<!--StartFragment-->1. In the Prisma Vista ----------------------
After the cool-looking intro cinema,
you'll get to control Zidane, the main character of the game. He has a monkey tail, short blonde hair, blue trousers and
some funny-looking "gauntlets". He is member of the Tantalus thief gang, and you're currently on their headquarters. Head
forwards and ignore the candle. Enter open closet, which has a few goodies on it. On the right side and left side you'll
get some nifty items, as well as some amounts of gil. You could also examine the purple lettering on the right of the closet
opens door to get more information regarding the Prisma Vista. Once you're ready, light the candle.
You'll see a
real time cinema. The people on the other side of the door will ask who is. You'll be prompted to select a name. The default
name is Zidane. Yes, the same one as the soccer player. When you select the name, a masked man(the mask is green and
has a dragon shape) will enter the room abrubtly, and a battle will start. ________________________________________________________________________________
BOSS
ENEMY: Baku HP: 160 ________________________________________________________________________________
This is
a really, really easy boss. He'll attack occasionally, and sometimes he'l miss. Use the character named Quina to use the
command "steal". Steal enough times so you get an item called the "Mage Masher", which is rather important. Have Marcus
and Blank, as well as Zidane to use the attack command on Baku to cuase some nifty damage. Once you cause enough damage,
the mask will break revealing a purple haired man.
After the battle, Baku will call the crew for a meeting in the
room adjacent to this one. There, Baku will explain you the plan. Apparenlty, we need to kidnap Alexandrias hottes babe,
the heir to the throne, Princess Garnet. All of the crewmembers will tell you a bit of information. During the conversation,
you'll have to make a choice. Once of them is worth a scream from Baku, and the other is the correct. The correct one
is the one with the word Garnet on it. Once you make the correct choice, we are off Prisma Vista.
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After
you leave the Prisma Vista, we'll see another CG where we'll be introduced to Vivi, a black mage with blue clothes, yellow
pointy hat and an eerie looking black face with yellow glowing eyes. He is pretty scared about visting Alexandria. He's
here to see the play "I want to be your canary" like everybody else. Once you get to control him, head backwards(south)
immediately, to get to a circular plaza with a statue on it. The statue has some interesting information you may want
to learn. Check the corners and everywhere until the field icon pops up and you get your cards. Return to the main street
again.
This time around, head north, and a little mouse will then bump into you. Another little girl will help you
out. Grab the Potion below the cartel on the bottom of the screen, near the entrance to the plaza. Enter the open house
here, and check below the bed and at the top of the ladder to get another Potion as well as a generous amount of Gil.
Return to the main street and go north once again. You'll then see three Treno Nobles. They're heading towards the same
play you are going to see. When they leave, check the grass to get some cards and items. You could also check the lettering
here. Enter the bar, and look for the Flan card which is by a barrel.
Advance forwards then to the screen, which
has as background a portal. There is a man named Doug here who owns the item shops, and you may enter it and buy items
if your 500 gil stash(plus bonus gil you may have gotten by doing exploration). Then go through the big portal, to get
to a circular plaza, which is way bigger than the other one. There are also several shops here, including the armory
and the weapons shop, but you can't biy a thing in any one of them. You could also visit the Inn to get a cinema including
the hippo family and their reservation problem.
Visit the booth right down the middle, and press X once the field
icon pops up. Vivi will then talk with the man there, and he'll examine your ticket. Lucky for you, it is fake, so you're
stuck here. When the poor Vivi starts to cry, he'll give you some cards to stop you from crying. I guess that's better
than nothing. You could also visit this guy again to get some information regardin the play that is currently playing(redundance?).
You could talk with the girls on the far right corner of the area and play the jump rope. Head towards the alley by them then.
There,
you'll witness another real time cinema, and afterwards, Puck, the same mouse that bumped onto you at the very start of
this city will appear. He'll give you a "slaving" proposal. Decline now, and head forwards. You'll come to a houses
complex. Enter the houses, and examine them for some nifty items. If you ring the bell at the bellhouse, you'll get some
extra cards. When you're done, return to the alleyway, and wait for Puck. This time around, accept. Once you do so,
wait until a text box shows up. Say that nobody is coming, and move on.
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If you wait too long in the alley, alleyway jack will appear. If he gets too Near you, he'll steal a stash of gil from
your pocket. If your timing is right And you press X before he mugs you, you'll then learn that is nothing but a Tetra
master guru. He'll take you to the bar, where he'll give you a lesson on How to play this addicting game, the Testra Master.
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Follow Puck to the bellhouse, and try
to climb the ladder. A pink creature called Kupo(a moogle) will fall down from the sky, and talk with you. He'll then give
you a tutorial on how to talk with Moogles and what they do. Once he finishes, another moogle, Siltzkin(something lile
that) will appear and tell Kupo he's leaving soon. When the conversation ends, Puck will be waiting for you in the top
of the tower. Talk with Kupo, and save your game. Then select the Mognet option and you'll get your first delivery.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= From now on, each time you find a Moogle,
select the mognet option and they may Give you a letter for you to deliver. Delivering letters to the moogle is worth
Nothing(unless you're playing the Mognet central sidequest). Normally, the Moogle tou need to deliver the card to is the
next one you'll find, but some Times you may need to do a bit of backtracking =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Climb
the ladder, and you'll end up on the Alexandria rooftops. Follow Puck instructions, and follow him. Check the rooftops
for some nifty Gil. After following Puck for a while, he'll ask for your name. Input it and head towards the end of
the rooftop complex and the play will begin. Witness the play, and you'll end up on a battle in the middle of it. This
is a really easy battle, rely on physical attacks, but do not use the SFX option because the SFX spells cause no damage.
After
this cinema, continue looking at the play, and once again, you'll have to do a bit of button pressing. Blank and Zidanw
will do a choreography, and you msut press the buttons Blank screams. Press them correctly, and you'll impress the nobles
and get gil. Press them incorrectly, and you won't impress the nobles, and therefore, you won't get gil. You can repeat
this as many times as you want. Once th play is finished, Blank and Zidane will get into the castle.
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=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= ALEXANDRIA CASTLE ENEMIES: Steiner
ITEMS: Phoenix down(x2), Elixir, Phoenix pinion =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Go
up the stairs, and don't try to go through the portals next to them, because the guards will stop you. When you go up the
stairs, you find Garnet. You'll be given a choice. Either one of them will trigger a cutscene where you'll see Garnet
escaping. Zidane and Blank follow her. Afterwards, Zon and Thorn will go towards the queen's place and inform her about
the situation. Beatrix intervenes, and queen Brahne sends captain Adelbert Steiner to look for the Princess.
After
Steiner finishes with the kingths of Pluto, backtrack to the queens place and talk with here to get a silk shirt. Get back
to the hallway and go down the stairs, and go through the door to Steiner's left. In the next room, go down the stairs,
and head forwards towards the exit. Keep heading forwards to reach the lake. Talk with the knights of Pluto you find, and
head throught the left passage. Talk with the knight of Pluto and go through the door to the prisons.
Head forwards
the hallway towards a big, big stair(which is by an old desk). Climb them(on your way there, talk with the knight of Pluto).
When you reach the top, you'll see a FMV, and then take controls of Zidane again. When you do, go through the door the
princess went. You'll see Ruby. Talk with her, and go through down the stairs. You'll see another real time cinema, and
then go through the door. Cinna will open a passage for you then.
You'll fall on the ship's engine room. Immediately
behind you is a wheel. Turn it to the right and to the left then. This will make two chest to fall. Go left from the
wheel, up, and down the stairs. Check behind the machine for the first chest and in front of it for the second one. Go
through the door then, where we'll meet Steiner, and we'll also have to fight him. ________________________________________________________________________________
BOSS
ENEMY: Steiner ________________________________________________________________________________
Use steal with Cinna
to get the goodies he's holding, and use both Blank and Zidane to attack. This should be easy.
After the battle,
the action will shift to the play. Pay attention to it. Afterwards, Steiner, Garnet and Zidane will accidentally get into
the play, and they'll had to improvise. Once the play is almost finished, Vivi will come and wreak some havoc. After
this, Steiner will realize that he was pursuing you, and a battle will begin(Your party is conformed by Marcus, Vivi, Garnet
& Zidane). Use Vivi to cast fire, both men to attack, and Garnet to heal. After the fight, the ship will try to
take off, but Brahne attacks it, and sends a bomb. Now, another battle will begin. Attack Steiner until the bomb explodes,
and you'll see a cinema.
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other day, I gamesharked and gave Garnet 999 MP. Then, when I fought Steiner, I used Bahamut, which caused about 3.000
points of damage, and... Steiner was STILL alive!. This makes me think that Steiner has no HP in this Battle(the one
with the bomb) =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
The ship manages
to escape even though it was badly damaged, and with Garnet on it. You'll then see a real time cinema where Brahne curses
the fact her daughter escaped. There is something fishy going on here... Brahne seems to be needing Garnet for something...
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= EVIL FOREST ENEMIES: Fang,
Goblin, Prison Cage, Dendobrium, Plant brain, plant spider ITEMS: Phoenix down, Bronze gloves, Etherx3, leather
hat, Rubber Helm Potion, Wrist, Blank's medicine, continental map
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Once you arirve, watch at the cinemas,
and you'll be then able to control Zidane. You'll also be forced to watch your first ATE, which is a glimpse of what
you'll confront next. Once you can move, talk with the moogle here and save, then go through the trunk. In the next screen,
random battles will finally ensue. I suggest you to fight a few enemies to gain levels. Don't forget to steal; these
guys normally give potions. Afterwards, head towards the right. You'll see a cinema. When it is finished, you'll have to
fight. ________________________________________________________________________________
BOSS ENEMY: Prison Cage HP:
About 200. ________________________________________________________________________________
Zidane trances at the
start of this battle. If you equipped the mage masher, then this should be a cinch. Use normal attacks with Steiner(or
the Minus strike if he loses a considerable amount of HP). With Zidane, select "Dyne" and then select "Fre energy".
Don't use "Tidal Flame" because this WILL kill Garnet, finishing the game instanltly.
Once you beat this guy, it'll
catch Vivi once again. This time around, he'll help you by casting Fire, but Zidane won't be on trance. Use normal attacks
and rely on Vivi's fire. Once the Prison Cage its finished, it'll launch some spores which will affect both Vivi and
Steiner. Zidane, hopefully, evades them. The action then shifts to the Prisma Vista.
You'll see Zidane and Baku
having an argument regarding Garnet. Zidane then decides he'll have to look for Garnet alone, without any help. When you
regain control of him, return to where you argued with Baku, and get the items in the chest. Return to the spiral staircase
and go down. On your way down, you'll have to see several ATEs. Once in the bottom, head a bit left and snag the item on the
chest, and then head right. Talk with Blank and enter the room. Inside, talk with Vivi. Once the chat has been finished,
check the treasure chest here, climb to the bed's top(the one next to Vivi's) and snag the gil. Return to the room with
the staircase.
Zidane will suddenly have a flashback, and you'll be given a choice. Bow to save Garnet. Blank then
suggests you to talk with Baku. Head left from Blank's position into the next screen. Snag the item on the chest, and go
down the stairs. You'll be on the cargo room(where you started the game) once again. Go through the door across the
stairs you used to get there. You'll find Baku inside. He'll chat with Zidane, and then leave the room. Snag the item here,
and go outside, where Baku will be waiting. In order to leave Tantalus, you'll have to beat this son of a gun. ________________________________________________________________________________
BOSS
ENEMY: Baku HP: About 160 ________________________________________________________________________________
I
would recommend you to steal the items he's holding, since they're pretty good(an Iron Sword as well as a high potion).
Otherwise, stick with the attack command until he gives up.
Once the battle is finished, read Baku's messages, and
head left once again. Go through the door directly across the stairs, when you'll find Steiner. After a lot of persuation,
he'll decide to go with you, and suggest you should visit Master Vivi. Go down from the room Steiner was one, and then
all the way right to Vivi's room. Talk to him, and then exit the room. Backtrack to the cargo room, and go through the
door at the south. You'll find Blank, who'll gie you a medicine. Snag the item on the chest, and go outside. Cinna will
be selling items here, but for a price. Buy what's necessary and save youe game. Enter the evil forest once again then.
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Level
up both Vivi and Steiner here. It's gonna be a lot tougher because you have two more party members, and the enemies will
give you less exp. This makes this a lot tougher, as stated before. You should ba able to take them to level 3 though.
Once you're finished, go to where you fought the prison cage, and go down the ramp. Then head all the way forwards(You
may find Dendobriums who give you more exp.) to a spring, where you'll find a moogle. Heal yourself on the spring, and
deliver the mognet card to the moogle here(save your game, too). Then go towards the road at the right portion of this
area. Head forwards and go trhought the hole. Watch the cinemas, and then you'll have to fight the Plant Brain. ________________________________________________________________________________
BOSS
ENEMY: Plant Brain HP: About 960. ________________________________________________________________________________
This
is your first real boss fight, and as you can see(Hp, Hp...) is very, very tough. The plant brain likes to use the Pollen
attack, which is terrible for Zidane(and for Steiner, but don't worry about him). But what's worse, is the Thunder attack,
which hits everybody. I've seen Lv4 Vivis falling against this simple yet powerful attack, so watch out!. Rely on offense,
and not stealing(fro now...). Use sword magic with Steiner(Fire), Fire magic with Vivi and attack with Zidane. After
you caused enough damage to the Plant brain, Blank will come. Use him to steal, and finish the fight.
After the
fight, watch the cinemas, and fight enemies as they come. Watch the CG at the end, and you'll be out the forest. The party
will then make a tent(I'm not sure if this Tent heals you) and a moogle will give you the moogle flute, which is used
to call for the moogles on the world map by pressing SQUARE. That way, you can save. You'll be out in the world map once
the cinemas are finished.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= You're
now out in the huge world map of FFIX. Here, random battle will ensure. I would recommend to fight a little bit to gain
new abilities and more levels (specially for Garnet). Your next destination, the Ice Cavern, is just south from where
you are, but you could go east to a gate, where you can get some nifty items and you'll be also able to buy medicine(by
knocking the door). Either way, enter the Ice caver when you're ready. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= ICE CAVERN ENEMIES: Fang, Wyerd, Cave
Imp, Flan, Black Waltz(Boss), Sealion(Boss) ITEMS: Potion(x2), Tent, Ether, Elixit, Leather wirst, Phoenix down, Mage
Masher. =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After the little chitchat
with your characters, you may move on. Go up, and then go down the ledges here and snag the item on the chest. Go down
the ledge and up again until you arrive on the nexy screen. Here, you have two paths. Select the one on the right, and
go up(be sure not to touch the wind or else...). You'll bump into an ice wall. Examine it, and Vivi will melt it. Grab
the item, and backtrack to the start of this path. Then, go around the right path, and grab the potion. Backtrack again,
and this time around, select the right path and head forwards towards the next screen.
In the next area, head right,
and you'll see a trunk. Use it to get to the ledge, and snag the item. Then, have Vivi cast Fire on the trunk, which will make
it fall. Use it to go down and to get the Mage Masher, which is the same weapon you(hopefully) got from Baku the first
time you fought him, so you wasted your time(unless you forgoted to steal this weapon from Baku). Afterwards, head all
the way north, and grab the elixer on the chest. Head a little east from the chest to the next screen. Here, grab the items
and melt the wall on the left to get an item, then go north.
You'll arrive at a branch. If you're feeling unlucky
today, go left first, and melt the moogle here to save your game. Afterwards, return to the branch and break on through
the right path. In the next screen, a cinema will ensue. The cold mist makes everybody pass out. Zidane will awaken a while
later. Equip him correctly, and head towards the "door" on the right. You'll find Black Waltz Number 1, who si the main
problem 'round here, so we gotta do a bit of killing. Time to fight wise guy!. ________________________________________________________________________________
BOSS
ENEMY: Black Waltz # 1, Sealion HP: 229/472 ________________________________________________________________________________
This
is a very tough battle. I was on level 7-8 by this battle, and it was easy. Being on low levels will make it a lot tougher
of course. Steal the items from the sealion(Mythril Dagger & Ether), and attack the Black Waltz then. With the Mage
masher equipped, about four hits should be enough. Go for the sealion then. Heal by using potions, and if you get into
trance, use Tidal Flame, which should be enough to kill the icy beast.
Once the battle is finshed, Zidane will go
check on his friends. Once you regain control of the party, go up by using the ramps and exit this place once for all. Outside,
the party will spot a city near where you appear. Zidane then suggests Garnet to change her name. Surprisngly, Garnet agrees
with the thief, and changes her name to Dagger. You'll be able to select another name though. After all real time cinemas
are finshed, you'll be on the world map. Dali(the city you saw after you got out the ice cavern) is just north from you.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= You could go to the south gate, which
is to the left of the ice cavern exit. There, you can buy items from Mary. On your way to Dali, you could visit the
Observatory mountain and talk with Morrid in the house on it to start the Mr Morrid sidequest. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Immediately
after you arrive, we're off the sleep. After Zidane wakes up, he'll notice that everybody else is gone. Is up to you to
find them. Check the room that, although little, has some items and nifty information on out. Go out the inn then. Directly
across the in is the item shop, where you can stock up on armor and weapons. Sadly, there is no medicine to stock up from.
Go out the shop, and head north, where you'll find Vivi. After the cinema, head to the right and enter the medicine
shop. Stock up, and head south. Read what Zidane has go to say, and enter the weapons shop once again. Watch the cinemas,
and then return to the inn.
Zidane talks about his adventures and mishaps with Garnet. Is not that Garnet ain't
interested, but she's worried about Vivi. Go out the inn then(with Garnet in your party) and head north to where Vivi was,
where you'll find he's underground. Watch the cinemas, and enter the windmill. There is a hatch door here, but ignore
it for now. Go around the machines, and get the stellazio. Go up the stairs and grab the items on the windmills rooftop.
Go down then, and go through the hatchdoor.
You'll be under...ground(you thought I was going to say "cover"!? Mwhahahahahah. Ok,
move on). Go forwards and use the little "lift" to go down. Snag the items on the chest here, and head north. Garnet stops
you, and you'll hear two men talking about Vivi. Once the cinemas are finished, enter the little room they were holding
Vivi on, and get the items there. Afterwards, head to the right of the room Vivi was on. In the next screen, you'll see
a couple of boxes, a barrel, and a wheel. Use the boxes to get an ether, and kick the wheel to get a potion. Examine
the barrel then to find a moogle, who'll gladly save your gane. Move on then.
In the next area, use the boxes to
get the items on the chest. Then go through the the door at the north. In the next screen, we'll finally find Vivi, who
is hidden on a coffin(the men we saw a while ago put him in there). After the cinema, grab the items, and head to the
right(use the walkway by the machine). Sdvance until you see a cinema. During that cinema, somebody discovers you, but Zidane
does the proper thing and saves the whole party. The action will shift back to Steiner. See the cinemas, and then follow
mister morrid down the observatory. On the bottom, search for items and grab them. Then enter the house. Mr Morrid will
say the ship should have arrived. Go out the house and go south.
Steiner will spot the ship, as well as two men
taking some things out the ground. The two men spot a "crazy knight running towards them" and flee. Steiner spots a
moving barrel and slashes it. The party coms out, and as usual, Steiner argues with Zidane. Suddenly, a blue figure comes
flying and attacks your party. ________________________________________________________________________________
BOSS
ENEMY: Black Waltz # 2 HP: 1030 ________________________________________________________________________________
This
guy is really easy. Have both Vivi and Steiner use Blizzard and Blizzard sword(respectively) and rely on physical attacks
with Zidane. Garnet should use Cure in order to maintain the party at good ship(casting Protect on your party is also
a good idea).
After the battle, you'll be given a choice. You'll be able to enter the ship immediately, or to go
to the inn and rest and buy items. The second one is the most recommended, as you'll be able to spend a little gil on items,
weapons and to regain your Hit points and magic points. When you're ready to go, head north(from the inn) and all the
way right to the sip to get into it.
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CARGO SHIP ENEMIES: Black Waltz Number 3 ITEMS: None =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
The
cargo ship is cinema full, and gameplay-less, so there are spoilers here. After Garnet gets mad at Zidane for touching
her ass, you may control him. Go throught the door. In the next area, you'll find Vivi trying to speak with the black
mages, but they don't answer. Vivi gets sad then. Afterwards, head north towards the end of the room, and go up the ladder.
You'll be at the deck, where you'll find Steiner. Watch the cinemas, and you'll get to fight yet another Black Waltz. ________________________________________________________________________________
BOSS
ENEMY: Black Waltz # 3 HP: 1128 ________________________________________________________________________________
Vivi
will be on Trance on this battle. You'll have Steiner and Zidane as your backup. Have Vivi use two consecutive Thunder,
and Steiner use Thunder Sword, and Zidane to steal. Once you stole all of the BW#3's items, have Zidane attack too.
This battle should be really easy. After the battle, watch the cinemas, and you'll end up on Lindblum Grand Castle.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= LINDBLUM ITEMS: Kupo Nut,
Mini Burmecia, Autograph, Moogle Suit, Glass armlet, ether Hi Potion,
echo screen, Tent(x2), Leather plate, Silver Gloves, Ore Leather wrist,
Bronze Vest, Mimic card, Wyerd Card ENEMIES: Fang, Mu, Zhagnol =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Immediately
after you arrive, the party gets amazed by Lindblum's genial architecture. Garnet feels normal because she's been here
before. Before the party can do a thing, a couple of guards will come, and demand for a proof that Garnet is Garnet.
She'll show them the falcon claw, and they'll call for Artania. See the cinemas, and after them, you'll be on a place with
a fountain, a stair to the right and a lift directly across the fountain. Take the stairs on the right.
In the
next area, head right and go up when you first can(do not take the staies down). You'll be on the guestroom. Head left
and then up the short stairs, and then left again, where you'll find a moogle. You shoud save your game now. To the
left of the moogle is a treasure chest. There is another one north of the moogle, too. Once you gotten all of the items,
go out the guestroom and return to the area with fountain, and go to the lift across it. Artania will then explain you
about the different levels the castle has: bottom, middle, and top. We are heading to the top one.
There, we'll
see a cinema where Cid is finally introducedto you(what a surprise, eh?). After the cinemas, you'll see Zidane entering
a bar, where he'll order the stupid special. While there, he'll meet an old girl he knew before. After a while, he'll
finally remember who she is. Freya is the name. They'll talk about the festival of the hunt. Afterwards, you'll see a cinema
regarding Garnet and Cid, where you'll finally learn what happened to Cid. After this cinema, you'll see Zidane on the
inn. Talk with Vivi, who leaves, and go out your room. Enter the room next to yours and save your game. Then go down the
stairs.
Check the tea-table for more gil, and go out the inn. Directly across it is the aircab, but don't take it
just yet. Instead, head all the way north to the next screen. In here, you'll see two paths. The left one takes you to
a church. Enter it, and go up the ladder behind the altar, and snag the item on the chest. Return to the path split
again, but take the right path this time around. You'll reach an area with a big pillar in the middle, as well as shops.
Here you'll find the armory(right) the medicine shop(north) and synth shop, which is northwest. I recommend snything
some weapons, specially the Ogre. After you are done, head back to the inn and enter the aircab across it. Go to the theater district.
After
you arrive, go out the aircab. In the next area, go a bit south and enter the house to the right. This is the artist house.
Grab the item on the chest here, and then exit the artist's place. Head towards the stairs ad go down. In the next area,
you'll see a big construction site. Enter it. This is the tantalus hideout. Here, Zidane will start to sleep, and you'll
see more ATEs. Afterwards, grab the gil on the chest, and grab the Mini Burmecia which is in the second level of beds.
Go out the hideout, and south, then go down the stairs. In the next screen, you'll see a lot of Lowell fangirls, as well
as a big moogle.
After the spectacle, go back to the aircab, but don't enter it just yet. Instead, enter the
artist house, talk with the artist, and go out his house, and go down the stairs. Go south and head towards you found the
moogle. Talk with fangirls, and then Lowell will appear, as well as the moogle. The moogle will then leave. Follow it
to the artist house, where you'll find Lowell. He'll give you his autograph. Check on the barrels for the moogle suit.
So, Lowell was the moogle!. After you laugh your butt out, head towards the Aircab and head to Lindblum Grand Castle.
After you arrive, head south to the next area. Then, head left, up the stairs and right. Head south then.
You'll
be on the fountain area once again. You'll hear Dagger's voice. Try to use the lift, but some punk ass guard won't let
you pass. You can kiss my @$$!. Oh well, I cannot be helped, so go up the stairs on the east part of the room. Head
right, but this time around, go down the stairs, and head left, where you'll find a guard snoozing. Talk with him, and
Zidane takes him to the guestroom, where he puts the guard to snooze once again, and takes his clothes, Head towards
the elevator once again, and select to go to the "upper level". In the upper level, Zidane takes his clothes out. Avoid
being seen by the guards, and take the stairs on the left.
Go around the big machine here, and go up the stairs.
You'll arrive at a lookout. The guard here won't pay attention to you, so, head to the left and then north, where you'll
find Dagger. Zidane will talk with her. After they are finished, Zidane will look through the telescope nearby. You must
mark all the locations in the map before you can exit the telescope view.
Ceebell River = By the south gate(below
it) Marshland = Right in the middle of the map, around the forests. Aerbs Mountain = They surround Burmecia South
Gate = To the north ???? Forest = Around where you see Chocobos Aerbs Mountain(right) = They surround Alexandria.
Afterwards,
watch the long cinemas. After all of this worthless information and cinemas, you'll see a lot of people preparing themselves
for the festival of the hunt. People will give freedom to Mus and Fangs. You'll then see Zidane and Co. on the guestroom.
A guard will then come and ask for what you want to receive if you win the festival. If Zidane wins, you'll get 5.000 Gil,
if Freya wins you'll get a coral ring. If Vivi wins, you'll get a card(Prisma Vista). The best bet is obviously Zidane's(even
though Vivi's is not so bad). Is really hard to me to give you an exact strategy, so all I can say is...
Good Huntin'.
Once
the festival has been finished, you'll be taken to the upper level, where you'll get your prize. Regardless of who won,
you may get a different item(the ones listed above). You'll also get the "Master Hunter" key item. After you receive
your prizes, a wounded Burmecian guard will come. He'll say that Burmecia is being attacked, and ask for your help. He
then passes out. As a good knight, Freya will offer her help. Zidane then adds himself to the mix. Same goes for Vivi.
Garnet wants to go, but Zidane won't let her. Watch the following cinemas until you can control Zidane once again. You
must go to the bottom level and take the trolly to the dragons gate. Level up and buy items first(heal yourself at the
inn, too) and save, because you won't be able to return Lindblum for quite a long time. When you are ready, take the trolley
to the dragon's gate. Save your game, and go out the world map.
<!--StartFragment-->=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= WORLD MAP/QU'S
MARSH ENEMIES: Serpion, LadyBug, Ironite, Vice, Hedheog Pie, Axolotl, Gigan Toad ITEMS: Moccha Coffee =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Go
north from the dragon's gate and you should find a marsh. Enter it then. This is the Qu Marsh. Head north, and you'll find
Mogster. You can talk with him for information about the game. You should also notice several paths by him. Take one,
and head north. You'll arrive at a pond. There is a Qu named Quina here who is catching frogs. Catch one by yourself, and
offer it to he/she(Quina). After you do so, you'll be taken to a house in the marsh. You'll find Quina's professor,
who'll tell Quina that there are so many yummy-things in this world he has to see. In other words, Quina joins your party.
Leave the marsh and head north until you find the Gizamaluke's grotto.
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GIZAMALUKE GROTTO ENEMIES: Black Mage, Hornet, Skeleton, Lamia, Gizmaluke ITEMS: Gizamaluke Bell, Holy bell, Bronze
Vest, Mythril Gloves, Magus hat =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
you see the cinema, you'll be on the grotto itself. Head north and try to open the door. Zidane will say the door won't
budge. Head right from this locked door, and talk with the guard lying on the floor. After you talk with him, you'll
get a bell, and the guard will pass out. Use the bell on the locked door, and go through it. You'll see Zorn and Thorn,
the same you saw back at the beginning of the game. They'll throw at you 2 black mages. When you beat them, Zorn and
Thorn will escape. Take a right and go down. You'll have to beat a black mage. When you beat him, you'll get another bell.
Now, go north. There are two doors atop a set of stairs, and one to the right. Open the one on the right.
You'll
come to a big staircase. Advance through it, and pick up the items along the way(by making use of the field icon). Once
you reach the center of the room, you'll see a female Moogle. She'll say that her husband is trapped below the big bell
here, and she can't do a thing about it. She'll then notice Vivi has a Kupo Nut on his possession, and will ask for it.
Vivi will hand it over. The moogle will then offer the nut to her husband, who comes storming out the bell, just to get
the kupo nut. Both moogles then enter a door to the left.
Follow them. There are two moogles here. The female one will
save the game for you, and let you use a Tent as well as mognet. By the male one is a rope. If you use it, you'll appear
on a plateau above the grotto. Here, you'll find certain enemies... what enemies?. Oh, you're going to be surprised...
you'll find Grand Dragons and Garudas. This enemies are very strong and WILL make mincemeat of you. So, avoid this rope
from now. Try to exit the room the moogles are on, and they'll give you another bell. Use this bell on the door to the
left, and go through it. Watch the cinemas. ________________________________________________________________________________
BOSS
ENEMY: Gi§amaluke HP: 3175 ________________________________________________________________________________
This
guy is really, really tough. His two main attacks, tail attack and Water are extremely powerful. Both of them cause around
300 points of damage. Have Quina use Potions to heal, and have Vivi cast Thunder. Freya should jump(it causes more damage
than her normal attack) and Zidane should steal(you can get an Ice Staff from this guy) and attack. This is a really tough
battle, but you should be able to win.
After the fight, the action will shift back to Garnet.
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SOUTH GATE ENEMIES: None ITEMS: Gate Pass, Multina Racket, Potion =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
You'll
arrive at the entrance. With a lot of persuasion, Steier will be able to get inside the gate. In the next area, you need
to get people far away from a nearby alleyway. Talk with the Part time Worker May, and she'll just move when you console
her. Talk with the Earnest Young Man, and tell him you are here to work. Then, go and talk with the worker on the left,
who is actually slacking off.
Go and talk with Earnest Young Man once again, and he'll move. Then, enter the alleyway,
and Steiner will vigilante then entrance. You'll be given a choice. If you select to watch to the "other direction", Steiner
will see Garnet naked(he'll turn around rapidly). After Garnet puts her clothes on, you'll be on the are where the cable
car is. Buy items and save your game, and equip both Steiner and Garnet with the best items. Once you're ready, get into
the cable car.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= BURMECIA ENEMIES:
Magic Vice, Black Mage, Ironite, Mimic, Basilisk, Beatrix ITEMS: Potion, Soft, Germinas Boots, Ether, Tent, Phoenix down,
Mythril spear Lighting staff, cancer stellazio, protection bell, kupo nut.
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Go north after you are out the world
map to enter the city. As soon as you enter, your party will have a little chitchat, and then enter the city properly. Inside,
check behind a brown, flipped box for another Stelazzio, and then head all the way north. You'll see Zorn and Thorn on
a balcony once again. They'll throw at you two black mages, who'll attack you. Beat them, and enter the door to the
right. There are two chests here, grab them(you can't get past the second floor, sadly) and get out. This time around,
head to the right and go up the stairs. Enter the door at the top. Grab the item behind the stairs(which is on a chest
and is a soft) and go up the stairs(ignore the chest because it is ab ebemy) and then head left.
You'll come across
a big door, like the one you saw the grotto. It also requires a bell to be opened. Head left once again. You'll be on the
third level of this place. There is a chest to the other side. WALK across the the bridge, and get the Germinas Boots.
Then return to the place where Zorn and Thorn threw at you black mages, and enter trough the door to the left. Go up the
second floor, and head towards the door here(the path above fell and formed a bridge). In the next area, go to the lower
right portion of the room, and select to go out to the balcony. Outside, Zidane will jump to the other balcony and enter
a room.
There, talk with the wounded soldier, and he'll tell you that there is something hidden below the bed. Go
around the bed, and search until the ! sign pops up. Press X then and Zidane will retrieve the bell then. Return back to
the balconies, and head all the way back to where Zorn and Thorn threw at you the black mages, and go through the door
to the right. Then, head towards the big bell door you saw before, and use the bell you just got to open it. You'll be
on a big staircase. A couple of burmecians will appear, and when they see Vivi, they'll think you're part of the enemies.
But they spot Freya, and everything will be all right. Go up the stairs then.
In this area, enter the door right
down the middle(ah... brings back memories 'bout "Parent Trap"). You'll see two Burmecians. The female one wants to take his
wife/bf out, but he's seriously wounded. The statuse behind them will suddenly fall, But Zidane will save them before it
does so. They'll thank you and then leave. Afterwards, head to the right and go up the stairs. There are two doors here.
The right one is blocked, so ignore it out. Instead, go through the left one. Grab the items and head north and go through
the door.
You'll see two "warehouses". Enter the one to the left, where you'll see a short cutscene. During it,
you'll get the Mythril Spear, which can be used by Freya. After the cinema is finished, go out the warehouse, and enter
the one to the right. There is a moogle inside. Save(you can also buy items from him) and get the item behind the moogle.
There is a lighting staff. It lets you learn the spell Thundara. If you already go the ice staff(from Gizamaluke), you
should already have the Thundara and Blizzara spells. Afterwards, sae your game, and head north by using the path on
the middle.
You'll be at the outskirts of the castle. Freya will jump in, as well as Zidane. Vivi can't, so he'll
have to find another way in. Inside, the party will hide behind some statues, and heard what the fat-ass, ugly-butt Brahne
has to say about. You'll also spot general beatrix next to her, and a "man" with white clothes and wuss-looking clothes(he
looks like a woman you know). During the conversation, a Burmecian soldier will sneak in, and try to challenge Beatrix. The
guard is no challenge against her, so the party intervenes. You'll then have to fight the toughest woman in the world,
the femal version of General Leo(Final Fantasy Six). ________________________________________________________________________________
BOSS
ENEMY: Beatrix HP: 3630 ________________________________________________________________________________
Beatrix
is definitely not pushover. Her attacks(specially Shock) do a lot of damage and normally kill characters in one hit. Immediately
set up Rei's Wind with Freya to regain HP gradually. Use as much as magic as you can with Vivi(Ra spells such as Thundara
and Blizzara[which are the only ones you have] ;) and have Zidane attack(you could also Steal if you're feeling like a
stupid today). Quina should use physical attacks/potions/blue magic(if you have Mighty Guard, USE IT GODDAMIT!!!!!!!!).
Once you caused Beatrix enough damage, the battle will end, and the first disk will end.
================================================================================ 2.
DISK TWO ================================================================================
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SUMMIT STATION ENEMIES: Black Waltz # 3 ITEMS: Phoenix down =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Finally,
rest after those lengthy battles and everything. You'll be on the Summit Station, and Garnet will finally spot her beloved
Alexandria. To get there, they must wait for the next cable car. Therefore, we should go to rest. Use on of the walkways
and head right to the rest room. There is a lot of people here, as well as a moogle, who'll be more than happy to save
your game. Next to the moogle is a man who sells medicine and weapons. Buy he necessary, and talk to the attendant to
continue with game.
Garnet will then hear two voices outside she apparently recognizes. Fast as a thunder, she goes
out and finds two of the infamous Tantalus thief, Marcus and Cinna, who are going to Lindblum in order to save their bro(Blank).
Marcus is headed to where you are heading(Treno). When the cable car arrives, Marcus leaves his pal stranded, and enters
the cable car leading to Treno with the Garnet and Steiner. Inside the car, select a seat, and then you'll see a couple of
cutscenes, and you'll learn that Marcus is going to Treno to get a rare item called the supersoft, which can be used to
de-petrify Blank. Suddenly, some ruckus is heard outside, and your party must discover what it is---and eliminate it. ________________________________________________________________________________
BOSS
ENEMY: Black Waltz # 3 HP: 1292 ________________________________________________________________________________
Black
Waltz 3 is a pushover this time around. He can use attacks such as Thundara and Blizzara, as well as Freeze, which is a
new spell to you that freezes(duh) characters instantly. After they're freezed, if they receive an attack, they die.
Use both Steiner and Marcus to attack, and Garnet to heal and cast protect on the party. Keep the pressure up, and you
should win. After the battle, you'll arrive on the South Gate.
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SOUTH GATE ENEMIES: None ITEMS: Elixir =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
In
the first screen, a certain somebody will tell you that in the next scree, the path branches, and the one to the left takes
to Dali and the one to the right to Treno. You can also buy items here. Afterwards, go north into the next screen, to
the branch. Head to the right. Now, keep moving forwards until you reach a wrecked bridge. Garnet will jump across the
gap instantly, so don't worry. At the other side of the bridge, go down towards the bottom of the screen, and grab the
gil on the chest. Then, go up and then right towards the gate. Show your gate pass to the guards, and you're off the world
map.
============================================================================= WORLD MAP ENEMIES: Ghost,
Mandragora, Carve spider, trick sparrow ITEMS: None! =============================================================================
Treno
is very near from where you appear. Go north, and then take a right and you should see a city which looks like an Italian
colosseum from the Cesars era. But don't go there just yet. Instead, head all the way north and walk across the forest.
On the forests, you'll find an enemy called Mandragora, which are very tough, but they also give you a lot of experience.
Don't fight them just yet, though. Keep heading north until you reach a "dead end". Then, look to your left and you'll
see a hole. Enter it.
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ENEMIES: None ITEMS: Scorpio Stellazio, Phoenix down =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
From
tne entrance go all the way north and search for a rope. Go down it, an dhead towards the pond. This pond replenishes all
of your MP and HP, and should be used if you're serious about training your characters by fighting Mandragoras outside.
Direclty south of the pond, at the bottom of the screen, is another steallazio for your collection. Once you get it, take
the rope back to the main level and head to the next area. In here, use the ladder to get an Ether, as well as a note
about Vivi. From the ladder, go right, and you'll arrive at a lookout(the "peak"; that's how I call it in this guide).
There is nothing there by now, so, leave.
WORLD MAP =========
Head south towards Treno. Enter it.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= TRENO ENEMIES: Griffin(disk2), Catoblepas(disk3;first
1/2), Amdusias(disk3;second 1/2) Behemoth(disk4) ITEMS: Mythril
Dagger, Power Belt, Tonberry card(defeat Griffin), 15.000 Gil (defeat Catoblepas),
Runing shoes(defeat catoblepas or Amdusias) Circlet(defeat Behemoth) =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Treno,
like Lindblum, is one hell of a city. There are lot of items and secrets here, so you should follow this guide. Because
a lot of people will using this portion of the guide, I'll exclude the spoilers. Ok, after both party members leave
Steiner(you:) alone, watch the ATEs and head a bit left to a pond. Throw Gil at it, and the 11th time you'll get yet another
Stellazio. Afterwards, use the path to the left. In this area, head left, and take the ladder down. If you continue
heading left, you'll get to a locked tower, so ignore it.
Watch the ATE that comes out, and then head up, and take
a left. Enter the big mansion which is just above the Café. Inside, go left, and then south. You'll find the four armed
man that pickpocketed Garnet a while ago. When he notices you're her bodyguard, he immediately hands down the Power Belt,
the item he spend the money on. Once he leaves, keep heading south to the next screen, which is the synth shop. Synth
necessary items, and then go out the building. Outside, head all the way north to the next screen.
You'll find a
circular house with lots of pigeons around it. This is the house of Queen Stella, who is looking for the famous Stellazio.
Enter the house, and talk with the woman on the throne to deliver all of the stellazios you've found. When you deliver
one, Queen's Stella assistant will give you a certain prize. It is very important to get the Blood sword, specially if
you're serious about leveling up Steiner. Once you have gotten your prizes, go out Queen's Stella house and head south
to the next screen. In here, head all the way south once again. In the next screen, head right to find the card stadium.
There, you can buy cards from, and challenge the people outside to card games. You should avoid this since you're pretty
weak at this moment. The Usher can also tell you about the basics of card gaming. Once you're ready, continue to the right
past the card statidium.
In the next screen, you'll see a moogle who is trying to escape from a dog. Wait her
for land, and talk with her to save your game or to deliver some mognet cards. Directly to the right pf the area the moogle
is one is a big door, which is the entrance to the weapons shop. There, you can challenge the griffin below. If you
have the blood sword and you're feeling confident, then do it. You could also buy new equipment and weapons here. Once
you are ready, go out the store and head south. Ignore the flight of stairs. In the next area, enter the big door, where
you'll find Garnet. You'll now control her.
Once you control Garnet, go out the auction house(you could bid if you
have enough money...), search to the left of the door for gil, and then head to the right to the next screen. In here,
head north(forwards), and take the first right you can. Go up the stairs(ignore the drunken man :) and head south towards the
screen to the next area. In here, you'll be on Treno's poorer portion. Go down the ladder across the inn. Grab the items
on the chest, and buy items if you need to. Go around the stand, and get the Treno stellazio. Once you've gotten these,
go up the ladder again and enter the inn.
In the inn, you could rest if you want to, or go down the stairs, where you'll find
Marcus. You can tell him that you're ready whenever you want, so you can continue with the history. Prepare yourself, and
tell him you are reayd. He'll take you to Baku, and both of them will take you to the docks. Head to the right and then
down the ladders until you arrive where baku is. Afterwards, you'll see a short cutscene involving Kuja and the man at
the action house. Once it is finished, you'll se a cutscene, with Garnet and Steiner. When it is finished, you'll be
on a house. The party will start looking for the supersoft, and suddenly, somebody will appear. It turns out to be doctor
Tot, which was Garnet's tutor. Watch the cutscenes.
After the party returns to the inn, go out it, and head all
the way south, to the town's entrance. Head to the left, to the next screen. In here, head all the way to the left,
to reach the now unlocked tower. Talk with the little guys here, and then go up the short stairs, and go through the big
brown door. You'll be on the bottom part of a big, big ladder. Go up this ladder, to reach the summit, where Doctor
Tot is. Marcus immediately takes the supersoft. After the cutscenes, talk with Tot, and you'll see a flashback. After it,
Tot will tell you he knows a way to take you to Alexandria. You have to go down the stairs here. Before doing so, go
back to town and save your game, and buy items. Then go down the stairs to enter the Gargan Roo.
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GARGAN ROO ENEMIES: Dragonfly, Crawler, Ralvurahva ITEMS: Chain Plate, Phoenix down =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
You
appear on a circular room, with two paths. Tot tells you that in order to use the "ancient transportation device" you must
some levers 'round here in order to call for the Gargan. First off, use the moogle here and save your game. Then, take
the left passage, and look for a lever. Pull it, and return to the circular room with the moogle. Take the right path then.
Go to the right, and Tot will come immediately, and give you in depth information regarding the gargans and the gargans
roo. Once he's finished, pull the lever, and a massive insect will come. We must make it stop. Run to the left side of
this area, and pull down the level with the "feed" lettering. Once you do, the gargan stops for a while, and the party
gets in. As you travel to the exit, a massive snake attacks. ________________________________________________________________________________
BOSS
ENEMY: Ralvurahva HP: 2296 ________________________________________________________________________________
This
battle will be really easy. Use Garnet to heal, and both Marcus and Steiner to smackdown the snake. You could also use
Minus Strike with Steiner, specially if he has a lot of HP to share. Garnet should also cast spells such as Protect and
Shell. This is a really easy battle anyway.
Watch the cutscenes, and then the action shifts back to Zidane. After the
party exits Burmecia to the world map, head to the west until you find a furious sandstorm which is the representation
of Cleyra. Before entering, you may want to do a bit of level-up. In the outskirts of Cleyra, sand scorpions normally attack.
These guys give a lot of exp. Sadly, they're rather infrequent. Once you are ready, enter the vertex... er, the sandstorm.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= CLEYRA'S TRUNK ENEMIES: Dragonfly, Sand
Golem, Carrion Worm, Zuu ITEMS: Phoenix down, ice staff, Flame staff, magician shoes, ether, tent,
Needle Fork, Kupo Nut, Desert Boots, Remedy, Mythril Vest, Mythril Gloves, Potion,
Elixir, Hi Potion, Gyshal Greens =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
the short cutscene at the start of the trunk, go north until you reach the next screen. Here, look for a switch at the
top of a short set of stairs, and flip it off. Now, go north, and grab the phoenix down along the way. Keep heading
north until you reach the next screen. Look at the bottom of the screen south of the tree and get the partially hidden
Magician Shoes. Hidden by the tree is also an Ice Staff, which will come useful later. Then, head to the right to the
next screen. In here, just make your way to the north to the next screen, and grab the ether. Go down from the chest, and
examine the hole. This will make the room below to flood. Go out then.
Now, head south, but stop about half of the
way. Use the rope, and go through the hole(the rest of the path if flooded with sand, making it a blocked path). In
the next area, walk across the sand to the left and go through the hole in the "wall". In here, you'll see a ramp
leading up, but instead of taking it, go around it and get the needle fork. Then, take the slope north until you find a split.
The left is a short path which leads to a moogle. Deliver a mognet card for him(if you have it) and you should receive
a Kupo Nut. Afterwards, go a bit right and take the ramp and head north. You'll come to another branch.
Take the
path directly to the north, and snag the flame staff. You now have all of the Ra spells in your possession. Backtrack to
the branch, and take the other path into the next screen. In here, you'll spot a bridge. Cross it and go through the
hole. You'll get in a place with three different paths. In the center one, check behind the pillar to the north, and the
behind the wall to the left of the pillar to get two items. Then, head forwards to the "darkness". In the next screen,
flip the switch to make a chest available in other place. Go back to the area with the three paths, and take the one to
the right.
You'll see yet another branch. There is one leading to the north(forwards) and the other leading to the
east(right). Take the east path. Head forwards towards the chest you just unlocked before, and get the item inside it.
Double back to the branch, and take the north(forwards) path. You'll arrive at a room with whirpools, and two chests.
To get the chest, get into the first whirpool, and mash the X button. Point the left stick BACKWARDS, and when you come
out the hole, you should land on the hole next to a chest. Do the same thing, and grab the item on the chest. Get into
the whirpool once again, and press X a la lata. When you're about to come out, point the stick to the right. Grab the item,
and head through the hole on the wall.
You'll reach a ladder which leads to Cleyra settlement. Grab the gyshal greens to
the left of this ladder, and take It up. Go right, and then north into the city of sand.
<!--StartFragment-->=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= CLEYRA SETTLEMENT
ENEMIES: Antlion, Type B, Alexandrian Soldier, Beatrix ITEMS: Phoenix pinion(x3), Remedy(x2), Ether(x2), Ore, Thunder
Gloves, Mythril Gloves, Mythril Vest, Gyshal Greens, Echo screen, Yellow scarf,
elixir Phoenix down, emerald
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As
you arrive in the city, Freya rushes towards the cathedral where the Burmecian King should be. One of the oracles will
then offer you a tour. Go ahead and take it. The oracle will take you to a lake, whose waters are clear as a day. Thinking
about it makes me thirst, you now. Anyway, on to the tour. After showing you the water's splendor, the oracle will take
you to marketplace. Next, you'll be taken to the windmill, which maintains the sandstorm alive. You'll be taken to the
observatory then, where Cleryans look at the sandstorm's beauty. Lastly, you'll be taken to the cathedral. Ultimately,
you'll be taken to the entrance.
Go up the stairs to the next area, which is the one with the lake on it. In here,
take the stairs leading up, and keep taking ladders and slope until you find a group of rat people(burmecians). These are
Dan and Co., and even though seeing Vivi with you doesn't make them happy, they'll still sell you armor as well as weapons(items?).
Directly behind them is the inn, which you should enter. Inside, there is a very sad Vivi who you can't help. Search on
the in for items, and talk with the moogle on the second level, who has a letter from Ruby.
Once you've done your
thing, go out the inn and take a right. Go up the stairs, and head north until your reach the cathedral. Enter it. Inside,
head forwards and talk with the oracles, who'll tell you Freya's messages. According to Freya, you should wait her at
the inn. Go to the inn, and somebody enters the inn, and tell you the Antlion is attacking a little kid. The oracles ain't
any help, so, save your game, and go out the inn. Then go south all the way to the bottom(the entrance). There, take
a right. You'll find the Antlion, who's holding Puck, the same guy you found at Alex. He is a prince!. A battle will then
start. ________________________________________________________________________________
BOSS ENEMY: Antlion HP:
2938 ________________________________________________________________________________
This guy is extremely easy.
I've read various guides, and all of them say this guy is hard, but is actually easy. All you need is a level 20 Vivi with
Blizzara and the Ice Staff equipped and Rei's Wind. First off, set up Rei's Wind to maintain a good level of health.
With Vivi, launch Blizzara like a madman. It causes like 1.000 points of damage. Have Zidane rely on stealing, and Quina
do nothing. This guy counters physical attacks, so be sure you're in good shape. It should be really easy though.
After
the fight, You'll see more cutscenes. Freya will be taken to the cathedral, were the burmecian king will tell her to participate
on the ceremony to strengthen the sandstorm. Freya will accept ipso facto, and she and the other Cleyrans will start
to do some weird dance. Suddenly, the harp strings will snap out, and you'll see a cinema in where the sandstorm finally
disappears. The Burmecian king is scared. After this scenes, the action will shift back to Alexandria. You'll see a
couple of cinemas, and you'll also have to make a choice on them. Once the cutscenes are finished, you'll return to Cleyra.
You'll
be on the lookout. The party wants to go to the bottom of the trunk to learn what's going on here. Zidane will say he'll
go and search for Vivi. You'll then control Freya for a short time. Head towards the inn, and enter it. There, you'll
find Siltzkin as well as another moogle. Siltzkin is selling one of his popular combos, which is a Hi Potion, Phoenix down
and an Ether for 444. Afterwards, go out the inn and head to the entrance, where the party will regroup. Now, head towards
the trunk.
NOTE: As you advance through the trunk, Alexandria soldiers will attack.
In the trunk, go down the
ladder you used to enter Cleyra settlement, and head to the right. You'll come to the whirpool room, but the whirpools
are down. Head to the right to the next room. You'll come to a branch. Head all the way south, and you'll be on the
on the room with the three paths. Head a bit to the right, and then south towards the TV screen. When you reach the next
area, Prince Puck will come and tell you that Cleyra is being attack!. The plan was to take you out Cleyra so they could
attack full-force. You'll be taken back to Cleyra.
As you arrive, two black mages will appear. You'll need to kill
them in order to advance. Once they are finished, take a right. There, you'll find Siltzkin as well as a save moogle.
Save your game because things are going to get tricky soon. Head to the entrance again, and go north up the stairs. You'll
find two oracles. You'll know must select the correct way to take them through. Select to the right. In the next screen,
go north onto the next screen. In here, you'll see the Burmecian family again, and you must guide them. Select to go to
the left.
You'll come to a Black Mage. You'll have to beat it. Once you do, Zidane will go through the left path.
In the next area, you'll have to guide the Burmecians once again. Take the right path, and go through the bridge. You'll
then have to fight two Alexandrian Soldiers. Once you beat them, you'll follow the Oracles and the Burmecian. When prompted,
tell the burmecians is still not safe. Then, you'll spot two Cleyra in the lookout. Zidane suggest to go to the Cathedral
so everybody can be safe. You'll then head to the north. When you arrive at the cathedral, a couple of Black Mages will
surround you. It looks like everything is lost, but then a Burmecian, Sir Fratley will come and liberate you. You'll the
enter the cathedral.
Inside the cathedral, the party will talk with Fratley(Freya specifically). But there is something
just odd here. Fratley can't remember Freya. Zidane then comes as well as the Burmecian King. Fratley won't be able to
recognize the king either. Puck will then come and clarify the situation. During his journey through the world, he found
Frately, who couldn't remember him. He's been suffering amnesia. He'll then leave. The high priest will then give the party the
freshest news. Beatrix, the toughest woman in the world has stolen the emerald used to maintain the sandstorm. Watch the
cutscenes, and you'll be then able to control Zidane. Talk with the people you saved to get some nifty items, and save
your game. Then go outside the cathedral. ________________________________________________________________________________
BOSS
ENEMY: Beatrix HP: 4736 ________________________________________________________________________________
Beatrix
is a tough as ever. First off, set up Rei's wind to maintain your health up. Have Vivi cast Slow on Beatrix to prevent
her constant shock attacks. Then, start attacking. Use Fira with Vivi, and Lance with Freya. Zidane should perform normal
attacks, and use Potion on the party. Remember, her Shock attack does a lot of damage('round 900) and is normally enough
to kill a character.
Once the battle is finished, Beatrix will use the black mages to escape Cleyra. Zidane and
the rest of the party will do the same. If you have Quina in your party, she WON'T follow you. After you arrive at the
Red Rose, you'll see Brahne, who wants to test out her new Eidolon, Odin. You'll then a cinema win where Brahne calls
for Odin, who throws his Lance at Cleyra and tears it up. Brahne is astonished.
Once in the Red Rose, both Freya
and Vivi will be very sad because of the incident. Then, Zidane will spot somebody is coming, and he'll hide. Is Beatrix. Read
what she's got to say. When you can control Zidane, go up north up the stairs, and then head to the left. You'll come to
a door, and the party will eavesdrop at Brahne. Beatrix hands over the jewel, and Brahne tells her plans. Once Zidane
hear this, he'll decide he's to go to Alexandria ASAP!. We must now search for a way to get there.
Once you can
finally control Zidane again, go north(right)to the next screen, and then go south(left) to find a moogle. Use it to save
your game, and then go north(right) and go down the stairs. In here, move south and talk with Vivi. He'll tell you he
knows of a way to go to Alexandria easily. There are tele- transporters here, and they'll take you to Alexandria.
The party will then use them.
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ALEXANDRIA ENEMIES: Alexandrian Soldier, Bandersnatch, Zorn and Thorn, Beatrix, black
Mage, Ralvuimago =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
You'll start on
a cage, where both Marcus and Steiner are being held. Now, you must go out your prison. What you should do is to press
right after the cutscene is over. Once you see the cage is stopping, press left, and do this successively. In other
words, if the cage reaches the extreme right, press left, and if it reaches the extreme left, press right. Once you are
free, equip the blood sword. Head to the left, and wait an Alexandrian Soldier catch you. Once she does, kill Marcus,
and kill the soldiers. Because you have the blood sword, you'll be healed. If you equip the level up ability, you'll get
a lot more exp. This way, you'll be able to level up Steiner very fast. Once you are ready, climb the ladder at the
end.
In the next screen, Marcus leaves Steiner so he can go and look for Blank The party will suddenly appear. Zidane
will inform Steiner about the situation, and as always, Steiner doesn't believes you. Vivi will intervene, and Steiner
will finally understand. You'll advance to the next screen then. In the next screen, you'll be taken to the south, and
Marcus will lock the door. He'll finally leave. Once you can control Zidane, go south to the next screen. In here, go through
the two Alexandrian Soldiers and take a right.
In the next screen, go a bit to the right, and then head north. In the
next screen, head to the north to enter the castle. Head north and go up the stairs, then either go left or right, and
then south. Take a left/right and go through the door. In the next screen, go up the stairs to the left(you could enter
the room to the right; there is a save moogle there, I believe. Go up the stairs then. In the next screen, head north
and through the door. In this area, head north and advance through the door. You'll arrive at Brahne's room. Garnet ain't here.
Examine the candle to the right of the chimney to open a secret passage. Go through it.
In the next area, you'll
see a moving platform. Advance a bit forwards so you're in the edge. Wait the platform to come by, and press X. You could
grab the items on the chest, or just ignore them and go towards the stairs to the right. Go down the stairs until you
reach a circular platform with missing piece. You can head north, or south. Go north. You'll reach the place where Garnet
is being held. Go north towards Garnet, and watch the cutscenes. ________________________________________________________________________________
BOSS
ENEMY: Zorn and Thorn HP: 4896/2984 ________________________________________________________________________________
These
guys are pretty easy. Have Freya set up Rei's wind, and then use Lancer. Steiner and Vivi should Blizzard type attacks,
and Zidane should steal. Keep in mind that the twins will every now and then charge the "Meteor" spell. If they do,
hit the one who's charging the spell to nullify it. Once you finish one of them, the other goes down with him.
Once
the cutscenes are over, you'll have Garnet in your hands. She's been badly wounded, and you must take her to Brahne's room.
Go south out the room Garnet was on, and head right. Go up the stairs towards the spinning platform. Cross it, and enter
Brahne's room. In there, Zorn and Thorn come, as well as Beatrix(you know that this means...). Watch the cutscenes, and
the toughest woman in the world will challenge you to a final, decisive battle. ________________________________________________________________________________
BOSS
ENEMY: Beatrix HP: 5709 ________________________________________________________________________________
She's
as tough as always. She'll use Shock, which causes around 1.000 points of damage. My first time through Freya, Zidane and
Setiner were able to resist this attack, because they had around 1.200 Hit points. Problem is, that this takes a helluva
lot of time. Anyway, she'll also use Climhazzard, which hits everybody quite hard, and Thunder slash, which is a thunder
element attack. Set up Rei's wind, and start bombarding Beatrix with Lancer, Blizzara attacks(sword magic/normal magic)
and stealing. Once you've caused her enough damage, she'll use Stock Break once again.
Zidane finally makes Beatrix
change sides. A bandersnatch attacks them. A party conformed by Freya and... wait for it... Beatrix will have to fight
it!. This battle is a definite pushover, because of 'Trix tremendous strength. Once you've finished off this monster,
you'll have to control Zidane. Use the spinning platform and cross to the other side. Go down, and beat the black mages.
Near the bottom, a bandersnatch catches on you. Beat it, and continue down, until you get to fight more bandersnatches
with 'trix, 'teiner and 'eya. Once you've beaten them, you'll switch back to Zidane. Go down to the bottom, and then south(you
could go north and you'll find a moogle. Save if you want/use a Tent).
You'll be apparently trapped, but then, Marcus
and Blank will save you. Watch the cutscenes, and board the Gargan. This ain't going to be a pleasure ride though. ________________________________________________________________________________
BOSS
ENEMY:RAVUILMAGO HP: 3352 ________________________________________________________________________________
This
boss is also easy. Have Vivi cast Blizzara, and Garnet act as a medic. Zidane should use physical attacks and steal items.
If the snake coils up, avoid physical attacks. You can still use magic even if it is coiled up. Once you've beaten the
monster, watch the FMV, and you'll be then at Pinnacle rocks.
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PINNACLE ROCKS ENEMIES: Sand scorpion, Zaghnol, Seeker Bat ITEMS: The Ogre, Mythril Vest, Mythril armlet, Peridot
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After you arrive, you'll see a short
conversation between your characters. During the conversation, an old man will appear. This old man will talk about how
Eidolons follow their masters, and only their masters. Odin followed a greedy master, therefore, he destroyed Cleyra. The
old man will then give you his name, Ramuh. Garnet immediately recognizes him as an Eidolon, and asks for his help.
He says that if you assemble the hero story, he'll let you summon him.
After the talk, you'll appear on the next screen.
Go right, and examine the ledge to find Ramuh. He'll recite the Hero's piece. Go left to the next screen. In here, head
left, and talk with Ramuh, who'll tell you the beginning part of the history. Afterwards, head a bit right, and then go
south. Talk with the moogle if you want to save your game. Then, go down and to the right. Grab the item on the chest.
Go right past the slope, and then go north, and then right. You'll find Ramuh below the save moogle. He'll tell you the
human part of this story.
Go left into the next screen. In here, you'll se two chests and a slope. Try to get
the chest to the left, and Ramuh will appear again. He'll tell you the cooperation part of the story. Afterwads, go up
the slope, and head north, and then take the first right you can. Go south a bit, and then to the left. Head left until
the field icon pops up. Pres X then. Grab the chest, and then jump down. Here is the last part of the story!. Is the Silence
portion. After Ramuh tells you this part, go south, and then go up the slope. Head all the way back to where you jumped,
but this time around, continue to the left.
You'll find Ramuh. You'll know have to assemble the story correctly. I'm
not sure about the combination, so I'll have to rely on A Tadeo's. He used the Beginning, cooperation, silence &
ending. For the ending, you can make any choice you want. Once you assemble the story, Ramuh will talk a bit with Dagger, and
then give her the Peridot, as promised. Afterwards, watch the cinemas, and when prompted, select to go down the cliff.
You'll then see how Atomos, another Eidolon summoned by Brahne, destroys Lidnblum. You'll end up on this city afterwards.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= LINDBLUM IN RUINS ENEMIES: None
ITEMS: Ether, Phoenix pinion, Ore, Bandana, World Map, Lindblum Card =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Both
Garnet and Zidane will get into town, and Vivi will decide to do a bit of exploration. After you can control Zidane, head
to the inn, and heal your wounds, and save your game too. Go out the inn, and head to the north to the next screen.
In the next screen, head to the north to the debris, and examine it, and you'll get the Lindblum card. Head to the right
then. You'll find Minister Artania, and you'll be taken to the castle.
In there, Zidane will be glad Cid surrendered,
or else Lindblum would have turned into a memory. Vivi will then appear, and soldiers will imprison him, but then let
him go. Cid will then talk about Kuja, the man who's been providing Brahne with weapons. Cid will say that this guy traveled
to the far north above a silver dragon. The party will then decide to go to the north and find Kuja. Unofrtunately,
airships and boats have been seized, so we gotta find another way. This way is called the fossil roo. You'll be given 3.000
and you'll be then taken to the town itself.
In there, a man will wait for you until you talk with him. Go to the
right where he is, and enter the shop. The man inside will tell you that he ain't selling things to the Alexandrian
soldier, but that he'll make discounts for you. Buy items, and go out the shop, then head north. Talk with the woman by
the destroyed house, and she'll sell you item. Then, head all the way to the left into the synth shop. In here, I suggest
you to get the Exploda. Then, go out the shop, and head south. In the next screen, head south into the next screen, and head
south again. Enter the inn, heal and save your game. Then go and talk with the man. You'll be taken to the base level,
where Cid will give you the world map. You'll be taken to the dragon's gate then. Buy items from the man, and save your
game. Then go through the north door to the world map.
WORLD MAP =========
Head north to the Qu marshes
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= QU MARSHES ENEMIES: Gigan Toad, Axolotl.
ITEMS: None =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
In here, you have two
ways to go, regardless if you got Quina early in the game. This first explanation is for those who go Quina early in the
game. Head to the north where Mogster is, and go through the path right behind them. In the next screen, head all the
way to the north until you arrive at the next screen. In here, talk with Quina, and she'll rejoin your party. Then, head
to the south to the screen Mogster is on, and head to the far right, until you reach the limit. Then, head north. You'll
see a cutscene, and Quina will take you to the Fossil Roo entrance.
* * *
For those who didn't got Quina early in the game... head to the north where Mogster is, and then head to the
far north, until you arrive the pond Quina is on. Ignore her, and head to the north into the next screen. Enter the house,
and talk with the man inside, who directs you to Quina. Head to the pond again, and catch a frog for Quina. Present
it to her, and you'll be then taken to Quale's house. IN here, Quale will tell Quina he has so many things to know. Quina
will join your party then. Afterwards, head to the south to the screen Mogster is on, and head to the far right, until
you reach the limit. Then, head north. You'll see a cutscene, and Quina will take you to the Fossil Roo entrance.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= FOSSIL ROO ENEMIES: Armodullahan, Lani,
Abomination, Griffin, Seeker Bat, Feather circle ITEMS: Elixir, Fairy earrings, Ether, Lamia's tiara, Survival Vest
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Move on until a monster comes out a prison.
Now, you'll have to run away from it. Run and evade the swinging blades(or else you'll have to fight it). After a quite
long chase, the monster will fall into a hole. If you get to fight this guy, you'll have to inflict it about 1.000 points
of damage in order to make the fight finish, and you'll be then able to run away. This guy is pretty much a X- ATM#
from FF8. Once you finish this chase, you'll come into Lani. She'll try to get the falcon claw from Garnet, but she'll
refuse. Lani will then have to get this item by using other tactics... ________________________________________________________________________________
BOSS
ENEMY: Lani HP: 5708 ________________________________________________________________________________
This battle
is very tough. Lani uses strong physical attacks which cause a lot of damage. She also uses the Water spell, which hits
everyone, and also causes a lot of damage. Have Dagger cast Ramuh and use Cure spells occasionally. Zidane should steal
his items, and use his Exploda to attack. Quina should use her best blue magic, and Vivi use Ra spells.
After the
fight, go down the stairs(to the north) into the next area. In the next screen, go a bit south and then head to the left
until you find a couple of flowers, and use them by the hole(make use of the field icon). A gargan will come and pick
you up, and take you to the next screen. Go north to a place where you'll find a man. Zidane will ask for directions, and
the man will explain you the roo system. Afterwards, go a bit south, and you'll find a moogle, as well as Siltzkin.
Save, buy Siltzkin combo, and then head north and up the stairs.
In the next screen, grab another flower, and call
for the Gargant. Then, when it drops you off, head to the right into the next screen. There, you'll find a switch.
Flip it off, and the Gargan direction will then change. Head back to the previous screen, and call for the Gargan. After
you arrive, go up the short flight of stairs, and then head to the north to the next screen. Grab the item, and return
to the previous screen. Go down the short stairs, and head north. In this area, move around the path to next screen, and
flip the switch. Then, return back to the Gargan and call for it.
After the Gargan drops you off, head back tot
switch number 1, and flip it off. Now, call for the gargan. After the ride, head towards the room with the man who gave
you directions, and head south, and then to the right(if you've been fighting a lot of enemies, heal by using a Tent with
the moogle here). Grab the Gargan. After it drops you off, talk to the man to the left, who'll offer you items... for
a price. Then go up the stairs. In the next screen, flip the switch off, and head to the right onto the next screen, and
call for the Gargan. This take you to an area with a Lamia's Tiara on it. Ride the gargan back.
When you arrive,
head to the left and flip the switch off(the same one you flipped off a while later). Afterwards, go and call for the Gargan
once again. After you arrive, go through the hole to the right. In this screen, you'll see a wall with vines. Climb
it up, and put yourself below a "face". It'll shoot a burst of water, and you'll fall into the water. Press X to get out.
You'll appear in the left side of the screen. Go up the slopes, and head to the right. Go towards the bottom right portion
of the screen, and grab the item here. The man here will also let you dig for items if you give him a potion. Go ahead
and give him a potion. Now, head to the end of the circular path, and dig on the wall. After various hits, a moogle
will come out. You can buy items from it, and you can also save/rest. Once you're finished, talk with the man again and
tell him you're off diggin'. Then, return to the room with the Vines.
In here, climb up the vines, and head to the
left. Flip the switch off, and let a burst of water drop you to the water. After you fall, press X. Now, it took me a
long of time to figure this out. Head south(not up the ramps). You'll arrive at the end of this maze. Call for the Gargan.
We are finally free!.
<!--StartFragment-->WORLD MAP =========
You're far away your home. Call for the moogle(press SQUARE)
and use a tent. Save your game, too. Then, go north, until you see an structure which looks like a bridge. Go around
the cliffs around it, and head towards it. Welcome, properly, to Conde Petie.
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CONDE PETIE ENEMIES: None ITEMS : Phoenix down, Diamond =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
you enter, the dwarves will greet you with a warm Rally-Ho!. If you don't return the greet, you won't be able to enter.
After the cutscene, head north and go through the hole on the left part of the wall. You'll be at the inn. In here, you
can pay 100 Gil in order to heal your wounds. Afterwards, go out the inn and head to the north into the next screen. You'll
arrive at a holy area, where the dwarves are united by marriage. To the north(top-right) is a dwarf blocking the way,
so you won't be able to go any further. Instead, go south from the dwarf blocking the way, and head to the left. You'll
see Vivi, and he'll run off. Follow him to the item shop, where you'll see a black mage!. Follow it to the exit, and
the man there will give you information regarding these strange fellas. Before leaving the town, buy items, as well as
weapons, and save your game(there is a moogle on the items shop). Then, go out Conde Petie.
WORLD MAP =========
Go
south from Conde Petie until you reach a ledge. From there, you can see a dome shaped forest, which is your next destination.
Head to the left down the slope, and enter the forest-filled path. Follow it until you reach the dome shaped forest.
Press X to enter.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= BLACK MAGE VILLAGE
ENEMIES: Zemzelett, Myconoid ITEMS: Virgo Stellazio, Elixir, Gyshal Greens, Ether, Black Belt =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
you see the black mage escaping, examine the lettering, and go to the path marked as "where there are no owls". Keep doing
this until you reach an area where the black mage opens a secret path. Your party will follow this strange creature
automatically.
After you enter, the party splits and you'll control Zidane. Go to the left of the entrance. This
is the weapons shop. To the right of this house entrance is a bucket with an elixir on it. Enter the shop and buy items
if necessary. Leave afterwards. Now, go to the far right part of the screen. In here, you'll see a moogle, and a little
noodle house. Enter the house, and you'll see two black mages raising a baby chocobo. Quina will try to eat it!. Go out
the house afterwards, and talk with the moogle. Then, go south. Now, in the next screen, go up the short flight of stairs,
and head to the left.
You'll come to two houses. The one to the far right is the inn, but you can't do a thing there
by now. The one to the left is the items shop, where you can finally buy Hi Potions. Buy at least 99(14.000). It is a lot
of gil, but it is worth it, specially if you're serious about using the Auto Potion ability. Now, go out the store,
and enter the house to the left. It is the snyth shop. Garnet is here. After she rejoins you, tank with the black mage
here, and you'll be able to snyth items. Go out the shop then, and head to the left. You'll see Vivi running.
Follow
him to the inn. When you finally catch on him, Garnet will suggest the party to take a rest. Accept her proposal. In the
middle of the night, Vivi will go out the inn. Dagger shows herself a little worried, but Zidane tells her not to worry.
Vivi may had found a place to call home. Zidane will then tell Garnet a story. There was a man, with no family, no past.
He tried to get answer, but he got nothing. Then, an old man raised him. The man tried to escape in order to find his
past, his family, but he found nothing, and when he returned his house, his adoptive father beat him up. But the man was
happy. He, at least, had a place to call home.
The next day, Garnet finds out that Kuja is on the northwestern part
of this continent, and to reach that portion of this continent, we must convince the dwarves at Conde Petie to let us
pass. After the chat, go and save your game, buy new items and get some weapons remodeled. Leave the town afterwards.
WORLD
MAP =========
From the dome shaped forest, go north, and then go up the slopes. Then, go north until you
reach Conde Petie.
- * - * - * - * - * - * - * CONDE PETIE REVISITED - * - * - * - * - * - * - *
After
you arrive, go north into the next screen, and go up the stairs by the inn. Then, in the next screen, go north and talk
with the dwarf. The party will tell the dwarf that they need to get past him. The dwarf will then tell you that you
need to get past the "ceremony", and if you want to do so, you should talk with the hooliness(that's what they say:). Go
south afterwards and down the stairs. You'll see his hooliness wandering around. Talk with him, and he'll say Zidane
gotta get married with someone in order to past the blockade. Zidane asks Garnet, and Garnet accepts Ipso Facto. You'll
then see the ceremony. After it, Vivi and Quina will ask you if it is OK to marry. Say yes, and they'll marry!. After
that, go into the items shop and go through the door to the right. Talk with the dwarves here, and advance into the next
screen. In here, head all the way to the north to arrive at...
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
MOUNTAIN PATH ENEMIES: Gnoll, Troll, Ochu, Hilgigars ITEMS: Blue stone, Red stone, yellow stone, green stone, remedy,
Tent, Ether =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As you enter, the party
will find Eiko trapped. They'll free her, and she'll join your party(and Quina will leave... again!). Afterwards, go up
the vines here, get the item on the chest and go to the right. Go up then, and get the stone from the alter. Then, return
to where you found Eiko, and head to the far right.
In this screen, go up the vines, and get the item from the chest,
and remove the stone from the altar. Then, go down the vines again, and head to the right into the next screen. In here,
go all the way to the right, and go north up the slopes. In this screen, you'll see Siltzkin, who's, as always, selling
you a combo. There is a normal moogle in here too, so you may want to save and rest. Now, there are three paths(two
if you don't count the one you used to reach this area). To the right is a place where you can put the stones you just
got, and to the left, your next destination. Now, just move on until you see a pretty FMV. Afterwards, keep moving to
the left, and the earth will rumble. Is Hilgigars!. ________________________________________________________________________________
BOSS
ENEMY: Hilgigars HP:8106 ________________________________________________________________________________
this
battle is really easy. First off, cast Float on your entire party. Hilgigars uses a lot of earth type attacks, so you'll
be able to evade them. Now, you may want to set up a character to heal, but that's not necessary. Instead, go nuts,
and unleash arse-kicking attacks such as Ramuh, Fenrir, Ra spells(or Bio). Zidane should steal and attack physically.
After
the battle, get the Yellow stone, and then go right into the next screen. In here, you'll see two paths. Take the right
path first, and get the Green stone. Afterwards, go back to the previous screen, and take the other path. Then, go through
the other path. Head to the north until you exit this place.
WORLD MAP =========
After you go out,
head to the north into the Madain Sairi
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
MADAIN SAIRI ENEMIES: (Outskirts) Blazer Battle, Goblin Mage, Troll, Yeti. ITEMS: Libra stellazio, Kirman coffee,
Tent, Ore, Phoenix Pinion =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After you
enter, the party will talk a bit, and then moogle will come. You'll then move on the fountain, where Eiko will ask Zidane
all kind of things. Afterwards, you'll be finally able to move. Check behind the fountain and get the Libra Stellazio.
Then, go through the path to the bottom left. Go a bit forwards, and talk with the moogle here, who'll tell you that Eiko
is preparing the meal, and that you should wander around for a while. You'll then see an ATE, where you'll have to control
Eiko throughout the meal preparing process. Select any moogle you want and send them to dig for potatoes, fishing, and
help in the kitchen.
Afterwards, you'll be on control of Zidane once again. Head north into the fountain area,
and head to the north. In here, you'll see a moogle who'll tell you that you won't be able to continue. Quina will then
appear, and launc itself into the water. Afterwards, go south into the fountain area, and then to the left. Talk with
the moogle again, and he'll offer you a tour. Now, head to the restricted area(where Quina threw himself into the water).
You'll see another ATE, involving Eiko. You'll have to select for how many people you are going to prepare money for.
Select 11-12-14-14... Just more than 10 people. Then, select NOT to put an Oglop in the meal. Afterwards, select to lend
a hand to the guy fishing.
Afterwards, go to the restricted area. You'll then have to look for Garnet. Return
to the fountain area, and go trough the right path. You'll see Garnet then. Now, take her to the restricted area, and you'll
be taken to the Eidolon Wall. Garnet will recognize the drawings on the walls. She'll then want to be alone. Go out
the Eidolon wall. You'll see an ATE then. This time around, ask for Quina's advice. She'll call for Vivi to increase the
heat.
After the ATE, you'll be on control of Zidane again. Now, head back to Eiko's house, and enter it. In here,
the party will have their meal. During the meal, the party will ask Eiko about her summoning capabilities and so on. After
the dinner is finished, you'll have to take the dishes to the kitchen. First off, open up the chests in the dinner area,
and then grab the kitchen, and take them to the kitchen, which is to the left. In there, put the dishes on the table. Now,
search behind the table for the Kirman Coffee, and then talk with Eiko. Talk with her about 4 times, and then return back
to the dinner room. A moogle will ask you if you want to heal. Tell the moogle that you DO want to rest.
During
the night, Zidane will see Vivi thinking. Zidane will talk with him. The next day, Eiko will come and join your party,
and tell you that she'll help you to enter the Lifa Tree. Now, we're off the lifa tree!.
- * - * - * - * - * - *
- * WE'RE OFF THE LIFA TREE! - * - * - * - * - * - * - *
You'll be in the world map. Head back to the Mountain
path, and follow the path until you appear outside the mountain path again. Now, head to the north until you find the
Lifa Tree. Save outside/heal, and enter it.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
LIFA TREE ENEMIES: Stroper, Myconoid, Zombie, Dracozombie, Nymph ITEMS: Ruby, Phoenix down, Hi Potion, Ether, Lamia's
Flute, Remedy, Brigandine =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
At the
start, the party will try to enter the Lifa Tree normally, but a barrier will stop them. Now, you'll be able to poke it,
or to do a body slam onto it, but neither one of them will work. Eiko will then use her powers and break the seal. In
the process, you'll get the Ruby Gem, which lets you to cast the Carbuncle eidolon. Afterwards, go inside the tree.
In
this screen, just follow the path. This path is pretty straightforward, so you should have no problem. Keep moving until
you reach an area with a moogle on it. At this points, you should be exhausted thanks to the battles. Heal, and save
your game. Then, keep moving until you arrive at a circular platform. Have Zidane stand on it, and then the rest
of the party. The next area is also very straightforward. After it, you'll reach another weird place. Step on the leaf, and
you'll go down. On your way, you'll have to fight several monster. You'll be able to heal between battles. You'll arrive
at the bottom of the Lifa Tree after three battles.
After you regain control of Zidane, go down the stairs here,
and search behind them for an Elixir. There is also a Brigandine around here. Afterwards, talk with Eiko, and look at
the pretty green light with her. Then, go check the wall to the right. Zidane will notice it is moving, and something will
fall from above. You'll then have to check on Garnet. Check on her, and return to where the thing fall. You'll see Soulcage,
who presents itself as the one who creates the mist. He'll tell that he is the one that's providing Kuja with the power
of mist so he can create the black mages. Vivi(and the rest of the gang) will get mad at him, and you'll have to fight. ________________________________________________________________________________
BOSS
ENEMY: Soulcage HP: 9.200 ________________________________________________________________________________
This
guy is really hard or extremely easy. For the hard way, you should Heal with Garnet, and use Fenrir with Eiko. Zidane should
attack physically(or use Solution 9 if he trances). Vivi should use the Bio magic. And if you're feeling cheap, use
a Phoenix down on soulcage. Problem solved pal!.
After the fights, watch the cinemas. You'll then have to return to
Madain Sairi. Once you get there, the game resumes.
* - * - * - * - * - * - * RETURN TO MADAIN SAIRI *
- * - * - * - * - * - *
When you arrive here, head towards Eiko's backyard, and go down the stairs, and go through
the door there. You'll find Eiko, who'll tell you that a stone that was passed through summoner generations has been stolen.
Eiko will then leave for the Eidolon wall, and you'll hear her scream. Now, head towards the Eidolon wall. Outside it,
you'll find a moogle, who'll give you several choices. Select to be healed, and then to peek inside. You see Lani and Eiko.
Then, ask for Mog. Laslty, select to save Eiko. Inside, watch the cutscenes. Be prepared to fight too. ________________________________________________________________________________
BOSS
ENEMY: Scarlet Hair HP: 8.985 ________________________________________________________________________________
This
guy is very easy. If you have Auto Potion and Hi Potions, just attack him(be sure you attack him when he says "Here I go";
don't attack him when he's far away) and use Solution 9.
After the battle, Zidane will demand for the stolen item.
Amarant(Scarlet Hair) will hand it over. Then, he'll ask you to finish him(kill him). Zidane won't, because he already
go his item, so there is no point on killing him. Coral(Amarant) will then go away. Now, after you can move, head back
to Eiko's backyard, and enter the little room. IN there, the party will find Eiko. Eiko will then ask Zidane if she
can join your party. Tell her yes. She'll then say she'll wear the stone that was once stolen so it'll never get stolen
again. She'll then exchange some words with Mog. It results that mog is a "she"!.
Go out Eiko's house(outside the
dinner room). Now, look for the !, and press X. You'll go down to the docks, where you'll find Garnet singing. Zidane will
then tell her the story of Ipsen and his friend. After the story, Dagger will finally remember... something. Remember
the cinema at the start of the game, where you saw a little girl on a boat during a rainy night?. Well, that was Garnet!.
She was escaping Madain Sairi because of a rainstorm that fell(along with the Invincible eye). Garnet will then pass
out.
After she wakes up, she'll finally figure out she ain't from Alexandria. She lived here in Madain Sairi(and
was called Sarah) until that day. Now, watch the rest of the cinemas until they end. You'll have to select your party along
the way. I recommend Zidane, Eiko, Amarant and Vivi. Once you are ready, go out Madain Sairi into the world map, and
swing your leg towards the Lifa Tree.
- * - * - * - * - * - * RETURN TO THE LIFA TREE - * - * - * - * - * - *
In
here, just move and watch cinemas. After a while, Kuja will send at you mist spawns at you(Mistodons) and you'll have to
beat them. When Garnet decideds to look for the trapped Eidolon, follow her. On your way down, you'll fight more Mistodons.
Then, watch the rest of the cinemas, until the disk-change screen appears. We've finished the second disk!.
============================================================================== 3.
DISK THREE ==============================================================================
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
ALEXANDRIA ENEMIES: None ITEMS: Leo Stellazio, Athlete Queen, Opal Topaz, Amethyst, Phoenix pion(x2)
Ironite card, Fang card, Goblin card, Shiva card, Ramuh card =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
You'll
see Zidane on a bar. He's pretty sad because Dagger is going to become a queen, and therefore, he'll lose her forever.
Then, the Tantalus will come and talk to Zidane, who's still sad. The tantalus gang will then leave. Outside, the gang
bums into Vivi. Blank then tells Vivi why he doesn't join them in the theater. Vivi accepts.
You'll get to control
Vivi then. Enter the bar, and talk with Zidane. He's still a bit sad, so he doesn't answer. Now, from the bar, head to
the right. In the next screen, head south, and talk with the Hippo Family. If you want to do so, check the subquests
section of this FAQ. Once you've raced Hippaul, head north, and in the next screen, to the left. You'll arrive at the area
where the item shop is located. Enter it(is the one to the right) and save your game. Now, go outside, and head north
through the portal.
You'll be on Alexandria's Main Plaza once again. In here, you could go to the left part of it,
where both the weapons shops and snyth shops are located. Both of them are communicated, so you should have no problem
finding them. Synth new weapons and armor, if necessary. Directly across these stores is the inn, where you can rest
if you want to do so. To the north is the entrance to the castle, but, we can't enter it. Not yet. Instead, head towards
the bottom left part of the screen.
You'll arrive at an alley. You should spot Marcus and Blank here; ignore them
by now, and just head south. In the next screen, go right a bit, and then south. Enter the bellhouse then. In there,
you'll see Kupo the moogle, as well as Siltzkin, the combo selling moogle. He'll have another combo for you, which consists
on a Phoenix Pinion, Hi Potion, Elixir for 777 Gil. If you've been buying all of his combos(ALL) you'll get a Circlet after
he gives you THIS combo. After doing so, climb the stairs in here, and ring the bell above for the Ramuh and Shiva car.
Now, head back to where you saw Blank, and talk with him.
You'll then see Garnet in his room. She'll ask Steiner
about Zidane, and then Doctor Tot as well as Beatrix will come. Tot will hand over the Opal, Topaz & Amethyst, which
contain the essence of the eidolons Ifrit, Atomos & Shiva(NOT respectively). Garnet will then have to prepare. After
this, you'll see Eiko, who has decided to write Zidane a love letter, now that he's far away from Garnet. Tot will then
come, and because he looks so nerd :) Eiko will ask him if he could write the love letter for her. Tot will accept. He'll
then remember something.
You'll see Garnet once again, but now with an elegant dress. After the scenes, you'll
be able to control Eiko(whose letter has been finally finished). Head to the right onto the next screen, where there is
a save moogle. Now, go out this room, and head north into the next screen. In this screen, head north once again, and
go down the stairs. Eiko will bump into Baku, and will skyrocket towards a branch and get stuck there. Eiko will then ask
Baku to deliver the letter to Zidane.
You'll see Baku on the fountain area. Steiner will the come, and he'll have
a short talk with Baku, Baku will leave. Steiner will also leave. Beatrix will then come, and find the love letter(it
escaped from Baku's pocket). She'll read it, and she'll assume is from... Steiner!!!.
Anyway, you'll then see Zidane,
once again, in the bar. The Tantalus gang will come again, and encourage him to see Garnet. Baku will the enter,
as well as Vivi. Vivi will want to go and see Garnet, and Zidane will finally agree. After you regain control of Zidane,
return to the main plaza. In there, go back to the mini theater, and search inside it for gil and other goodies. Return
to the main plaza, and head north. Enter the castle. There, you'll see Amarant and Freya about to fight. Zidane will
prevent the fight.
After the cutscene, examine the area for more items, and then board the boat. You'll arrive at
the castle. Now, enter the castle and head to the set of stairs where you met Garnet for the first time. Garnet will appear
again, and talk with her friends. Everybody will be happy with the exception of Zidane. Eiko will change jewels with
Garnet, and then the game will resume.
* * *
"Bro, My nose is bleeding!"
"Then stick your thumb on it!"
You'll then see Eiko on the fountain, mad at Zidane. Blank and Marcus will suddenly
appear, and Eiko will hide. Steiner will then come, and Blank(as well as Marcus) will try to hide(they'll drop the letter
in the process). Then, Beatrix will come, and both she and Steiner will start to get near each other...(that's when
Marcus & Blank say the quote above). But then, you'll hear(read) an ACHOOOOO!. Is Baku!. Damn, he broke the momentum!.
Then, everybody will leave mad at Baku. The, the party will be at the bar, and they'll finally decide to visit Treno.
<!--StartFragment-->=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= TRENO REVISITED
ENEMIES: None ITEMS: Doga's artifact, Une's mirror, Rat Tail, Griffin's heart, Mini Cid,
Feather boots, Anklet, Madain's ring Dark Matter, Burman Coffe, Chimera Armlet,
Rebirth ring, Cards(the one you win in the tournament =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
The
walkthrough for Treno is divided in two portions: Optional Stuff and Story- driven stuff. I won't mention ATEs unless is
necessary(like in the rest of the walkthrough)
- * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * -
* - * - * - *
O P T I O N A L S T U F F - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
=============================================================
THE AUCTION HOUSE
The auction house, which is located to the far west of Treno, is where you can get some excellent
equipment as well as key items unavailable otherwise. Like the name implies, you'll have to bid in order to get these items.
The higher bidder is the one who takes the item. The better the item, the higher the starting price, and therefore,
the higher the bids. The key here is to let the prize get a bit high, and then bid the current price plus 3.000 Gil(or
less, if the current price is 10.000 or 5.000). That way, you'll ensure you get the item. The item you can buy are random,
and you'll have to enter and go out the house back and forth in order to get the item you're looking for. The items that
are being sold are: Dark Matter, which enables its wearer to summon the dark warrior Odin, Mini Cid, a miniature version
of Cid, Rat Tail, the mighty item that was a pain in the ass to get in FFIV, Doga's Artifact---don't know about it, Une's mirror,
and a Griffin's heart.
=============================================================== RESELLING ITEMS
The nobles
around the café carta will try to buy the items you got at the auction. Talk with them, and they'll offer you money. Decline
once, and they'll offer you a better amount of money. Decline twice, and you're f**ked. They'll send you flying. So,
don't be greedy, and accept their second offer.
- * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
- * - * - *
S T O R Y D R I V E N S T U F F - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
- *
Now, head to the card stadium, and talk to the man behind the counter to start the tournament. You'll first
have to fight the Attic Man Wake. This guy uses magic cards, which are 1M. Select cards with 2M, 3M, 3P attack ratings,
and go for the killing. Try to attack him from the diagonal, and but do not enclose your cards with his, or this could
end up in a combo, which is bad for you. Try to make him put a healthy group of cards all together, and then make a combo.
Secondly,
we'll have to beat Cardona Bishop. She likes to use cards with lots of arrows, so using cards with few arrows is basically
losing immediately. Use cards with lots of arrows, and play offensively. Don't try to make Cardona form a bunch with
her cards so you can combo her. Instead, go ahead, and try to flip down all of her cards, because she WILL do so. Don't
neglect a combo chance, though. ______________________________________________________________________________ /*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/\ |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |
Before tackling into the third battle, head to the weapons shop, and look | | for the flying moogle.
Save!. It is important, because you CAN'T repeat the | | third fight. Beat the third opponent, and you get a valuable
Rebirth Ring | | (which teaches you Auto Life). Draw, and you'll fight immediately again. Lose| |
and you get nothing. That's why is important to save!.
| |______________________________________________________________________________| \*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*//
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The third fight is against Sailor Erin,
a cutee who is Cid personal airship- flier!. Anyway, she uses ONLY Oglop cards, which are pretty weak, and have no magical
defense. Use card with lots of arrows and with strong magic power. When you beat her, Eiko comes and explains the situation.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= ALEXANDRIA ON FIRE! ENEMIES: Mistodon,
Tantarian ITEMS: None =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
You'll
see Kuja first, who'll call for Bahamut. Bahamut will come from the sky, and start throwing flares at Alexandria. Garnet
watches from her castle. Beatrix will then come and tell Garnet she needs to give orders to the soldiers. Each
soldier has a different task to accomplish, so this IS NOT random. See below to know what each soldier should do.
Blutzen
& Kohel = Gather information Weimar & Haager = Protect the citizens Breireitch
& Lando = Send for reinforcements Dojebon & Mulkedheim = Pepare the cannons.
If you do everything OK, Beatrix
will give you an item. Afterwards, you'll see Beatrix and Steiner in the main plaza. You'll have to destroy every Mistodon
you find. In the main plaza is one. To kill it DO NO USE some nasty skills like climhazzard or stock break. Save those
for later(and multiple) Mistodons. Once you destroyed the one on the main plaza, advance south, destroying all of the Mistodons.
Once you finished the last one, the action will shift back to Garnet.
After you regain control of her, go up the stairs,
and then south. In the next area, go up the stairs, and go through the doors at the north. Now, in the next screen,
go through the door to the left, and go up the stairs. After you go up all of the stairs, go through the door to the right.
Now, just keep moving and seeing cinemas until the action shifts back to the airship the party is on.
Eiko's amulet
will shine, and she'll jump put the airship. She'll land directly next to Garnet, and both of them will start to call for
Alexander. You'll then see a FMV where Bahamut tries to penetrate Alexander's wings, but it can't. Alexander then hits
Bahamut, who disappears. Kuja will then call for the invincible. Now, just see the scenes until you can control Zidane.
When you do, take him to where Garnet is. Zidane will save Garnet, but Alexandria will be destroyed.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
LINDBLUM ENEMIES: None ITEMS: Elixir, Remedy, Lapis Lazuli, Strange Potion, Unusual potion, beautiful
Potion, Egoist's armlet, Sagittarius Stellazio =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
Zidane awakes, look for the chests in this room, and save your game if necessary. Either way, try to go out the guestroom,
and Blank will come. You'll be given a choice. If you ask for Dagger, he'll tell you she's at the telescope. If you
select the other option, he'll tell you should go to the throne room. After the chat, go out the guestroom, and head to
the left. In the next screen, head south onto the lift, and take it to the upper level.
After you arrive, you could
go north, to the meeting with Cid, or you could go to the left. Go left. In this area, go around the machinery, and then
up the stairs. In the next area, go left and up the stairs, where you'll find Dagger, who doesn't says a thing(she actually
lost her talk, because of all of the incidents; the destruction of Alexandria, the murder of her mother...). Afterwards,
head to the meeting, and hear what the regent has to say. You must get three special potions: the unsual potion,
the strange potion and the beautiful potion.
Now, take the aircab to the theater district. In there, go out the
aircab, and head south. You'll find the couple you helped in Burmecia. They'll show you their sons. Now, form the couple,
head right and enter the artist's house. Look on the bucket on the lower portion of the stairs, and you'll find the Strange Potion.
Now, go out the house, and head to the left, and go down the stairs. In the next screen, head south, and talk with Cinna
to get the unusual potion. Enter the hideout then to get more gil.
Now, head back to the air cab, and head to the
business district. In here, go out the aircab, and head to the house across it, which is the inn(you can read the guestbook;
Zidane will leave a note!). Heal yourself, and save your game. Now, go out the inn, and head to the north into the next
screen. In this screen, head to the right onto the next screen. Here, synth a couple of new weapons and buy armor. Then,
talk to the woman by the item shop, and she'll give you the beautiful potion.
Now, return to the castle, and head
to Cid's room. Tot will give the potion to the regent, but it won't work!. Instead, it'll turn Cid into an ugly frog!.
Cid, however, decides the party must continue on their quest for Kuja, no matter what!. The party then decides to visit
the black mage village so they can look for Kuja. Now, grab the lift, and head to the base level. In there, take the right
trolley to the serpent's gate. Board the blue narciss then. Select your party members(screw of Dagger; because she has
so many things in her mind, she tends to miss her commands[actually, she doesn't perform them] at times)
WORLD MAP =========
Because
you already have the balck mage village marked in your map, head towards it. Dock at the beach south of the black mage
village, and head north. Enter the black mage village then.
- * - * - * - * - * - * - * - * BLACK MAGE VILLAGE
REVISITED - * - * - * - * - * - * - * - *
After you arrive, enter the inn, and search behind the beds(counter) for
the Virgo Stellazio. Now, head to the far left part of the town(cemetery), and there you'll find Vivi talking with a
Black Mage, who'll explain you about the situation. After the little chit chat, head to the chocobo sack, and enter it, where
you'll find two more black mages. Now, just keep watching the cutscenes. Return to the cemetery, and he'll tell you that
Kuja is below the sand at the eastern part of the continent.
WORLD MAP =========
Steer the boat the to
desert at the eastern part of the continent. Now, there are four quicksand holes in here. Enter the one without the puffs
of sand coming out of it.
- * - * - * - * - DESERT PALACE - * - * - * - * -
You were captured in the
quicksand, and Kuja trapped you in a confined room. Kuja will then talk with you. He'll open a hole in the floor, and shows
you the lava below. He has a work for you, and if you neglect, you become roast chicken. When given the choice, select
you have no choice. You'll go out the room then, along with Cid. When you can move, head south to the panel between the
black mages, and stand between them. You'll be transported elsewhere in the Desert Palace.
When you arrive in
Kuja's room, talk with him. He'll tell you he wants you to vist Oeilvert, city of the ancients, and retrieve the Gulug
Stone. He says that if you decline, he'll do something to your friends... he tells you he wasn't to go there because
in that place people can't use magic, and he's a magical person. You'll know have to select the party members you want
to use in Oeilvert. Pick CAREFULLY! I suggest Freya, Amarant, Zidane and Quina(yes Quina). Once you are ready, you'll
be transported into another area...
In this area, go a bit south from the transporter, and then head to the right. Go
up the stairs to the north, and then head to the left. Go down the stairs, and head north, and then go up the short bridge
into the Hild Garde 1(yes, Hilda Garde). After you do so, you'll be taken to a new continent. When you arrive, turn,
and "talk" with the airship. You'll be able to buy medicine then. After you do so, check the map. Hopefully, Oeilvert is
marked on it. Head south, and maneuver through the mountains(there are chocobo tracks around). Use the map for more
reference.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= OEILVERT ENEMIES:
Epitap, Ogre, Garuda, Ark ITEMS: Gulug Stone, Remedy, Rising Sun, Elixir, Diamond sword, Shield armor,
Power Vest, Feather boots, Gaia Gear =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As
you enter, you'll encounter the moogle Mimoza, who'll save your game, and let you use a Tent. She'll also sell you items.
I recommend to go out Oeilvert a train for a while until you are around level 40(when you exit Oeilvert, you'll be at
about level 50... believe me). Afterwards, head to the north, until you arrive at the next screen. In here, you'll see
a short talk between all of your party members. Afterwards, the doors of Oeilvert will open. Enter the city of the ancient
gods...
# * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # *
The Epitap ----------
The
Epitap is a stone monster which appears ONLY inside Oeilvert. This guys used the mirror attack, which mirrors(duh) one
of your characters. With this guy, you can get a lot of XP. Now, first, let him mirror someone THREE times, and kill every
mirror, and then, kill the Epitap. If this monster mirrors somebody in your party, that party member will die soon. With
this guy, you can reach the level 50 easily
# * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # * # *
# * # * # *
In this screen, you'll see three paths. One to the right, other to the left, and other to the north.
This screen is called the main screen. Now, go north and go up the slope, and get the rising sun. Then, head to the left(don't
go down the slope) and examine the magic globe, which changes from blue to red(or vice versa; it doesn't matter anyway).
Then, go down the slope, and head to the left. In here, grab the items on the chests, and try to go down the stairs at
the south part of the screen. An holograph will appear. Then go down the stairs.
In this screen, you'll see two
projectors. If you examine them, nothing will happen. Go up the stairs on the right side of the room, and get the item
on the chest. In here, you'll see two more projectors. Now, examine the leftmost projector, and then the one to the
right. Continue this way counterclockwise until you arrive at the last projector. You'll get more information regardless airships.
Now, go up the stairs again, and head to the left. In this screen, keep heading to the left until you find a black ball.
When
you find it, a cinema will be played. This shows some kind of weird city. When it is finished, continue to the left until
you arrive at the next screen. In here, you'll appear next to a previously locked door. Go through it. In this screen,
the ancient god who protect Oeilvert will talk with you. They'll talk about Terra, and how Terra assimilates other planets
in order to live(they also assimilate the planet's souls). Afterwards, go out this area. Head back to the main screen(where
you could go to the left, right and north). This time around, head to the right.
In here, talk with both moogles.
One of them will sell you items for 888(The good old Siltzkin) and the other one will heal you/save your game(save now). Then,
go around the pit here, and another globe will appear. This shows more about Terra. After you go around it, go through
the door. In here, stand on the platform, and a FMV will show you going down. When you arrive at the bottom, try to
retrieve the Gulug Stone, and its guardian attacks you!. _______________________________________________________________________________
BOSS
ENEMY: Ark HP: 20.002 _______________________________________________________________________________
This battle
is really tough. I hope you've equipped the Clear Headed ability. Anyway, this guy likes to use an attack which confuses
your party members, as well as some strong attacks(there is one that reduces a party member HP to one). Start off by
setting up Rei's wind to maintain your health level(if you have Quina's white wind, then don't bother). Have Amarant throw
Pinwheels(which you should have bought at Mimoza's shop) and Zidane attack and steal. Freya should use the Lancer ability.
Once you beat him, the action will shift back to the guys who stranded at the desert palace.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
DESERT PALACE ENEMIES: Ogre, Grimlock, Drakan, Torama, Valia Pira ITEMS: Hourglass key, Promist ring, anklet, Shield
armor, N-Kai armlet Black hood, Venetia shield, Namingway card =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Kuja
will double-cross you!. He won't guarantee your party friends safety, unless Zidane arrives at the palace within 10 minutes.
Cid, who is the only one free, will be mad at him. You'll then hear two black mages talking about traps. After you can
move, head to the south, and then take a right onto the next screen.
In here, you'll have to get the key. Press
Circle as fast as you can when the monster here is not looking. Once you get the key, you'll have to place the weights---which
are made from wood, iron, clay and stone---in the dishes correctly so Cid can reach the hourglass and turn it upside down.
To do so, put the weights in this order: Clay, Stone and Iron. That way, Cid will be able to reach the hourglass, and
he'll flip it, freeing the party and securing their safety.
After you can control the DP(Desert Palace) party, head
to where you flipped down the hourglass. In here, talk with the moogle and save your game. You can also buy items from
this moogle. Then, head to the left, and go up the stairs. Welcome, properly, to the Desert Palace. Now, you'll see a flight
of stairs to the north. Before going towards it, examine the candle here. It'll turn out to be a bloodstone. After you
get it, head to the north. In this screen, you'll see three statues. Examine the one to the left, then the one to the right,
and the on at the center. Then head to the left.
A blue set of stairs will appear. Go up them, and light up the candelabra(candles
are the ones with bloodstones whereas candelabras are the ones you must light up). Then, go down the flight of stairs,
and head to the left. You'll see three candelabras in what a call main room. Light all of them up, and then go through
the top left door(which opened a while). You'll arrive at a balcony. Go through the door to the right. In here, light up
the candelabra to the bottom left part, next to the statues. Then, return to the balcony, and go back to the main area.
The
statues to the left were removed. Now, light the candelabras in the left and right part of the top of the central stairs.
This causes the right set of statues to disappear, as well as the stained glass to the right. Then go down the central
stairs, and light the candle at the bottom. This causes the bloodstones to appear. Now, go up the stairs and get the bloodstones.
Then, head to the right and go through the door previously covered with glass. In the next area, move forwards, and
check on the candelabra about halfway. You'll get the Shield Armor(and you'll activate another bloodstone). Now, continue
moving forwards until you reach the end. Then, go up the stairs.
Now, light up the candle at the top of the stairs,
and continue towards the library. In here, light the candle to the left, and a stair magically appears. Go up them to
the top level, and examine the fixture to the left. A portion of the library disappears, revealing a hidden hallway. Remove
the bloodstone from the candelabra then. Then, go back to the library, and go down the stairs to the bottom, and go
up the short flight of stairs to the left. Light the candelabra, and go through the newly opened doorway.
In here,
go up the spiral staircase, and light the candle halfway up. Then, continue heading up, and light the candle at the top.
Return to the library, and light the candle at the bottom right portion of the screen. This opens a new path. Go through
it, and advance forwards towards the next candle you must light. Light it up, and head back to the library. A path located
to the bottom left part of the library will be opened. There is a moogle there. Save your game, and continue to the
left.
In this screen(called the "balcony screen"), you'll see a gargoyle statue, and three candles. Light all of
them up, and extract the bloodstone from the candelabra. Then, go through the door here. You'll be on a balcony. Head to
the left, and go through the doorway. You'll arrive at the other side of the balcony screen. In here, light up all of
the candles, and then get the bloodstone from the candelabra. Afterwards, light donw the left candle under the angel statue here,
and then return to the part of the balcony screen(the one with the gargoyle).
Light down the candle to the left(and
below) the demon statue. This makes a staircase to appear. Go up them. In the next area, head to the north, and you'll be
suddenly attacked!(equip the N-Kai armlet on Vivi before this battle) ________________________________________________________________________________
BOSS
ENEMY: Valia Pira HP: 12.119 ________________________________________________________________________________
This
guy toughness depend on how mnay bloodstones you collected. The more bloodstones you go, the easier. The less bloodstones,
the tougher. If you got EVERY bloodstone, then this guy will be a cinch. Have Vivi cast Water, and Steiner Water Sword.
Eiko should set up Carbuncle, as this guy uses a lot of Ga spells(yes Ga---Firaga, Blizzaga, Thundaga). Dagger should cast
Leviathan(as you can see, this guy doesn't likes Water) and Eiko act as a healer, by using items(you have reflect on,
remember?). Leviathan may miss once or twice(thanks to Dagger problems) but that's OK.
After the battle, check on
the candle, and step on the shining panel on the floor. You'll then see Zidane's grupito arriving at the Desert Palace.
Zidane must go alone and deliver the Gulug stone. Enter Kuja's room, and watch all of the cutscenes, until you can move
again. Then, examine the little table at the left side of Kuja's room to get the Namingaway card and then go out Kuja's
room. Step on the light.
You'll be transported to the Hilda Garde's docking bay. Go up the stairs, and head to
the left. The Hilda Garde is gone!. Now, head to the north until you arrive at the next screen, where the party will talk
for a while. After they stop, you'll notice an staircase. Use it to go down, and then follow the path until you arrive
the world map. You'll see the Blue Narciss docking at the icy continent(name made up by me:). After you land, head to the
left and enter Esto Gaza.
<!--StartFragment-->=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= ESTO GAZA
ENEMIES: Garuda ITEMS: Wing Edge. =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
Ah
Esto Gaza... you'll be on the outskirts of this beautiful city. In here, monsters called Garuda will attack you. They are
easily beaten though. Anyway, head to the north and enter what looks like a building. Inn here, you'll be greeted by
the local bishop, who'll tell you what happened a while ago. Kuja came her, as well as an army of black mages and Zorn
and Thorn. They headed to the Mount Gulug and entered it. The Bishop will then offer you healing by 100 Gil. Rest, and
whn you can move, head to the right. In this screen, you'll be able to buy items. Buy an Octagon Rod, as it teaches you
the Ga spells, and you won't be able to buy it again in a long time. Once you are ready, head back to where the bishop
is, and head to the north. Then, follow the path(save on your way there) until you arrive at Mount Gulug's dooor. Enter
then...
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= MOUNT GULUG ENEMIES:
Worm Hydra, Red Vepal, Grenade, Wraith, Red Dragon, Meltigemini ITEMS: Ether, Red Hat, Golden Hairpin, Wing edge, Gaia
Gear, Demon's Mail, Elixir, Ribbon. =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
NOTE!:
This portion of the walkthrough only takes you to the end of this area, and I won't explain how to get items in the other
parts of this mountain.
After you can control your party, enter the house the left. In here, examine among the debris
for 9693 Gil and a Red Hat. Then, go out this house, and head to the far right. In here, just keep moving to the right(there
is a moogle along the way as well as several items) until you reach an area with a well on it. In here, you could keep
advancing and explore further into the cavern, or just go down the well. I normally go down the well, so sorry, no walkthrough
for the rest part of the mount. Pull the lever in here three times in a row, and then go down the rope. You'll be assaulted
by a Red Dragon. Use Blizzaga and Blizzaga sword.
Go through the hole the red dragons made. You'll see Zorn and
Thorn doing the same ceremony they did on Garnet to Eiko. They'll be unsuccessful because Eiko is not 16 year old. Kuja
will obligate them to do it again, because he believes there is an Eidolon stronger than Alexander in this world. Then,
Eiko wakes up. She enters a mini fight with the twins. Mog will appear and tell you to use the Terra Homing. Madeen
will then appear and do the Terra Homing attack, successfully beating both twins. You'll then get the Ribbon, which lets
you summon Madeen, the strongest Eidolon(better than Ark, IMHO). Kuja will leave, and Vivi will follow him. You'll then
see the twins merge. Party time!. ________________________________________________________________________________
BOSS
ENEMY: Meltigemini HP: 24.348 ________________________________________________________________________________
This
thing uses the Virus attack a lot, which prevents you from gaining AP after this battle. Anyway, your party will
be Vivi less, but Eiko plus. Have her heal, and use your strongest attacks. Have Steiner and Zidane(if you have them in
your party) physical attacks, Freya should cast Rei's wind and attack with Lancer or Dragon skills, Amarant throw weapons
and Quina use her best blue magics.
Now, just watch the scenes until you're taken back to Lindblum.
- * -
* - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
LINDBLUM - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
In here, you'll see Cid
talking with his wife. He'll apologize for having a lover(or something like that). Cid will then ask Hilda if she can turn
him into a human again. Hilda will agree, with condition that Cid never touches another woman. She'll kiss Cid, and
poof, Cid was reborn. You'll then get to control Zidane. Go up the stairs, and use the save moogle to save your game. Then,
go out the guestroom, and go to the left. In this screen, head south towards your TV screen, and enter the lift. Now
use it to get to the top level.
In the next screen, advance to the north and enter the conference room. Now, watch
the scenes. Hilda will tell you that Kuja is planning to return to Terra to gain more powers. She also tells you that the
connecting portal to Terra is on Shimmering Island, but it is locked. She then tells you that Kuja, accidentally, told
her that to unlock the connecting portal you need to get the four mirrors which are located somewhere in the Forgotten
Continent. The party will call that place the Ipsen Castle. Then, everybody will notice Garnet is not around, and Zidane
will be off to save her.
- * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
ALEXANDRIA - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
In here, Zidane will
look for Garnet. As he is about to give up, Beatrix appears, and hands over the Garnet for Garnet(hope it is worth the
redundancy). Zidane then goes to Queen Brahne resting place, where he find Garnet. Garnet has finally let go the past,
and she can talk again. She's now a new woman. To prove so, she'll grab Zidane's dagger(who thinks she's going to slice
her neck off)and cut part of her hair off. She'll know look a lot cooler. At the same time, Cid finishes his masterpiece,
the Hilda Garde 3, which is given to your party.
Now, press the triangle button and you'll be taken inside the ship.
The woman by the ship "wheels" will take you to the world map again if you talk with her. The man to the left will let
you change your party members. From now on, select a solid party, the party you are going to use for the rest of the game,
because for now on, you'll be training a lot, and training certain party members you'll use for the rest of the game
is imperative. Now, instead of heading towards Ipsen Castle, head towards the south portion of the world map, around the Salvage
Archipielago. Now, look for the Daguerreo. Keep in mind that getting her is not mandatory.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
DAGUERREO ENEMIES: (Outskirts) Grand Dragon, Gimme Cat ITEMS: Elixrx2, Flare Card/Meteor Card, Capricorn Stellazio,
Rank S award =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
This city is a great
city, and I love it. If I need to buy something, I come here. If I need to rest, I come here. If I need to train, I come
here(well, in the disk four I go to Vile Isle and kick some Yan ass). Anyway, from the entrance, head north, and examine
the large painting at the bottom. Now, head south a little bit, and head to the right. There is an elixer in the water,
too. Then, head right onto the next screen. In this screen, you'll see the four armed man, who'll give you his real
name if you meet the requirements(Rank S Hunter).
Go up the little lift. You'll see a moogle, as well as the synth
master(second- in-range; the first one is Hades). Save your game, and synth if you have the items and the money(an Item
of your interest is the Thief Gauntlets). Now, go though the door to the left. In this screen, head to the left, and look
for a pedestal on the wall. Examine it, and something will happen. Talk with the guys next to it, and agree with either
the item seller, or the man near the item seller about five times, and you'll get either the meteor card, or the flare card.
Buy items if you have to.
Keep heading to the left towards the library(ignore the doorway by now). Talk with the
man who's looking for the books "The Eidolon and I". Then, head to the right, and look for a pile of books. Examine it,
and you'll find out that the book the Eidolon and I is there!. Return with the old man, who moves out to go look for
the book. You'll be able to use the ladder the old man was blocking. In the screen below, talk with the man to the left,
and if you have the Namingaway card, you'll be able to change your characters names. Afterwards, return to the library,
and go through the doorway by it.
In the next screen, talk with the man behind the counter to learn about his dilemma.
Now, return back to the entrance, but now, go through the left path instead of the right one. In here, you'll see a Cleyran!.
He'll recognize you!. Now, you'll have to solve the weapon's smith prob. To do so, first, examine the levers here,
as well as the pillars, which serve as lifts. Examine the levers to the left of the Cleyran. Pull down the left level until
the bottommost pillar(the one south of the librarian) is at its bottom. Then, examine the hole that has appeared. Then,
examine the staff by the Cleyran.
Zidane will take the staff to the hole you just found, and put it in there. Now,
examine the levers once again, and pull the right lever. You've fixed the problem!. Use the pillars to get to the weapon's
smith, and talk with him. You'll be able to buy items from him now!. This guy has really good stuff. Waste a lot of
money on him. Don't worry. After you do so, go outside Daguerreo, and TRAIN!. Fight a lot of Grand Dragons for a lot of
XP. These are worth 8.000 and something XP. Once you are about level 50-55(or 60:), fly the Hilda Garde o the Ipsen
Castle, and enter it. Equip the weakest weapon you can before you enter though.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
IPSEN CASTLE ENEMIES: Agares, Gargoyle, Cerberus, Veteran, Tonberry, Taharka ITEMS: Aquarius, Earth Mirror, Fire mirror,
Wind mirror, Water mirror, Broad Sword, Dagger, Cat's claw, Javelin, Rod, Barette,
Maiden Prayer, Air Racket, Golem's flute, ancient aroma, Fork, Mage staff
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As you enter, Amarant goes all egocentric
and tells you that he doesn't needs of your help. He'll go alone. Then, select your party members. I would recommend Eiko,
Vivi, Steiner and Zidane. Now, go up the flight of stairs to enter the castle properly. Inside, search to the right and
to the left for some goodies, and then go through the door at the end of the room.
In the next screen, advance forwards,
and grab the item on the chest. Then, go a bit south and talk with the moogle, who will save your game and also has a mogshop.
He sells Vaccines, which are very, very rare, so you should buy them. From the moogle, go a bit to the right and go down
the rope. Then, go up the ladder here, and then head to the north onto the next screen. In here, climb up the first
ladder you see.
Keep climbing until the field icon pops up. Climb to the left, and grab the goodies. Then, return
to the ladder, and head to the right. Follow the path to the end, and get the Broad Sword. Then, return to the right, and
head up to the top(bottom, because the castle is upside down, you know). Keep climbing up until you get into the next
screen. In here, jump off to the ledge and go through the doorway. In the next screen, you'll see a lift to the north,
and a short path to the south.
Head south. You'll see a huge painting in the wall. This is the fresco door. When
you examine it, you'll be able to do something on it. Do something, and another something appears. Just keep doing "something"
on it until the door opens. Try different combinations, and to the other side of this door you'll find something. Return
to where the door is, and take the lift to the north. You'll see Amarant. After he leaves, examine the mirrors on the wall.
Each time you pick up one, you'll see a different message:
Wind mirror
= My power is protected by wind, behind a tornado. Water mirror = My power is
protected underwater, surrounded by earth. Fire mirror = My power is protected
high atop a fiery mountain. Earth mirror = My power is protected under the shaking
ground.
After you grab all of the mirrors, the guardian of this place will come. He'll tell you that one is all,
and all is one. What the hell is this guy talking about!?. Sorry. You can't know the meaning of that word just know. Because
you have to fight!. ________________________________________________________________________________
BOSS ENEMY:
Taharka HP: 29.186 ________________________________________________________________________________
Taharka is
very easy. Have Zidane use the steal command on this guy to get the Orichalcon, which is the strongest weapon to this far
for Zidane. Have Vivi cast Flare(you should have synth the Black Robe back in Daguerreo) and Steiner use either the
Firaga sword or the Flare sword(Vivi could also use Firaga) and Eiko beat the crap out of Taharka with Madeen(if she's
using Boost and is about at level 50, she should deal out 9999 points of damage). Having skills like auto regen and
auto potion, as well as auto haste, and other support abilities is useful.
Now that you've finished with the mandatory
stuff you had to do here, return back to the room with the moogle. In here, three trap doors have appeared, and you
must trigger them in order to get some nifty items. Start off by triggering the one which is directly to the south of the
treasure chest at the top of the room. The next one is diagonal from the pole, near the first one you triggered. The
last one is south of the pole, by the moogle. See the map below for more information.
Key +-------+------------------------------------------+ --- | Chest |
\___________/ | Chest: Chest(...) | |
____ | ####: Trap door |
| ####
/ \ | @@: Pole |
| ####
| @@ | | Moogle: Moogle | | ####
\____/ +------------ | #### | | #### | | #### |
####
+------------ | |
####
| | |
####
| | |
| +-------+--- Moogle ----------------------------+ |
\_________/ V To the Entrance
Now, return to the entrance. From the door you come
out, look to the left. You'll see an staircase. Go up this staircase, and go through the door right down the middle.
Now, just keep advancing until you find a lift. Use it to go down, and you'll arrive at Odin's room, where you'll see Odin's
Zenetsuken-ish sword. You'll also see a couple of pots here. You must move her in order to drain all of the electricity
around the sword. To do so, move them from shelf to shelf counterclockwise. The vases will drain all of the electricity,
and you'll get the ancient aroma. Now, return to the outskirts(the place with the big staircase).
Amarant is
missing, and he doesn't wants to come out. Zidane gets worried, and decides to go look for him. Inside the castle, head
to the courtyard(where the moogle is) and slide down the pole. You'll hear(read) Amarant's groaning, which is at the
bottom of the screen. Zidane will pick him up, and he'll join your party. You must return to the outskirts again. On your
way there, you may end up fighting a few enemies, so equip Amarant with the cat's claws. Return to the outskirts, where
the party will decide to use the mirrors to open the path to Terra. You could now continue with the adventure, or do different
kind of things. Let's continue with the history please!.
- * - * - * - * - * - * - * - * - * - * - * - * - * - *
- * - * - * - * - * - *
WE ARE OFF TO TERRA - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - * - *
You must take
each party member to their respective shrine, where you'll have to beat the boss there. Don't worry. You'll only have to
fight in the earth shrine, with Zidane and Quina, so you should train both of them(and equip them with very good equipments).
First, head to the water shrine. It is in the center of the forgotten continent. Press X above it to drop off your party
members. Then, hover towards the fire shrine, which is a fiery volcano north of Esto Gaza. Press X above it to drop
off the next set of party members.
Now, head to the southeastern part of the forgotten continent, between mountains and
slopes. This shrine is represented as an X. Drop off your party members, and then head towards the last shrine. This one
is to the east of the outer continent. Press X her, and you'll drop off Quina and Zidane, which are the party members
you'll control. Go down towards the TV screen(south) and you'll see a short cutscene. Press X when prompted to preven death.
Then continue south. The earth guardian will appear, and will challenge you to a battle. ________________________________________________________________________________
BOSS
ENEMY: Earth Guardian HP: 20.756 ________________________________________________________________________________
This
guy is very easy. I hope Zidane is in trance and is able to use his best Dyne skills. Otherwise, stick with physical attacks
and the Thievery skills(by now, you should have stolen enough items to make it a worthwhile attack). Quina should stick
with her best blue magics or use items. If you have Bad Breath, use it. Also, equipping yourself with the auto float ability
before this battle makes it a lot easier, considering this guy loves casting earthquake, which is earth type attack
and causes a lot of damage.)
You are now free to leave to Terra. To do so, go to the shimmering island by esto gaza
on the icy continent. Before doing so, do a bit of this and that, because when you return, some things will be changed
forever. Once you press X above the shimmering isle, you'll see a FMV, and you'll be on Terra.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
TERRA ENEMIES: Hecteyes, Mover, Ring leader, Malboro ITEMS: Coronet, Dragon Wrist, Elixir, remedy, Mythril racket,
Demon's vest Minerva's plate. =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
After
you are greeted by Garland, go down onto the next screen. Move forwards until you find a girl, which looks a lot like Zidane.
Now, just follow her. On your way there, you should take a few detours in order to get some goodies 'round here. The
path is pretty much straightforward, so I guess you should have no problem with this part of the game. You'll eventually
reach an area with a bridge. Cross it, and you'll reach the bran bal.
<!--StartFragment-->=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-= BRAN BAL
ENEMIES: None ITEMS: Wing edge, Elixir, Flash Hat, Angel earrings, Minerva's plate =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As
you enter this medieval looking town, you'll see a short FMV showing a ship on the sky. Is the invincible!. Dagger will
look at it and remember that day in Madain Sairi(when it was destroyed) She'll then faint. You'll see a short cutscene,
and you'll be then able to move. Go down the stairs to the left, and enter the first house you come across. Zidane decides
that this is a great place to rest. You'll then see Eiko trying to talk with the locals, with no avail. Apparently,
they're as cold as the ice. You'll then see Zidane again, and you'll be able to control him.
Visit every house here.
There is one with a set of stairs to upper-right part of it. If you go down these stairs, you'll advance with the history,
so ignore it for now. You'll also come across with a house with a moving bucket. Examine it, and a moogle will come
out. This moogle will let you save your game, and will also sell you items. This little fella sells the good stuff, so
you should waste a lot of money on him(about 20.000-25.000---there is still one more shop you must waste your money
on...).
Now, return to the house with the stairs on the upper right corner(by the inn) and go down the stairs on
the upper right corner. You'll find a woman who looks a lot like Zidane(like everybody here :). She'll the unveil the shocking
truth. She'll reveal that everybody, including _Zidane_ is a puppet, a test-tube offspring, without a soul, without
feelings. Cold as ice. But Zidane is different. Zidane was given a soul, so he can feel and do what he wants. The woman
will then invite you to Pandemonium, where you'll be able to get more answers.
You'll get to control Eiko for a
short while. You could go out the bran bal and fight some random battles to get some nifty experience. The enemies in the outskirts
of the city are very powerful, but they are also worth a lot of experience. The Movers also give a lot of experience(not
as much as in FFV though) but they can kill you with one hit(Delta Attack). Anyway, once you are ready, chat with Amarant("catch
my drift?") and go through the green portal. You'll learn that Zidane has already leaved.
=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
PANDEMONIUM ENEMIES: Amdusias, Malboro, Shell Dragon, Mover, Abadon, Silver Dragon, Garland
Kuja ITEMS: Holy Milter, Carabini Mail, Elixir, Battle Boots =-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=-+-=
As
you enter this place, you'll be greeted by Garland, the master of this place. You must follow him by jumping from platform
to another platform, and hearing what he has to say. He unveils more shocking truths. Apparently, Zidane is Kuja's brother(or
vice versa?) and Kuja also has a tail! It is only hidden!(DBZ?). After this, Zidane will pass out. He'll be then awaken
by Vivi and Eiko, who finally caught up him. But, Zidane has changed his aptitude. The weight of the truth has made
him a sad person. A soul less genome.
As he crawls out of his confinement, he'll fight an Amdusias. This thing is pretty
hard, but you should beat it. He'll then find Quina and Steiner having trouble fighting a monster, so he joins in and fights.
Beat the monster and continue. This time around, he'll bump into a shell dragon, who'll cause a lot of damage to Zidane,
leaving him near death. Fortunately, Garnet comes in and applies a healing spell on him. You'll then have to beat the shell
dragon. Once you beat it, Zidane finally puts himself together, and the adventure resumes.
After you can control
Zidane, talk with the moogle here, and save your game. You can also use this moogle to buy items and to switch party members
out. From the moogle, head north into the next screen. In here, head north, and examine the chair, and you'll get a
Holy Miter. Return to the previous screen(the one with the moogle) and head south. In this screen, head to the left onto
the next screen. In here, you'll see several buckets(they are not exactly buckets, but they look a lot like them) and
a big button in the center. Approach it, and press X. Three buckets will catch on fire, and a timer will appear. You must travel
to the next screen by using the doorway to the south within the time limit. If you touch any of the lighted up buckets,
you'll have to fight a Shell Dragon, and to try again. Cross the holographic bridge, onto the next screen.
In here,
you'll see another weird gadget, which you should ignore by now. Keep heading to the left into the next screen. Go up the
slope to the far left, and examine the floating platform. There are several platforms of this kind here, and you must
use the panel you saw in the previous screen to control these platforms, so you can reach the top. This is HARD!. Keep
going back and forth until your friends offer to help you. When they do so, return to the room with the platforms, and
press select. You'll be able to handle the device. Keep switching from one party to the other until you reach the top.
Then, step on the tele porter.
In this area, there are several teleporters you must use in order to continue with
your adventure. Head to the right, and take the first teleporter, and go up one floor then, go left and teleport down.
Grab the items here, then teleport back, head to the right, and use the teleporter there. Then, move up to the top teleporter,
jump up the red platform and teleport back to the landing platform(yes, it's the same thing the brady games guide says;
I couldn't explain this part, sorry :()
Go down, and then head to the left. Stand on the tele porter, and you'll
be taken to tele porter room once again. Head south, and then to the right. Step on the tele porter, and head upwardly
twice. Then, teleport down again to the lowest path(using other tele porter, if I remember correctly), head to the right,
and head upwardly twice(by using the tele porter here). You'll see another moogle. Save your game, and go through the doorway
by it. You'll see a couple of cutscenes. Then, you'll have to fight a series of enemies, in succession, without rest(only
a few cutscenes). The format used below is different from the one used on normal boss fights.
NOTE: The strategies
listed below are mainly for a party conformed by Freya, Zidane, Eiko & Steiner/Vivi.
`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`- BOSS
FIGHT # 1 The Silver Dragon
Weak Versus: None
AP given: 13 Hit points: 24.055
Spoiled items: Wing edge Stolen items: Kaiser Knuckles, Dragon Mail, Elixir, Ether
Strategy: Thus guy is really
easy. The party I used for this fight(and the party I used for the rest of the game) was conformed by Freya, Eiko, Zidane
and Steiner(or Vivi). With Freya, I used Dragon's crest, which caused about 8.000 points of damage. Steiner used stock
break, Vivi used Flare, and Eiko Madeen. I also had a lot of ethers(because the attacks I used waste lots of MP). For the other
party members, use her/his strongest attack. `-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-
`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`- BOSS
FIGHT # 2 Garland
Weak Versus: Physical attack(equip man eater) AP given: 0 Hit points: 40.728
Spoiled items: None Stolen items: Dark Gear, Ninja Gear, Battle boots.
Strategy: He's also very easy. He uses the
Flare spell, which is the most powerful thing he has, but hopefully, it is not that strong. If you equipped the ability
man eater, Zidane, Freya and Steiner will deal a lot of damage on this guy. Amarant and Quina are also useful here, specially
if you have the mighty guard blue magic. Eiko should use Madeen and concentrate on healing. `-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-
`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`- BOSS
FIGHT # 3 Kuja
Weak Versus: None
AP Given: None Hit Points: 42.382
Spoiled Items: None Stolen Items: Light robe, Carabini Mail, Ether.
Strategy: Kuja, unlike the others, is no pushover.
This guys uses a spell called Flare Star which causes a lot of damage. Have Freya use Dragon's Crest, Steiner his best
sword skill(it could be either climhazzard or shock, if you've been doing a lot of choco exploration). Zidane should steal
items and attack physically, and Eiko act as a healer. Dagger is reduced to a healer too(she chould also summon Bahamut)
and Amarant throwing abaility is very useful for this battle. `-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-´`-
After
the battle, Kuja kills Garland, and trances(becomes super saijajin[sajaiyin in Spanish] in other words). You'll then have
to escape. Just watch the cinemas. You'll then end up on the invincible, the best ship in the world, and the third disk
will finally come to an end.
================================================================================ 4.
DISK FOUR ================================================================================
At the start of this
disk, you'll see the party at the black mage village, whre the genomes from Terra have been taken. The genomes and the
black mages have started to be friends. You'll see a couple of cinemas, and after that, the party decides to go after
Kuja. You'll then appear outside the black mage village, inside the invincible, the best ship in the world. Before heading
towards the endgame, you may want to do a bit of this and that. When you are ready, head to the Lifa Tree, and press
circle when near the glowing ball. You'll see the best FMV in the game(at least in my opinion) and then you'll have to
fight.
================ NOVA DRAGON HP: 55.000 HP ================
This guys is very, very hard. Its
tidal wave attack will cause a lot of damage on your party, and it hits everyone. I hope that before this battle, you've equipped
abilities such as auto regen, auto haste and auto life. I also hope you are at quite high levels. The party you should
be using is Vivi, Zidane, Freya and Eiko. Have Freya use Dragon's crest, Vivi cast Flare and Zidane use physical attacks(steal).
Eiko should be concentrated on healing and on casting an occasional Madeen.
You'll then enter Memoria. For this
last area of the game, I won't give you a walkthrough, but a boss guide. Why?. Not, it is not because I am lazy, but because
I consider that this last portion of the game is not that hard. And... if spoiled all of the game for you, so there you
go. Bosses may be a little hard, so I'll give you some short strategies for them.
=================== BOSS ENEMY:
Maliris HP: 54.500 ===================
This guy is also a bit tough. Follow these strategies: Have Eiko cast
Madeen, Vivi cast Blizzaga, Freya Cast Dragon's crest, and Zidane steal(this guy has a lot of nifty things on his possession).
By now, you should have dealt about 30.000 points of damage. Repeat and he's done for. Once he dies, he'll unleash a final
attack, so keep the HP up.
================== BOSS ENEMY: Tiamat HP: 54.500 ==================
This
guy is also very, very tough. First off, be sure you are equipped with auto haste, auto regen and body temp(the last one
is the most important). For a cheap strategy, cast reflect on all of your party members, and then cast Blizzaga on all
of your party members to do a x4 attack. Have Eiko cast Madeen and heal, Frey cast dragon crest and Zidan steal.
================== BOSS
ENEMY: Kraken ==================
For this battle, I would recommend using this abilities: auto regen, auto haste, auto
life and body temp. Have Eiko cast Madeen, and Vivi cast Firaga on the main body. Zidane should steal as usual, and Freya
cast Dragon's Crest on the main body. You don't have to kill the tentacles, but two madeens kill them.
================ BOSS
ENEMY: Lich HP: 56.000 ================
This guy is also very hard. Be sure your levels ain't multiple of five(50-55- 60...)
and equip the abilities auto regen, auto haste, auto life and auto float. If you don't have auto float, then equip something
that drains earth type attacks. Have Eiko cast Madeen, Vivi cast Flare, Zidane steal and Freya use Dragon's crest. Keep
the pressure up and you should win.
====================== BOSS ENEMY: Deathguise HP: 55.000 ======================
This
guy is also very hard. He likes to cast Meteor a lot, and like Ozma, it causes random damage. But unlike Ozma, is very
hard to see a 9999 meteor with this guy. Have Eiko cast Madeen, Zidane steal, Vivi cast flare and Zidane steal and use
physical attacks.
======================= BOSS ENEMY: Trance Kuja HP: 60.000 =======================
This
is one tough hooshee!. He'll use Flare star almost every turn, which causes a lot of damage. He also likes to cast Holy,
Flare, Curaga(on himself of course) and reflect(on himself). Set up Eiko as your healer, and have her use an occasional
Madeen. Freya should use dragon's crest, and Vivi Flare. Zidane should his physical attacks and trance skills.
================== BOSS
ENEMY: Necron HP: 60.500 ==================
This is also a very tough enemy. His neutron ring is very powerful(it
takes a character HP down to one!). His grand cross causes random status to your party. Have Freya use Dragon's crest,
Eiko heal and cast Madeeen, Vivi cast Meteor or Flare, Zidane use remedies to cure statuses that grand cross causes and
use trance skills if he trances. Once he's finished, sit back and enjoy the ending.
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