish. In fall, leaves gather up on the ground and cover holes while mushrooms are ripe for picking. In spring, Deku flowers bloom and the flowers bloom everywhere. The Rod isnt all it is cracked up to be, though. You can only use the Rod from on top of a tree stump, and the Rod has no attack powers. When hit by the Rod, the monster only flies back a little. Other then the power to change the seasons, the Rod is useless. The classical NES gameplay is fun for the first time, but quickly becomes tired.
GAMEPLAY SCORE (7/10)

And I was singing, Bye, bye Mr. Hyrulian guy
Ah, the password system. While good on paper, it becomes confusing and needlessly complicated. Lets say you got the other adventure in the Oracle series first, called Oracle of Ages. Once you make your way through that game and beat it, you are given a password to enter at the start of Oracle of Seasons. Now, you start out in Seasons after you have beaten Ages, so the story if you didnt put a password in is now different, and picks up after you have beaten Ages. Understand? No? I still dont really understand it, either. In your Ages game that you have beaten, you can travel around the world and learn secrets from people and they will tell you to tell that secret to someone in Seasons. This password system cheats the people who cannot afford both games into feeling like they havent experienced the full game, and it makes them frustrated. On the other hand, the password system earns points for being original.
PASSWORD SYSTEM SCORE (3/10)

All the leaves were brown and the sky was gray
The games intro is nicely done, as are the other few animated cut scenes. The sprites are all 2D, and look exactly as they should. The game has some beautiful still shots that feed your eye full of candy. The moblins and the other monsters look exactly like they did in Links Awakening, and seemed to be more detailed. One of the major problems was in the underground volcanic world of Subrosia. If you do not have good lighting while you are in Subrosia, youll be straining your eyes trying to see where you are at in that dark underworld. The graphics look really good, but they could have done more.
GRAPHICS SCORE (8/10)

Give me your ears, make it real, or else forget about it.
The classic Zelda theme plays a lot, and it is a joy to listen to. The shwing and clash of your sword and other items sound real cool. At times the music becomes repetitive and starts to give you headaches, especially when playing a tough dungeon. The sound effects are the best out of the bunch, and breath life into this average adventure. The tiny GBA and GBC speaker doesnt slow down the pleasant tunes that this game pumps out.
AUDIO SCORE (9/10)

When a problem comes along, you must click it
Controlling Link is a breeze. Some of the items affects must be combined to continue. I am reminded of a part where I had to use my Magnetic Gloves (One of the coolest items I have ever seen.) to grab onto a magnet floating above a black hole, and then quickly jump to a platform to the left. Since you can assign items to A and B buttons, doing the aforementioned things becomes a hassle and a test of your patience. Navigating the fairly large menus became tiresome for me, and having to constantly change items to face the varied challenges in the dungeons became tedious.
CONTROL SCORE (7/10)

Ring me bell ring my bell
Hunting down the many rings will keep you busy for a few weeks, as with getting the secrets. Of course, you have Pieces of Heart to hunt for as well. This gives the game a pretty good replay value, if you can put up with the games flaws.
REPLAY VALUE (9/10)

Let me take you to FUN-KY TOWN!
If you didnt get the last two song references, youre as thick as a rock. As I have stated before, the old school adventure will appeal to vet gamers while it might bore the newer ones. This game is a very good time waster if you are into the painfully average games.
FUN FACTOR (8/10)

NOTES:
Almost all of the song references are in bold, and come from really, really old songs.
If this wins ROTW, Ill drink three bottles of ketchup.
 
Reviewer's Score: 7 / 10