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God of War (PS2)

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|\___/ |----------------------------------------------------------------| \___/|
| ___  | 04. Walkthrough                                        [GUIDE] |  ___ |
|/   \_|----------------------------------------------------------------|_/   \|


--|-|----------------------------------------------------------------------|-|--
  | | The Aegean Sea                                             [G0001]   | | 
--|-|----------------------------------------------------------------------|-|--


This game, starts by putting you on own a ship, which happens to have large
numbers of Ares' minions on it. You'll be tossed right into a battle at the
start of the game, but there's nothing too bad. Like many games, the first few
areas are designed with an easy learning curve, to help you get used to things.
That's exactly what you should be doing now. Take out the Undead Warriors
in front of you, get used to things -- maybe even rip a few of their spines
in half, by grabbing them and pressing triangle. However, if you strictly
follow on-screen directions, you'll go through a process of learning the basic
(square) and strong (triangle) attacks first. Use whatever method you like,
as you clear out the hordes of enemies climbing onto the deck from the side
of the ship. After a short session of fun, gore-filled brutality, a trapdoor
on the ground in front of you, will bust open, with more enemies pouring out
from it. You shouldn't have any problems, but try using a square-square-
triangle combo. That'll take out groups at a time.

When they're all gone, head over to the trap door on the ground. An R2 icon
will appear on the screen. Repeatedly press it, until Kratos lifts the door,
then jump downto the deck below. There, you'll find a treasure chest, with a
green glow surrounding it. For future knowledge, green orbs, represent health,
and if a treasure chest has a green glow, it will always contain green orbs.
So, position yourself in front of it, and press R2 -- as the onscreen text
tells you to -- and hold it, until Kratos opens the chest. After you've cleared
its contents, walk to the right of it, and use a few attacks to destroy the
pile of baskets in front of you, as well as the pile of rubble and planks just
beyond them, clearing a path into the next room. For whatever reason, the game
explains how to block (the L1 button). This may seem strange, as there doesn't
appear to be any enemies in the room, but let it soak in, because when you try
to walk down the next hallway, a Hydra's head will smash through the floor;
It's time for your first BOSS fight!

.-----------------------------------------------------------------------.
| BOSS: Hydra Head                                                      |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + When he first comes out of the wall, you'll take damage.            |
| + He'll stretch his head back, than take a couple of bites at you.    |
| + He'll make a quick head thrust, from side to side.                  |
| + He can stop and roar, which is really more of a taunt.              |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| To start off, first, make sure that you either press block, or move   |
| away when you first here him breaking through the wood ahead, so that |
| you don't get hurt. After that, hold bock until he sticks his head at |
| you, and it hits twice. Then, slash him a couple of times with your   |
| Blades of Chaos, then hold the block button again, until you get a    |
| chance to attack again. Keep this up, until his life reaches near the |
| two-third mark. At this time, he'll put his head down, and a circle   |
| icon will appear above it. When this happens, grab the beast with the |
| circle button, and hit the correct buttons, as are shown on screen.   |
| Kratos will start whipping the Hydra into walls, and will end the     |
| combo by stabbing it's eye, causing it to retreat for now.            |
'-----------------------------------------------------------------------'

After the Hydra's gone, head past where it was,  towards the edge of the
platform ahead. There, you'll see some planks of the platform remaining, over
a large pool of water. Walk across the first of these planks carefully -- which
won't be hard after a bit of practice, as Kratos has a slower, more balanced
walk animation, for when walking on thin platforms. If you should slip, you
can pull yourself up, by quickly pressing the X button. If you fall, swim
to the side of the room you started on, walk up the stairs, and try again.
After you get used to plank-walking, you'll be able to get to the other side
of the room with ease. At first, however, you'll probably want to take your
time, and go slow. There are several connected planks, so it's not just a
straight line. After crossing, destroy all th barrells you see for more red
orbs, then head through the door on your left.

For some fun, you can head to the end of this hallway, and talk to the prisoner
in the cage. He'll say that he'd rather die than be saved by "The Ghost of
Sparda." And so, he shall perish! From his cell, head up the stairs to your
right, where you'll find a red, glowing treasure chest. Red orbs can be used
to upgrade your weapons and magic, and similair to how green chests always
hold green orbs, red chests always hold red orbs. As you turn the next corner,
you'll be told how to evade (by pressing the right analog stick.) This will
prove useful in many of the future boss battles. For now though, head down the
hall, and destroy another pile of rubble. Then, walk to the door in front of
you, and open it with the R2 button.

As soon as you open the door, you'll see many innocent humans running around,
trying to escape their fate of being ripped apart by Harpies. You can actually
rip some humans apart yourself, if you want (they are an excellent source of
health orbs!) although believe or or not, the Harpies are your target. You
can take them out without must trouble, by going in and whipping around your
Swords of Chaos. However, you should try grabbing at least one, to see Kratos
rip its wings off, for an instant kill. It's quite funny, although it provides
no experience orbs. After a short while of exterminating Harpies, another
Hydra will burst through the ground, setting you up for a second round.

.-----------------------------------------------------------------------.
| BOSS: Hydra Head II                                                   |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + He'll roar, than sweep his head in a full circle, along the ground. |
| + He'll smash his head on the ground, 3 times -- Right, Left, Center. |
| + He'll bite you, and toss you into his mouth. (You can counter this.)|
| + He can do quick bites at you.                                       |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| This fight actually has more of a pattern than the original, and if   |
| you know what to do, it's much easier as well. First of all, stay in  |
| front of him, in the center. It will really make this fight easier.   |
| Hold L1 to block his attacks, if he roars and sweeps his head. If he  |
| smashes his head on the left, know that a smash to the right, followed|
| by a smash in the center are coming up, so after you see that, roll to|
| the left, until he finishes, then move back into the center. Make sure|
| to be blocking as his head hits the floor though, or the shockwaves   |
| may knock you over. You can block his bite attack too. After each of  |
| these attacks, attack him a few times. Now, if he uses his *other*    |
| attack -- a quick side-swipe with no notice, take it like a man. It's |
| actually going to help you. He'll take a tiny bit of health, and toss |
| you into his mouth. There, you'll be able to rapidly press circle to  |
| push your way out. Doing so, will cause big damage on the Hydra, and  |
| it will even stun him. Furthermore, it often releases green orbs as   |
| well, which make up for the damage taken being bit in the first place!|
| This is your only chance at a fancy finisher, but the Hydra will be   |
| going down eventually, reguardless.                                   |
'-----------------------------------------------------------------------'

After the Hydra is taken out, head to the right side of the area -- the side
opposite where you entered. You'll find two stone doors there. Lift them, and
you'll find a chest in each side. Neither chest has a glow, and for reference,
that means the chest will either contain red orbs, or a non-orb treasure.
Both of these chests happen to contain red orbs. After emptying the contents
of both, head to the center of the area, and jump into the whole the Hydra
was sticking out of. You'll land in a flooded room of the ship. Swim to the
top-left hand corner of the room, down a hallway there, to reach some netting
on the wall. Jump onto it, and push forward to climb it up to the next deck,
then jump off, onto the deck, at the top. There, you'll be told how to launch
enemies into the air (by holding triangle) and you'll be given a group of
Undead Warriors to practice on. For more joy in this, try pressing circle
repeatedly after you launch someone. You'll keep smashing them into the ground!
You could also grab enemies in the air, like they say, and that reaps some
interesting kills as well; No pun intended.

After the Undead Warriors stop respawning, head to the right-side of the deck.
There, you'll flind a long wooden plank. Now it's time to test your real
balancing skills; Because, if you fall here, you'll die. Walk slowly and
carefully along the wooden platform, until you come to a fork. If you are
confident in your balancing act, you can head to the right to reach a chest
full of red orbs, then return to the fork. However, the path ahead lies by
going straight. When you reach the ship on the othr side of the plank, move
forward, and you'll see a cutscene of  a man begging for you to help him --
right before he makes his bloody demise. After the cutscene ends, and before
you move any further, open the green glowing chest in front of you for some
health orbs, then press R2 on the yellow glowing stature on your left. These
statues are used to save your game. Learn to love them, and use them often.
After saving, drop down to the deck below.

This next scene, is actually the first puzzle of the game. You'll be told how
to move boxes (hold R2, move it with the analog stick, or kick it forward by
pressing X). Conveniently, there's a box on the ground, just to the right of
there. Could it be coincidence? I think not! Push the box to the right of
the crate it's positioned behind. Then, immediately grab it, and kick it
forward, with as much power as you can. Then, before the Undead Archers on
the platform ahead can arrow it to death (if they manage to do that, you
can find the box back at the start again) push it forward, up against the next
crate. Push the box to the left of this crate, then give it another mighty kick
forward, before you push it up against the next crate. After that, push it to
the right, give it one more kick, then slide it between the two pillars (the
ones with the archers on it) yourself. Jump ontop of it, then do a double jump
by pressing the X button twice, to reach the ledge above. Pull yourself up,
then slaughter all of the archers -- you can either jump to their platforms,
or use your launching attack from the ledge you are on; whichever suits you.
With them out of the way, open the green glowing chest from the left, to refill
any of the health that you might have lost, then head into the room via the
doorway on the right.

Follow the short hallway, until you come out on another deck. Head to the left
side of the deck, and press R2 near the large door, and you'll hear some women
screaming -- but it's locked. If you wait a few seconds, you can hear the women
scream as if they are being taken away. For now, however, you can't do anything
about it. So, climb the ladder on the wall on the right, to reach the ship's
masts. Jump onto it, and begin climbing. You'll be told of how to fight while
climbing (square or tirangle, with the analog stick) just in time for some
enemies to climb down after you. Defeat them -- and although the game hasn't
told you of this move yet, you can grab them with circle, which is easier. If
you use circle, know, that grabbing them from the side, will repeatedly bash
their head into the wall, until they die, and from below, will grab their leg,
and toss them to the ground. Both are instant kills. If people are below you,
however, you'll have to attack them the old fashioned way. Make your way to the
platform above, as you kill both people below, and above you.

From there, begin climbing up the next mast. This time, the game will actually
tell you about grabbing the enemies with circle. And since more enemies will
attack you from the side, rather than below, you can make use of all the extra
bloody kills! Make your way to the top of this mast, to another platform, then
slaughter both of the Undead Warriors that are there as well. You'll then have
three paths that you can take; Balancing across either of the sails, or jumping
to the rope, and sliding down to the next ship. The sail on the right, goes
nowhere, so don't bother crossing it. The sail on the left, leads to a chest
full of red orbs, which you can get if you want. However, you'd then have to
come back to the platform with the rope, as it's the only real way to move
ahead in the game. When you're ready, jump onto the rope, and Kratos will slide
down to the deck of the next ship.

There appears to be three doorways here, but all three are blocked off by
wooden planks. Smash the planks on the left and right-hand doors. Both doors
have chests behind them. The chest on the left contains more red orbs, but the
chest on the right, contains a new item: A Gorgon Eye. If you collect six of
these, you're health meter will be increased. After you've plundered both of
the chests, smash down the planks from in front of the middle door, to reveal
a hallway. Walk down it, and you'll see a blue portal, with a Lightning Bolt
symbol in front of it. This symbol, represents the Gods. Whenever you stand on
one of these symbols, you'll gain a new weapon, or magic ability! This portal
is guarded by Poseidon. He'll be willing to give you the magic power, Poseidon's
Rage, if you are willing to go and kill the Hydra once and for all. You will
then be told how to use magic (Select Poseidon's Rage by pressing right on the
D-Pad -- which isn't hard, since it's your only magic now -- then use it by
pressing L2.) No sooner should you learn this, will a gang of Undead Warriors
appear. Test out your new ability, and barbecue them with it. When they're
gone, head down the next hallway, and save at the savepoint outside.

After saving, head over to the right, where you'll find two chests: A green one,
and a blue one. The green one restores health, as you know. And if you can
guess, the blue one restores magic energy, which you use-up with your magic
attacks, such as Poseidon's Fury. Open both crates, then grab onto the netting,
which is hanging off of the ship in front of you. Climb up onto the deck, then
after another cutscene, you'll enter your first real boss battle, against the
full form of the Hyydra -- three heads. This will also be the first battle where
you have to put some thought into beating -- Simply attacking will not work.

.-----------------------------------------------------------------------.
| BOSS: The Hydra                                                       |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + The first two heads, can do quick bite attacks.                     |
| + The first two heads, can do sweeping attacks.                       |
| + The first two heads, can pull you towards them, with their breath.  |
| + The first two heads can knock you off the mast, if you try to climb.|
| + The main head can bite down on you, as well as the platform.        |
| + He can roar, and attempt to knock you off of the platform.          |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| Now if you payed attention to the cutscne, you would have heard one of|
| the men screaming, that the main head keeps healing the others. If you|
| try and climb the mast to reach him, however, you'll be knocked down. |
| So, you'll have to do something about it. Stand in front of either one|
| and hold block, to avoid damage. Then, whenever you get a chance to   |
| hurt them, do so. Throw in Poseidon's Rage now and again too, for a   |
| bit more damage. When one pulls you away from the other, with its     |
| breath attack, don't fight it. Just head over to the other one, and   |
| start hurting it instead. You should be getting both blue and green   |
| orbs from this damage, so it shouldn't be hard to keep up your assault|
| on them. After you have one head to about a fifth of it's total       |
| health, it's head will smash into the boxes nearby, and it will be    |
| stunned. At this point, you'll have to focus on it, before it can get |
| up again. Jump to the nearby crates, and jump up them, until you reach|
| the top. There, you'll see a platform with a harpoon on it. Jump to   |
| it, and you'll cause it to drop, piercing their head to the deck. Now |
| *that* will keep them out of the fight permanently. After doing this  |
| to both of the first two heads, climb up the masts in the middle of   |
| deck, to reach the main head.                                         |
|                                                                       |
| Now the main head looks intimidating, but it isn't too bad either, if |
| you know how to take him down. First of all, he'll do two attacks     |
| that you'll have to watch out for, a roar, and a bite, where he'll    |
| slam his head down onto the platform. If he goes for the roar, just   |
| hold L1 to block, and you'll be fine. If you don't you'll fall off    |
| the platform, but you'll just be able to climb back up anyway. If he  |
| bites however, make sure to roll away. That attack will own you, if   |
| you try to stand still and just block it. Assuming you dodge it, he'll|
| be stuck in the platform for a second, and will spend a few more      |
| seconds after that, shaking his head. Take this time to hit him a few |
| times with your Blades of Chaos -- and if you can reach him before he |
| pulls his head out of the ground, try nailing him with Poseidon's Fury|
| as well. After you take off about one third of his health, his  head  |
| will drop down. Take this time, to grab him, then rapidly press circle|
| to ram his head into the column in the middle of the platform. After  |
| this, he'll restore some of his health, but don't worry. Just do it   |
| again. The real point of this, is to break the pole in the middle,    |
| apart. And on the third time, you'll succeed in doing so. After that, |
| you'll be able to get the Hydra's health down to about 20 percent.    |
| Soon after that, a circle icon will appear above its head. Press it   |
| once, to jump on the beasts head, then press the button shown, to     |
| latch your swqord into its eye, as you jump off onto the netting on   |
| the side of the mast. Then, rapddly press circle, to impale the Hydra |
| onto what's left of the pillar, killing it!                           |
'-----------------------------------------------------------------------'

After the Hydra's dead, walk into its mouth, and head down it's throat, until
you see a man hanging on for his life. Watch the cutscene, which is quite
funny, and you'll end up having the Key of the Captain. Take it, and leave
the Hydra's head the same way you  came in. Then, head to where the right of
the first two Hydras was. Jump to the top of the boxes that were there, again,
and you'll see some netting on your left. Jump to it, and pull yourself onto
the platform that's there. Open the two chests that are on this platform.
One contains green health orbs, and the other, a second Gorgon Eye. After
you have both of the chests opened, jump onto the rope that's in the air, to
slide down to where you had to move a box around earlier. Take the time to
save at the nearby save point after you land.

Walk ahead, along this deck, and some Archers and Undead Warriors will form.
If you can take out 5 hydra heads in total, you should have no problem with
these guys. Go for the archers first, then take out the warriors. When they're
dead, make your way to the north bside of this deck, and you'll find the same
box you pushed around earlier, still in top condition. Jump onto it, and from
there, double jump to the ledge above, and pull yourself up. From there, again
head through the hallway on your right to reach the deck with a locked door
on it. This time, you have a key though. Open the door with R2, as said by the
on screen message, then head down the hallway to another door. Youll see a
cutscene of an awesome masscare here, as well as a cutscene which shows a bit
of Kratos's past. Athena will then tell Kratos, that his final task for the
Gods, is to kill Ares, the God of War, who is currently laying seige on Athens.
The next stop is clear: The Gates of Athens.

--|-|----------------------------------------------------------------------|-|--
  | | The Gates of Athens                                        [G0002]   | | 
--|-|----------------------------------------------------------------------|-|--

This area starts you off next to a bed, with two women in it. Yes, this is the
location of the infamous threesome mini-game. If you jump onto the bed, and
press circle to grab the women, you'll enter a mini-game where you can press
the buttons shown on screen to "do it." One icon you have not seen yet, is a
circle with an arrow on it. This represents the control stick. Start by pushing
it in the direction the arrow begins, and move it to where the arrow ends. It's
not enough to push it in the right direction, you have to push it at the
correct angle as well. You'll be watching a vase shake on a table during this,
and if you make the correct button presses, you'll cause the vase to shatter
onto the floor. The first time this happens, you'll earn quite a large
amount of red orbs, but after that, you'll only earn a little. When you've had
your fill -- Even Kratos is bound to have a limit -- leave the room, and walk
through the next one, until you reach a save point. Save here.

Walk down the next hall of the ship, where you'll find a ladder next to a blue
and a green chest. Open both chests for a refill of your magic and health,
then climb the ladder to the deck of the ship. There, walk to the right, where
you will find a plank which goes from the ship to the dock. There, some
Undead Warriors will form; But wait, these ones have armor! What that means,
is that you can't just grab them and rip them in half. You'll have to fight
them normally, until a circle icon appears above them. When that happens, it
is all clear for you to grab them. Butcher the whole group of them, then head
down the street further, to where there's a bridge. Cross it, and you'll find
a few more warriors. Take them out, just as you did the first group. Then head
forward, to the end of the path.

You'll see a short bridge there. Walk to the end of it, and jump through the
hole in the brick wall on your right. You'll land in a pool of water. Swim to
the top-half of the pool, and jump onto the land there, then walk into the
doorway. Head down the hallway, until some Undead Warriors come from around the
corner to stop you. Slaughter them, then move on, to where you can see a chest.
Open it, to obtain a Phoenix Feather. Collecting six of these items, will
increase your overall magic meter. After you've got that, turn the next corner,
and open the green chest you see for some health orbs. Then, climb some nearby
boxes, and jump down to the street behind them. You'll notice that you're at
the first bridge of the area, that you crossed after leaving the boat. Once
again, cross the bridge, and walk down the path, until you reach the end of it.

Again, walk across the wooden bridge here. However, this time, don't jump
through the hole in the wall. Instead, jmup over the water in front of you, to
the next platform. You'll see a lever there. Press R2 to pull it, causing the
platform you are on to rise, like an elevator. When it reaches the top, walk to
the right, and open a green chest for some health, then turn the next corner.
You'll see a cutscene of some Minotaurs slaughtering a pair of soldiers. After
the cutscene ends, you will of course be left to fight the Minotaurs. Unlike
any of the other enemies you've seen, these guys are quite stong. They can hit
you even when you block, sometimes, and they can guard against many of your
attacks, as well. You can hit them with your Blades of Chaos to weaken them --
launching them into the air, by holding triangle works good -- but using
Poseidon's Rage, will make things much easier. Also note, that when they are
hurt, a circle icon will appear over their head. If you grab them when this
appears, you'll be able to rapidly mash the circle button, to shove a sword
down their throat. This can be especially useful, as it always grants you
health orbs!

After you've finished butchering the Minotaurs, head around the next corner,
and open the blue chest that's there, to replenish your magic. Then, walk
down the path further, and you'll see another lever. Once again, press R2 to
pull it, causing the ground below you to rise as if it were an elevator. No
sooner than you arrive, you'll see a few more soldiers be killed. After that,
you'll be able to move forward, where you'll be greeted by another new type
of enemy, the Cyclops. These guys are very dangerous, and will be able to
withstand most of your attacks without flinching. You'll only have to face
three of them though, so you should be able to take them. Roll out of the way
when they swing their maces, and then hit them whenever you can. Using
Poseidon's Rage may also help. When they have a circle above their heads, grab
them, and press the buttons shown on screen for kills that are a bit cooler.

After the fight, walk to the far north-east corner of the area, to find a red
chest. Then, head to the far south-east corner of the area, to find a ladder.
Drop down the ladder, to find a green chest, then climb the ladder again. Once
you've opened both of these chests, walk across the main area, to find a temple
on the left. There's a blinking chest in front of it; Something you've not seen
up until now. The light blinks blue and green. Whichever you open the chest on,
is the color orbs you'll get. For example, if you were low on health, you'd wait
until the chest flashed green, then you'd open it. After you've taken your pick
for the color orbs you want from this chest, head into the temple, and walk
through the hallway until you enter a room with boxes and crates everywhere.

Walk forward just after entering this room, and start hacking away at the wooden
box, at the bottom of a column of metal ones. Then, head to the north-east
corner of the room, and destroy another wooden crate. Destroying this one, will
cause a doorway high upon the wall to be revealed. From there, head to the south
west corner of the room, and jump onto the single metal crate there. Jump from
there, to the top of the column of crates, two units high (the one which you
shattered a wooden crate from earlier.) Then, jump to the column on your right.
From the top of that column, you can see some treasure chests in an alcove on
the wall. Jump to it, and open the two chests there. One contains blue orbs,
and the other contains a Gorgon Eye. Open both, then jump back towards the
column of crates, two units high. Jump to the next column from there -- the one
with a treasure chest on it. Open the chest for some red orbs, then climb the
ladder sitting against the wall, to reach a ledge. Walk across this ledge, to
another pile of crates. Then, jump from there, onto the netting hanging off the
top of the next pile. Pull yourself onto the top of it, then jump down to the
next pile of crates, which is right in front of the doorway. From here, you can
jump two piles to the left, and open a chest of red orbs, if you'd like. When
you are ready to head onward, go through the doorway.

As soon as you step into the next room, Kratos will look at a portal on the
wall, with a Thunderbolt Symbol in front of it -- It's time to gain another
magic power! Drop to the ground, to where you'll see another blue-green blinking
chest. Open it while it's green, if you need health, but otherwise let it be.
You're about to have a fight. Step onto the Thunderbolt symbol, to talk with
Aphrodite. She'll offer you the power to "freeze your enemies where they stand."
However, she'll need Medusa's head to do this. You're in luck though. No sooner
than she says this, Medusa will slide down from the ceiling, and enter a fight
with you.

.-----------------------------------------------------------------------.
| BOSS: Medusa                                                          |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + She has a green beam attack. It can turn you to stone.              |
| + She can rush forward, and scratch you.                              |
| + She can do a tail swipe at you.                                     |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| She does have a few melee attacks, but you don't have to really worry |
| about them. Just be on the lookout for her green gaze attack. When she|
| does that, start rolling left and right; Just don't stand still, and  |
| don't try to attack, while she's doing this. A few seconds under the  |
| gaze, and you'll be turned to stone. If you do become stone, start    |
| moving the analog sticks as fast as you can; Because one hit while in |
| this form, will kill you. Whenever she's not using her gaze attack,   |
| you can get in hits. It can be basic hits, combos, or even Poseidon's |
| Rage -- All work. Just be ready to roll away if you see her going for |
| an attack. When a circle icon appears over her head, grab her. Two    |
| analog stick icons will then be shown above her head (one after the   |
| other.) If you press the analog stick in the directio and angle shown,|
| both times, you'll tear Medusa's head off, killing her.               |
'-----------------------------------------------------------------------'

After finishing off Medusa, Aphrodite will immediately cause some Minotaurs to
spawn, so that you can test your new power. You may still be slightly low on
health, but defeating Medusa will cause some to return yto you, at least.
Reguardless, roll to a safe part of the room, away from the Minotaurs, and hold
L2 and square to emit a gaze. Target one Minotaur at a time, and hold it on
them, to freeze them. Then, when they are frozen, hit them before they escape,
to finish them off, and gain a 15 red orb bonus. You'll have to freeze eight
Minotaurs, before Aphrodite will let you pass, but you do have unlimited magic
for this part. Also, the Minotaurs are quite slow, thankfully, so if you really
do need health, you should be able to find time to open the chest that's in
the room. After the test has been passed, head through the doorway that
Aphrodite was blocking. Walk down the hallway there, and defeat the Undead
Warriors that form, then climb up the ladder you see.

At the top, you'll see a lever that you can pull. Don't pull it just yet,
though. Instead, face the wall on your left, then double jump southward (So
that you're jumping away from the ladder.) IF you stay close to the wall,
you'll land in an alcove, with a red glowing chest in it. After opening it,
you can jump back out of the alcove, further away from the ladder, and land
on a ledge with another chest full of red orbs on it. Both of these are kind
of hard to get though, and neither are necessary. So whether you get them or
not, head back up the ladder. There, still ignoring the lever, head around
the corner to your left, to where there's a save point.

After saving, open the green glowing treasure chest, that's next to the save
point, to restore your health. Then, head over to the giant crossbow on your
right. Stand behind it, and hold R2, while pulling back on the left analog
stick, to fire it. It will destroy the wall near the save point, revealing a
chest containing a Phoenix Feather. After you have that, head back to the
lever you passed earlier, and pull it. This will cause the giant bow to turn,
so that it's facing the wooden door in front of it. Pull back the string again
to shoot an arrow, which will shatter the wooden door ahead. Walk forward, and
head past where the door was. You'll see a fork in the path, with a ladder on
both sides. Head to the left first, and drop down where the ladder is. At the
bottom, some more Undead Warriors will form, but they're nothing you can't
handle. Kill them off, then walk forward to where there's a chest. Open it to
gain another Gorgon Eye. From there, you can lift the gate in front of you, to
reach the area where you fought the Cyclops, so you might as well open the path,
but after that, head back to the ladder. Climb it, then once you reach the top,
head over to the ladder on your right.

Climb this ladder, and you'll find yourself on a balcony-type ledge. As soon
as you step onto it, some Undead Warriors will begin to appear, while still
more, begin climbing up onto the ledge, from the wall below. Take them out,
but be careful not to fall, or you'll have to make your way back up (which is
why opening that gate near the bottom of the first ladder is a good idea.) Once
the enemies are cleared from the balcony, climb the ladder to the left of the
platform, to reach a rocky wall. You can continue to climb along this wall.
Climb it, until you see an Undead Warrior climbing down towards you. Grab him
by the leg, and rip him off the wall, then continue upwards, to a point where
you'll be told how to jump over a gap in the wall (the X button.) Jump over the
two gaps in the wall, to the right, as told, then begin grabbing, and smashing
against the wall, all Undead Warriors that don't fall off on their own, by
trying to jump to you.

From there, head over to the right some more, where you'll find some Undead
Warriors forming on the wall. Some more will jump over from another wall on
the right, at the same time. Begin slashing, or grabbing/smashing the enemies
as you jump to the next wall. Climb down around this wall, killing enemies that
approach you, until you reach a ledge below. Walk along this ledge, until you
reach the one enemy that's on it. Kill him, while being very careful not to
fall. Once he's dead, walk up to the back of the large stature leaning against
the ledge. Press R2 to position Kratos between it and the wall, then rapidly
keep pressing the button, until Kratos kicks it over, causing it to smash
against the ground. After that, open the green glowing chest on your right,
and climb down the ladder in front of you, to reach the ground. On the ground,
you can see the rubble of the statue you just destroyed. Jump onto the head,
and use it as a stepping stone to reach the roof of the house just behind it.

As soon as you reach the top, a new type of enemy, the Gorgon, will form. There
will be two of them. Now you may not have seen these before, but you have fought
Medusa. These are the same exact thing, except they are weaker! Weaken them,
and wrench of their head. You'll notice that doing this, will always grant magic
orbs, similair to how shoving swords down the throat of a Minotaur will always
yield health orbs. Once you've killed both of the Gorgons, head to the left
side of the building, where you'll find a green chest. Open it to refill your
health, then head back to the right, and climb up to the next level of the roof,
via the ladder leaning against the wall. On this platform, you'll see two
Minotaurs. Defeat them, just as you've done previous Minotaurs. After one of
them dies, you'll notice a Gorgon will spawn. Turn your attention on her first,
to protect yourself from the stone breath. Finish killing off the Gorgons and
Minotaurs on this platform, then use your Blades of Chaos, and hack away at
the pillar on the left. You'll destroy the majority of it. When this happens,
jump on top of what's left of the one on the left, then onto the top of the one
on the right. You can reach the next floor of the roof from there.

On that platform, the only types of enemy you'll encounter, are Undead Warriors.
There's a few waves of them, but keep destroying them by the masses, until
they stop spawning. Then, head up the stairs on the right side of the roof.
There's another large bow there. Pull back the handle, and let go. This will
cause a rope to be fired through the window of a building across the area.
Jump onto the rope, and begin heading to the right, shimmying across it. As
soon as you start moving, you'll be told how to fight (sqaure, and triangle
for attacks, and circle for grabs -- nothing new.) So, as you can guess, enemies
will be on the rope with you. Head to the right, as you watch out for enemies
on both sides of you. You can do a grab here and there, to twist an enemies
neck with your feet (which looks amazingly cool) but use strong attacks and
weak attacks for most ofyour kills. Remember, if your enemy is within grabbing
distance, so are you. If they do happen to latch onto you, mash the left analog
stick around, to free yourself. Fight your way into the building across the
rope, then drop down to the floor below. There's a nearby green glowing chest,
if you need the health.

Head to your left, to find a steel door with a handle on it -- Just ignore
the wooden one, that is shaking and being banged upon for now. Grab onto the
handle, then quickly keep pressing R2 to open it. You'll find yourself in the
same building you were at earlier, with the save point and large bow in it.
Head down the hallway, and take the time to save again. Then, pull back the
string of the bow that's in the room, and release an arrow. The arrow will
sail through the arrow, and shatter the wooden door that was shaking. Not
surprisingly, there were enemies behind it. The enemies happen to be a group
of Minotaurs; four of them, to be precise. Don't even bother confronting them.
Just pull back on the bow, four times, and fire it, four times. It's a one-hit
kill, and by doing this, you'll get rid of all of the Minotaurs! After they're
gone, head to the end of the hallway, past where the door blocking them used
to stand, and jump onto the ladder that's against the wall. Climb it upward to
reach an alcove in the wall, containing both a red, and a green chest. Then,
drop to the floor below, where the foot of the ladder is, and head outside.
You'll see a cutscene of Kratos meeting the Oracle of Athens, and from there,
you'll be off to your next area.

--|-|----------------------------------------------------------------------|-|--
  | | The Road to Athens                                         [G0003]   | | 
--|-|----------------------------------------------------------------------|-|--

Walk forward, and head up the stairs. At the top, you'll be able to see Ares
in the distance, destroying things. After another short cutscene, save via the
save point to your right. From there, follow the path down to your right, until
you come across a large door. You can't open it yet, but to the right of it,
is a chest that contains a Gorgon eye. Open it, then backtrack to where the
save point is. This time, head down the path to the left, until you reach a
fork in the road. Ares will send some boulders flying to the path on the right,
blocking the way, so you have no choice but to head to the left. Do so, and
walk into a dungeon-like room. The gate will close on you, just after you
enter, preventing you from turning back.

In this room, two Minotaurs will spawn. And while you can -- and should -- kill
off one of them, the second will keep regenerating. This should be a hint,
that there's a puzzle involving it. The second hint that there's a puzzle, is
that there's a chest full of magic in the top-right corner of the room, that
will keep restocking its orbs, every minute or so. Now, what you are to do, is
stand in the back of the room, so that the Minotaur comes towards you. Lure him
to step on the switch in the middle of the room, then hit him with Medusa's
Gaze, causing him to freeze in place on the switch. While he's standing on the
switch, run to the top-half of the room, and run -- or roll if you have to --
through the date, before he unfreezes, and steps off of the switch. If he does
that, the gate will close. Open the green-glowing chest from just behind the
gate, then head to your right to reach another street of the city.

Now the first thing to point out in this area, are that there's lots of innocent
people running around, that are no threat to you. You can, however, still grab
them with circle, and slaughter them. They drop health every time, and you can
easily make use of this during battle. After that, head down the street a bit,
and step onto the porch of the second house on your left. Break down that door,
and step into the house. There's a chest in there, which contains red orbs.
After you've opened that, head back outside, and kill the single Archer that's
near the house. With him out of the way, head up the street a bit further. You
will soon come across a Gorgon. As you roll to avoid it's stone gaze, weaken
it with your attacks, and ultimately, rip its head off. Also note, that around
this point, flaming arrows will start coming from Archers ahead. Ignore it for
now though, and break through the door of the house on your left. There's a
chest in this house, which contains a Phoenix Feather.

After you've pillaged an innocent family's life savings, head back outside.
Walk to the right side of the area, where you see an Archer on a ledge. Jump
up to him, and tear him in half, then jump to the top of the house nearby --
The one with another Archer on it. Kill him as well, then break down the door
to the second floor of the house. Head inside, and open the chests that's there
for a collection of red orbs. Once you have that, leave, and jump back down to
the street. Proceed further ahead, until you reach the next Archer. Kill him
as you've done to all previous archers, and head into the very next house on
the right, to find another chest full of orbs. After emptying the contents of
that chest, head outside again, and walk forward until you see two Minotaurs.
Take care of them with the method of your choice, before breaking into another
house on your left. This one holds a chest, containing a Gorgon Eye. And if you
have gotten all Gorgon Eyes up to this point, your health bar will increase!
After you've gotten th Gorgon Eye, head outside, and break down the second door
of the same building. There's another chest in it; This one contains a Phoenix
Feather. When you leave the house a second time, be ready to face off against
a Gorgon, who will have arrived.

When the Gorgon has been taken care of, head down the street again, passing
the next two buildings on your left. Kill the Archer in front of the door of
the third building, and go inside. You'll find a treasure chest containing red
orbs there. Empty the loot from it, then cross the street, and head into the
next house on your right, for another chest full of red orbs. After that, head
into the final house on the left, for some more orbs. Once all this has been
completed, walk up to the barrier of stones, in the middle of the street, and
rip apart the Archer that's in front of it. Then, begin hacking away at the
center of the barriers, until it collapses. Once it does, walk to the edge of
the street, overlooking the pit, and double jump onto the rope hanging from the
air. You'll be told how to swing once you do (Hold down circle.)

Hold down circle to gain speed, then do a double jump at the furthest point of
your swing, to reach a second rope. Stop swinging here though. Move the left
analog stick, so that Kratos is facing the wall, and climb to the top of the
rope. Begin swinging from there, and jump into the alcove on the wall, where
there is a red glowing chest, full of red orbs. Once you have them, jump back
to the rope, and face the street again. Swing from the rope, and jump onto the
street. There are no more enemies or obstacles in the area, save for the
occasional crate or barrell, which contain red orbs. So, follow the path until
you reach a flight of stairs. Ascend them, to reach Athens Town Square.

--|-|----------------------------------------------------------------------|-|--
  | | Athens Town Square                                         [G0004]   | | 
--|-|----------------------------------------------------------------------|-|--

As soon as you reach the top of the stairs, a wall of fire will form behind you,
blocking you from leaving the area. You'll then see people running around
screaming, as a Cyclops with a sword enters the area. This guy is similair to
the Cyclopse that you fought earlier, but this one has a sword rather than a
big unwieldy mace. This means he's a lot faster. If you have enough magic on
hand, you may want to consider using Medusa's Gaze on it, for a quick kill. If
not, roll around it as you attack with combos. As you do this, you'll come
across another difference between the two types of Cyclops; They have different
special kills. After a circle icon appears on this one, you can press circle to
latch onto its face, and smash it into the ground for big damage, but that
still won't guarantee a kill. Just stick in their until you do finish him off,
though. There's a total of three Cyclopses, with the last two being fought
at the same time. However, if you rip apart the people that are screaming, you
should easily have all the health orbs you need to defeat them.

After the fight, the flames blocking the door in the north-west corner of the
room will disperse, and you'll be able to enter. Do so, and walk down the hall,
until you see a woman, who will run away from you. Follow her into the next
room, where you'll see a cracked picture on the wall in front of you. Hack
away at it, until it shatters, revealing a chest behind. Open the chest, to
get a Gorgon Eye, then head to the right side of the room, where there's another
cracked picture. Behind this one, is a blinking treasure chest. Pick either
magic orbs, since you'll be getting more health soon, then head up the next
flight of stairs, until you see the woman again. She will run away from you once
more. Head up the stairs after her, to reach the balcony.

Open the green chest in front of you, as soon as you step onto the balcony for
some health, then walk along the balcony to the right, to where there's a door.
You'll be able to see the woman who was running from you, across a gap in the
platform, but ignore her for now. Break down the door, and walk inside. You'll
find yourself in a large, ballroom-like area. Break a picture that's against
the top wall, to find a chest full of red orbs, then cross the room, and walk
through a door that's there, to reach another balcony. Open the blinking chest
that's there, then backtrack to the previous balcony, where you were able to see
the woman. Jump to the platform she's on, and she'll run away again. Walk into
the same room she does, and you'll see a cutscene, which will end in her -- you
guessed it -- running off again. However, this chase is soon coming to an end.
Follow her up the stairs, and to a dead-end, on another balcony. She'll be so
frightened, that she'll accidently fall off the balcony, splattering onto the
concret below. Woops. Despite this tragedy, save via the save point on your
direct left.

Drop down to the ledge, on the left of the balcony, to reach a chest with a
Phoenix Feather in it. Then, from there, jump down to the ground below, where
the woman's corpse is. Check her body with the R2 button, and Kratos will find
a key in her pocket. For whatever reason, you'll be asked if you want to take
it -- you don't have much of a choice in the matter, if you wish to proceed
though. Take the key, then once again, head through the house that you chased
the woman through, until you reach where the save point is. Be careful though,
this time there are enemies hanging around, including Undead Soldiers with
shields. You'll have trouble defeating these guys if you don't unarmor them
first, so when you do encounter them, use the Plume of Prometheus attack, by
pressing square, square, triangle. That will shatter their shields, degrading
them to basic Undead Warriors -- and you know how to take care of them. Besides
these enemies, you'll also encounter Gorgons and Archers, but nothing too bad.

When you reach the save point, walk to the right side of the balcony, and jump
over to the next ledge. There, cross a short plank bridge, to reach what looks
like a latch on the ground. With the key you found on the woman's body a few
moments ago, you'll be able to open it. Press R2, and then choose the "Yes"
option to do unlock it, then grab onto it again, and rapidly press R2 until it
opens. Doing this will reveal a hole. Jump down into the hole, to reach a
cavern-like tunnell. Walk along it, until you reach a fork in the path, with
some warriors running out of the path to the right. The walls will cave in on
those warriors, leaving only one path open for you -- the one to the left. Head
down it, until you reach a steel gate. Lift it with R2,

--|-|----------------------------------------------------------------------|-|--
  | | Rooftops of Athens                                         [G0005]   | | 
--|-|----------------------------------------------------------------------|-|--

Head to the right side of the area, where there's a wall covered with vines.
Climb as high as you can, then head to the left as far as you can. Once you've
seemingly run out of vine to climb across, you'll be told to pull back on the
analog stick, and do a double jump. Do so, to reach a wall that's away from
the first wall. Climb up the vines that are on that wall until you can't climb
any higher, than once again jump back to the first wall, where there's more vine
s that you can climb. At the top of that set of vines, jump over to the balcony
on your left, where there's a green chest, and a blue chest. Open both, to
refill your magic and health supply, then walk through the doorway, into the
first room of the house. Walk forward, until you see a new type of enemy, with
Blades attatched to their arms entering.

This new type of enemy, is the Wraith. They look similair to the Undead
Warriors, but these guys are able to move around on the ground like shadows,
and arequite quick with their blade attacks. Furthermore, they have no
special kills, although you can grab one, to initiate a combo of knocking
them into the air. If you're careful to block and roll when necessary, you'll
be able to dispose of them relatively easily. After they're gone, you'll have
to deal with a few more waves of them, as well as Undead Warriors -- And watch
our for an Archer or two on the nearby stair case as well. Once the enemies
stop spawning in the area, open the green chest against the wall on your
right to restore your health, then break down the planks blocking a doorway
in the corner of the room, to the right of where you entered, to reveal a
chest containing a Gorgon Eye. You should notice that even after getting
all of this done, the flames blocking the doorwat next to the green chest
you opened, still haven't let down. So, since you can't go there, head to
the stair case that you saw some Archers on, and head to the next floor.

At the top, walk forward, and jump over the stone barrier that you come across
to reach another room full of Wraiths. However, they are not the only enemy
that you'll be facing here, a Cyclops with a mace will appear too. Focus on
the Wraiths first, as you distance yourself from the Cyclops, by rolling.
Magic like Poseidon's Rage is extremely helpful here, if you have any magic
left. There's two Cyclops, but you only face one at a time; And they are the
kind that can be finished off, by performing a sequence of button presses,
after grabbing them when they have a circle icon over them. After you finish
both of them off, the flames on the bottom floor will be distinguished. Open
the green chest in this room, if you didn't do so already, during the fight,
then make your way back downstairs and go through the door that was previously
blocked off, to reach another street of Athens.

Head south to begin with. You'll only have to walk a few feet, before you
find a chest in the corner, against the wall. Open it for a nice pile of red
orbs, then turn around, and head to the north. Walk past the fire that's
burning on your right, and open the green-glowing chest just past it. Then
from there, walk to the edge of the platform, and jump to the next ledge,
which is overlooking the inferno of a city below. Jump from this ledge, to
the pillar covered with moss ahead. Climb around it, to the left, so that you
are facing a balcony, and jump off of the pillar, onto that balcony. Ignore
the red chest on this ledge for now. Just break down the wooden door in front
of you, and head inside the building. Kill all of the Wraiths that will rush
you, then walk down the hallway, until you come out on a second balcony. Rip
apart all of the Archers that are around there. Once they're disposed of,
walk to the wooden board on your left, and press R2 to knock it onto the
first balcony, creating a bridge. Walk over it, and open the red chest, now
that there are no Archers shooting at you. After that, jump back onto the
moss-covered pillar.

Climb around to the right side of the pillar this time, so that your back is
facing another pillar. Do a double jump onto that one, and climb around it
to the right again. You'll have your back to another street. Do a double jump
off of the pillar to reach the street, then open the chest on your left for
some more red orbs. Once you've opened that, walk down to the end of the
street, where you'll see a bridge on your left, and a doorway leading into a
house on your right. Open the blinking chest, that's in front of the door on
your right, then cross the bridge to your left. You'll be able to see some
Archers on the roof, but you can't kill them yet; And if you move quickly,
they can't kill you, either. Just be quick, and get underneath the roof of the
building. There, head to your left.

You'll immediately see another large bow. However, this one, you'll notice,
is not bolted down to the floor. In fact, it has handles that you can grab, and
push it around with! Either push, or kick it down the hall to the left, until
you reach the front of a doorway. Push it through this doorway, into a courtyard
like area. There, you can put the bow done for a minute. Open both of the doors
that are on the right wall. The first contains only a few pots, but the second
contains a blinking treasure chest, that you can get either health or magic
from. You can then head to the left side of the area, and open both doors there
as well. There's only a few pots in the top door, but behind the second door,
there's a lever, as well as a gang of Undead Warriors. Feel free to slaughter
the enemies, but don't pull that lever yet. Once all of the enemies are dead,
walk back to the bow, and push it onto the crest on the ground, that's in front
of the doorway with the lever.

After doing that, head inside, and pull the lever. This will rotate the crest,
as well as the bow on top of it, 90 degrees to the right; So that the bow is
facing the right-hand wall, as well as releasing a ladder from the ceiling
inside the room. Climb the ladder, to reach a small room containing a red chest.
Open the chest for some orbs, then drop back down, and push the bow off of the
crest. Once the bow is off of the crest, head back into the room, and pull the
lever once more, causing the ladder to retract, and the crest to rotate 90
degrees to the left again. Once you've done that, push the bow onto the crest
once more, and pull the lever yet again. The bow will rotate 90 more degrees --
Making 180 in total. With this accomplished, push the bow into the center of
the courtyard, so that it's facing the large wooden door. Pull back the handle
on the back of the bow, and let go, causing an arrow to project forward, and
destroy the door.

With the door out of the way, walk forward, and into the hallway that was behind
it. Walk to the right, along this hall, until you enter a room with another
Thunderbolt symbol -- as well as a blue chest sitting next to it. Open the chest
to replenish your magic, then step onto the thunderbolt symbol. Zeus will speak
to you, and award you with the new magic power, Zeus's Fury. This allows you to
hurl Thunderbolts at your enemies. After you've obtained this power, the wall
in front of you will lower, revealing a new doorway to the bridge outside. Walk
outside, onto the bridge, and you'll be told to shoot down all of the Archers
on the roof, with Zeus's Fury. Target them by holding down L2, then rapidly
press square until they're all gone. As soon as you finish them off, you'll see
the fire blocking the door to the right of where you first found the large
bow, go out. Walk through that door to reach a large open room. Break down the
cracked wall on your right in here, to find three chests. They contain a Gorgon
Eye, some blue orbs, and a Phoneix Feather that will be increasing the length
of your magic meter, respectively. After you've opened all three of them, head
back outside and cross over the bridge again.

Once over the bridge, head into the room on your right, where you'll find many
pots, and a save point. Destroy the pots for some red orbs, then take a moment
to save your game. After you've saved, head through the desecrated wall in
the room, to where you'll find a ladder. Climb the ladder, to reach the roof
of the building, where you'll be spotted by a Minotaur, and a few Harpies.
Focus on the Minotaur first, and once he's gone, just demolish any Harpies that
are bothering you. Hell, maybe you can even test out those new thunderbolts on
them. After taking out the Minotaurs and the Harpies, with their pesky
respawning, head to the right side of the platform, where there's a ladder that
leads up to a ledge above. There, you'll find two chests. The one on the left
contains a Gorgon eye, and the one on the right is a blinking blue-green chest.
Open both, then jump back down to the roof below.

Head to the left side of the platform next, and jump over the gap, to the next
roof. There's another blinking chest there; So between the two blinking chests
you opened, you should now half full magic and health. Select your Zeus's Fury
magic, then walk onto the wooden plank on the left side of the roof. Jump onto
a rope that's hanging in front of you from there, and begin swinging. Jump to
a second rope, and from there onto another roof. As soon as you land, target
the Archers that are on a roof in the distance -- one that you can't actually
get to yourself -- and zap them all with thunderbolts until they're dead. Don't
worry about getting hit, just take them out. Because, after they are, not only
can you open three red chests that are on the roof, you can open a blue and a
green one as well; So coming here was definitely worth your time. After opening
all of the chests, swing acoss the ropes, to the previous roof again.

Take a look at the wooden barrier on the left side of this building, against
the ledge. Hack away at it with your Blades of Chaos, until it crumbles. Then,
jump over to the next roof, where there's another Minotaur, which is nothing
new. No big deal: Just weaken him, and shove a sword down his throat. You'll
face a second Minotaur after that, but that's all. There's no third one. So,
when the Minotaurs are out of the way, destroy the stone barrier on the north
side of the roof. Once it's destroyed, walk to the edge of the roof, and jump
onto the vines on the side of the next building, and pull yourself onto the
roof of it. Walk forward and open the blue chest you see, for magic, if it's
necessary, then head to the right, where you'll see a glowing spot on the
ground. Press R2 when standing in front of it, and Kratos will speak to the
man holding the lever on the next building. He'll refuse to lower the bridge
though. So, take revenge on him, by blasting him with a thunderbolt. This will
kill the man, destroy a door, and raise the bridge for you.

Cross the bridge, and walk through the newly opened door. You'll see a chest
on both sides of this room. Open the one on the left for a Phoenix Feather, and
open the one on the right for a Gorgon Eye. Once you've emptied both chests,
head down the next hallway, and take care of the Wraiths that you run into.
Continue walking along the hall, into a small room full of water. It's strange,
but besides that, nothing's special about it. So, continue down another hall,
where again, you'll have to take care of some Wraiths. When you reach another
room, open the two chests that are there for a large collection of red orbs,
then step onto the circle on the ground, near the wall. When you step on it,
the platform will lower like an elevator, and you'll end up in a small cave
like room. Walk through the short hall on your left, however, and you'll find
yourself on a brifhr, seeing a cutscene of the oracle being picked up and
carried off by two Harpies. You'll also notice that you are overlooking Athens
Town Square.

Walk forward, balancing on the one remaining plank of the bridge you are on,
to reach the next stretch of solid ground, where there's a save point. Save your
game, then walk up the next flight of stairs, to reach a path that extends along
what looks to be the side of a mountain. The only enemies that you'll find here,
are a few groups of Undead Warriors. And you know, they aren't going to be any
trouble for you. Fight your way through them, until you reach a second flight of
stairs. Ascend them, to reach the Temple of the Oracle.

--|-|----------------------------------------------------------------------|-|--
  | | Temple of the Oracle                                       [G0006]   | | 
--|-|----------------------------------------------------------------------|-|--

As soon as you reach the top of the staircase open the green abd blue chests,
that are on both sides of the next bridge in front of you. Fully replenished,
head forward, and walk across the bridge. After crossing it, you'll see another
cutscene of the Oracle, being dragged into the temple in front of you. All exits
of the area will then be blocked off by flaming walls, just as they have been
in previous fights. In this particular fight, you'll be up against waves of
Harpies, and a few Gorgons. After the fight, you'll see a strange cutscene of
a Grave digger who will talk to Kratos. He'll talk in riddles and won't mention
anything that appears to be of importance yet, but don't forget about him. Once
he's done talking, head up the  first set of steps to the temple in front of
you. Head to the right from there, to find a chest containing a Gorgon Eye --
This one should again increase your health. Once you have that, head to the
left, and open another chest, which contains a Phoenix Feather. Then, save via
the save point just south of the second chest, before heading inside the temple.

As soon as you reach the main entrance hall of the temple, you'll see a cutscene
of some Harpies flying out of a hole in the wall. If you try to defeat them,
you'll be wasting your time; They'll just keep coming. What you have to do, is
make your way to the altar in the back of the room. You'll see two statues
there -- Both are movable, and both have a blinking chest behind them. Grab the
one on the right, and pull it away. Then, if you need the health or magic,
kill the Harpies nearby, and open it before more return. Push the large statue
off of the alter, and onto the floor. Then, begin dragging it to the right side
of the room, being careful to let go and hold block, when you hear a Harpy
screeching -- Because that means they're going to dive at you. Doing this, move
the statue in front of the crack in the wall that you saw Harpies coming out of.
This will cut down the number of Harpies in the room. However, there's still a
second crack on the left side of the room. So, head back to the alter, and get
the second statue to patch up that hole. Once both holes are covered, kill the
remaining Harpies, and the room will be enemy-free!

Head back to the alter a third time, and open the blinking chests to make up
for any of the magic or health you may have lost while doing your construction
work. And for the sake of completion, there's a third blinking chest in the
back of the hall. Though with two others in the same room, you don't need it.
Regaurdless, after finishing the patch-work, head to the back of the room and
head into the left corner, where the chest is. Double jump towards the wall on
your left. Even though you can't see it from the ground, there's a platform up
there with a chest on it. Open that chest, to find a Gorgon Eye, then jump back
down to the floor. There's another ledge like this on the other side of the
room, which holds a chest containing a red orb, that you can get, if you wish.
Next to the blue chest on the ground, is a door. Grab onto it with R2, then
rapidly press the button, until the door opens. Head to the top of the staircase
behind it, to reach the second floor of the temple.

On the second floor, you'll see a grid of wooden platforms, that you can walk
across, if you are careful. However, the thing is, most of these ledges are
loose, and will fall when you get near them. In fact, there's really only one
path. Walk across either of the first two planks, to reach the second row.
Then, head to the farthest plank on the left of the screen (Both of the first
two planks meet here, hence there being one path.) Walk to the next row from
there, then walk to the right, past the next two planks. The one after that, is
sturdy. Walk across it, and jump onto the next ledge, where there's a save
point on your left. Take the time to save, then head down the next hallway.

Walk through it, until you reach a balcony outside. Along the way, you'll fight
enemies, but they're only Undead Warriors -- and these ones don't even have
armor, so you can tear through them any way you wish. Once you do reach the
balcony, you'll see the Orcacle hanging from a rope, screaming for help. Just
outside the door, on both sides, are more large statues that you can pull. You
are going to need them in order to save the Oracle. So grab one -- it doesn't
matter which -- and push it forward, onto the platform on the right. Then, once
the statue is in place, step onto the platform yourself, and it will lower to
the ground. When this happens, however, jump back onto the ledge, and let the
platform take the statue to the ground. Then, go back for the second statue,
and push it to where the elevator platform was. Push it over the edge, so that
it lands on top of the second statue, and you'll have one large pillar on your
hands -- which is just the thing you need right now.

Jump down after the statues, but don't bother grabbing them yet. First, head
to the right, where you'll find a doorway which has cracked cement filling it.
Destroy the cement with your Blades of Chaos, to reveal a chest full of red
orbs. Also in the area, a little ahead from where the first doorway was, is
another cemented off doorway. Destroy this one, to reveal another chest; This
one contains a Gorgon Eye. Once you have both of these treasures, head back to
where you left the statue, and grab onto it. Either push or kick it to the right
side of the area, where there's a fountain. Place it in front of the fountain,
then jump ontop of the doorway at the foot of the large statue of a woman on
your right. Open the red chest that's there, for some orbs, then jump to the
platform on your left, and from there onto the statue that you pushed around.

From the top of the statue, you can make a jump to the moss on the wall in front
of you. Do so, and begin climbing to the left. You'll then see a cutscene of the
Oracle beginning to slip. You'll then have 67 seconds to get to her, before she
falls, resulting in a game over. If you take too long, or you fall to the ground
you'll have to try again. The first set of obstacles consist of rotating gears
against the wall. Jump past them when they stop moving, and grab onto the moss
on the wall. After that, make your way to the platform on your left, and jump
down onto it. From there, walk to the left, where you can see a rock with moss
on it. Jump onto there, and climb up to the top of the said rock. There, you'll
see a rope. Do a double jump to reach the rope. The force of you jumping will
cause the rope to swing immediately, before you even press  circle, so simply
jump off to the next platform ahead. There, quickly but careful, walk along the
thin ledge, being careful not to fall. When you reach the next platform, jump
onto the rope hanging in the air. Make sure it's facing the large statue on your
left, then swing forward, and jump onto the dish that the statue is holding.
Walk to the edge of this disc, and you'll see a cutscene of Kratos saving the
Oracle, as well as another cutscene of his past.

The chain of events you must undergo to save the Oracle is pretty tricky, and
you may fail a few times, before you actually nail it. However, if you do fail,
you'll still be able to try again. You'll start right at the beginning of the
challenge, with the timer at 67. When you do succeed, the Oracle will open a
door for you to pass through. Walk through this door, and head down the hallway
that's behind it. You'll come out on the mountainside, in front of a save point.
Here, you'll have two paths: A set of stairs on your left, and a bridge shaped
to look like a sword on your right. First, head up the stairs -- and damn, there
are alot of them -- until you reach a temple at the top of the mountain. Head
around to the back of it, and open the chest that's there, for a Phoneix Feather
then head back down to where the save point is. From there, cross the sword
bridge on your right, and enter the doorway on the opposite side of it, where
you will again find a huge stairway. Head down the entire way, and open a chest
that's below the stairs at the bottom, for a Phoenix Feather. Then, head forward
into the sewers ahead of you.

--|-|----------------------------------------------------------------------|-|--
  | | The Sewers of Athens                                       [G0007]   | | 
--|-|----------------------------------------------------------------------|-|--

Open the blinking chests on both sides of you, to ensure that you're completely
prepared for battle. Then, follow along the path of water on the ground, until
you reach a spot where Undead Warriors spawn in front of you. Kill them, but
keep your block button, and right analog stick on hand; There are Archers on the
ledge ahead, that will be shooting at you, and you want to be able to get out of
the way of their arrows. After the Undead Warriors have been killed off, walk
forward to the ledge that the Archers are perched on, and jump up to it. Take a
moment to massacre the Archers, then open the two chests that are on the same
ledge. One contains red orbs, and is located at the back of the ledge, against
the wall. The other is a blue-green blinking chest, and is located in the middle
of the ledge. After getting both, walk jump back down to the ground, and walk
forward until you reach a wall. Do a double jump, and pull yourself onto it, to
reach another part of the sewer tunnell.

Walk forward from there, until you reach a few Minotaurs. There's another
blinking chest on your right, so you'll be able to restore your magic, if you
use it up to make the fight either. Do that, then walk forward around the next
curve of the tunnell. You'll encounter several Archers on the ground. Give them
a few slashes to take them out, then walk forward to the end of the platform,
and jump down to the next stretch of the sewers below. Once more, you'll find
blinking chests on both sides of the tunnell. Open them both, and continue to
follow the path of water that's on the ground, until you reach another wall.
There are two chests on the ground against it; Open both for some red orbs, then
do a double jump to reach the top of the wall. Head forward from here, until
you reach a pedistal in the water. Jump onto it, when you see a couple of
Cyclopse coming from ahead. These guys have swords, so you can't do easy kills
on them, but you _can_ get in a quick Medusa's Gaze from this platform, and
then jump down to smash them. That makes the fight much easier.

No sooner than the second Cyclops is defeated, a group of Minotaurs and Undead
Warriors will spawn -- Not to mention all of the Archers on the ledges on the
sides of the room. Do what you did in the very first fight in the sewers; Fight,
but block and evade very conservatively. To make things easier, however, you
can take out the Archers on the wall on the right first; There's a ladder that
leads up there. After the fight's over, open the blinking chest that's against
the wall on your right, to replenish yourself. From there, head forward to the
next Archer-covered wall. Climb to the top of that via another ladder, then kill
all of the Archers on top. Once they're gone, open the chest full of red orbs
that's up there, then jump back down to the ground. Next, head to the end of
the corridor, and jump up to the top of another wall. Just ahead, is a ladder
that leads up to another floor.

Open the blinking chest on your right as soon as you step off the ladder, then
head forward onto another long, spiral staircase. Spend some time ascending it
to the top, where you'll find a lever against the wall. Pull it, to cause even
more stairs to lower down to where you are. Walk up these stairs, to find
yourself in a familiar place; The Road to Athens. Walk forward, up the stairs
ahead, just as you did earlier, to where there's a save point. Take the time
to save, then head down the path to your right, along the stairs and the rocky
path. Proceed, until you reach a large open door -- A door that was not opened
earlier. Walk through it, to enter the Desert of Lost Souls.

--|-|----------------------------------------------------------------------|-|--
  | | Desert of Lost Souls                                       [G0008]   | | 
--|-|----------------------------------------------------------------------|-|--

First, open the blinking chest on your left, then walk down the dusty path in
front of you, until you reach a statue of Athena. You'll see a cutscene of
Athena speaking to Kratos. She explains a bit of the story: What Pandora's Box
is, that the titan Kronos wields the Temple of Pandora on his back, and that
in order to proceed forward, you'll have to follow the sounds of the sirens, and
kill three of them. Now this sounds simple, but it's far from it. The area is
extremely large, and open, and it's covered in sand storms, that make it hard
to see. So, you really will have to rely on the sounds of the Sirens' songs to
find them.

Start by heading forward, until you can see a cliff wall ahead of you. Walk
around there, until you hear a Siren's song. It'll be faint at first, but
walk until it gets louder -- And if it gets softer, walk to where you previously
were. With some patience, you'll be brought to the first Siren, who's in front
of a temple. This is the only siren in a fixed location to begin with, so take
advantage of that, and don't let her run off! Stay right behind her, as you keep
slashing away at her. She can toss energy balls at you, but they can be blocked.
Besides, it's better to be hit a few times, than to have to track her again.
Once a circle icon appeard above her head, grab her, to crack her neck in half,
bringing the total number of Sirens in the area left, down to two. Even though
you can't see, try to remember the relative direction to the temple, as you
search for the Sirens, because you will have to return there after you kill
them. A few words of advice on searching, however: Be prepared. Both of the last
two Sirens have Minotaurs as body guards. Forget about them though; Just trail
the Siren, and take her out first, so that she doesn't escape again.

Each time you kill a Siren, you'll see a spirit released. The spirit will travel
back to the temple, and fly into the door. After you kill the third Siren, the
three spirits will cause the door to open. So, find your way back through the
desert, to where the temple is, and walk inside. Inside, there are two blinking
chests, and a save point. So, ready your health and magic bars, then save your
game. Once that's taken care of, head down the only stairway that's in the room,
to find yourself on a platform overlooking a conveyor belt that leads into a
spinning spiked wheel. The next course of action, is to jump down to the said
conveyor belt, and begin heading left, away from the wheel. You should see a
door on the wall, very quickly. Open it, to reveal a box.

Pull the box to the doorway, but not onto the platform. Doing this, will cause
some Undead Warriors to drop down from the ceiling. Take a moment to clear them
out, then pull the box onto the platform, grab it, and kick it to the left as
far as you can. Again, more Undead Warriors will drop from the ceiling. Take a
moment to clear these ones out as well, then kick the box back to the left,
before it gets dragged into the spiked wheel (if this does happen, a new box
will spawn in the same place the old one started.) Soon, yet another group of
Undead Warriors will drop down -- and this group is quite large. Unleash
Poseidon's Rage, to take them all out in one go (if you need the magic, there's
a blinking chest behind where you move the box from). Then, continue to push the
box to the left, until it's against the wall. When it is against the wall, jump
onto it, then do a double jump to reach the top of the wall, where you'll find
a door. Open it with R2.

Head down the next hallway, until you reach a horn, facing raging sandstorms
outside. Press R2 to blow the horn. This will cause the sands to split apart,
forming a path for Kratos! Walk forward, through the split in the sand, until
you reach a stairway. Halfway up the stairs, you'll find two blinking chests,
so take the time to rejuvinate yourself. Then proceed to the top, where you'll
see another horn. Walk towards it, and you'll see a cutscene of another
sandstorm occuring, and whiping away the horn. Soon after that, three Sirens
will appear. There's actually several waves of Sirens, but it's still nothing
too bad. Take out as many as you can, by waiting until they are close together,
then nailing them with Poseidon's Rage. After that, just focus on using your
combos, until the last of them die off. When this happens, the horn will appear
again. Press R2 to blow it, and Kronos, who you can actually see in the distance
in front of you, will come to Kratos, in a cutscene. The next cutscene will
show Kratos climbing up to Pandora's Temple.

--|-|----------------------------------------------------------------------|-|--
  | | Pandora's Temple                                           [G0009]   | | 
--|-|----------------------------------------------------------------------|-|--

Save at the save point in front of you, as soon as you regain control of Kratos.
Then, walk forward, and cross the rope bridge in front of you. When you reach
the ground on the other side, you'll see a short cutscene of some guy burning
bodies. That'll be your next destination. Head to the left, and open the
blinking chest that's against the wall, to restore either your magic or your
health. Then, head further to the left where you'll see a ramp -- You can't
miss it, it's just past the festering horse corpse. Walk down this ramp, and
follow the path at the foot of it, until you reach a wall, which appears to
mark a dead end. However, you'll notice a bar on the wall. You can grab onto it
with R2, then pull back on the left analog stick to pull the wall out. Pull it
out as far as you can; It will stretch into a stairway. Before it slides back
into the wall, jump from stair to stair, to reach the platform above, where you
saw the body burner.

There, you'll see a cutscene, which will end with the body burner opening the
main gate to the temple for you. After he does that, open the blinking chest on
your left, then jump down to the ground below. Head to the left, and two
Cyclops with Clubs will appear, and a wall of flame will block the entryway to
the temple. These guys are just like the ones with maces; In other words, after
weakening them, you can grab them, and perform a sequence of button presses to
finish them off. So, do that. Weaken some with Poseidon's Rage, until you run
out, then resort to rolling, and attacking. There's a chest near where you
jumped down from, that's blinking. You can use that for a restore of magic
during the fight, if it's necessary. After you kill three or four Cyclopses,
the fire blocking the stairs into the temple will vanish. Head to the top, where
there's another three chests (A blinking chest in the middle, a Phoenix Feather
in the one on the right, and a Gorgon Eye in the one on the left.)

Open all three chests, then grab onto the lever in front of the door to the
temple. Push it, until the door in front of you slides open, then head inside.
The doors will close immediately, trapping you in a room with some Wraiths,
and a couple of Archers. Focus on killing the Archers in the back of the room
whenever you see them spawning, and while they're gone, set your attention on
the Wraiths. After you've eliminated all enemies, walk forward, and read the
book in front of you, with R2. This is not necessary, but you'll find various
books like this in the temple, and reading them all reveals an interesting
story about the architect who designed the temple. After you've read the book,
walk forward, and open the large door on the wall with the R2 button. Head
into the next room, and the door will close behind you.

--|-|----------------------------------------------------------------------|-|--
  | | The Rings of Pandora                                       [G0010]   | | 
--|-|----------------------------------------------------------------------|-|--

After the door closes, begin heading south. until you reach a door with a skull
on it. That door is locked, but there's a doorway on the wall opposite to it
that's open. Head into that room. Walk through the hallway there. You'll find
four pairs spiked walls that keep smashing into each other. Whenever you reach
one, wait until they hit together, then roll between them before they can do
so again. When you reach another room -- one with a pool of water in the middle
of it -- walk around the water, and take out all of the Archers that are against
the wall. Then, open the chests that are on both sides of the room there, for
red and green orbs. Take the time to save, via the save point to the right of
the door you entered through, as well. Once you are ready, head to the part
of the room where you faught the archers, and step into the alcove on the wall,
where you'll find a lever. Pull it with R2, to cause another lever to appear
back in the circular hallway.

Step out of the crevice, and a lever will appearon the statue next to you. You
can pull it to cause a beam of light to appear, but you can't utilize it for
anything just yet. So, head back to the hall with the spiked walls in it. For
whatever reason, all of the spiked walls have stopped moving. So, just head
back out to the circular hallway, and push the lever that you caused to appear.
You'll notice that it causes the whole wall to rotate! Keep pulling it until
the doorway near you changes to a yellowish hallway. You can't get through that
hallway yet, but remember where it was. Keep pulling the lever after that, until
the doorway changes to a second hallway, with a fire wall visible in it. Walk
down this hallway, and step on the thunderboly symbol in front of the flaming
wall, to recieve a new weapon, the Blade of Artemis! You can switch your
weapons during battle by pressing L1 and R1 at the same time. After Artemis
finishes talking, head down the hallway in front of you.

--|-|----------------------------------------------------------------------|-|--
  | | Challenge of Atlas                                         [G0011]   | | 
--|-|----------------------------------------------------------------------|-|--

Continue down the hallway, and ave when you reach the save point. Then, head
into the next room, where you'll be ambushed by a gang of Undead Warriors --
The kind without armor! This is a great place to get a feel for your newly
found Blade of Artemis. Just remember, you can't grab enemies while using it,
unless they have a circle above their heads. After you defeat them, you'll have
to face off against several Gorgons at the same time. These are the first
Gorgons of the game, that require you to press the analog stick in three
directions, when you are wrenching off their heads. Reguardless, if you stick to
rolling and attacking, you shouldn't have much trouble in taking them down.
Although, there are quite a few of them, so a Poseidon's Rage might be in order.

After the battle ends, head to the lower-right corner of the room, where you'll
find a blinking chest, and a doorway. Open the chest, but don't go through the
doorway just yet. Instead, head to the top-right corner of the room, and do a
double jump to reach the stairway up there. Open the blue chest that's waiting
at the top of the stairs, then fight your way through the hordes of Undead
Warriors, along the ledge, to the left. When you find yourself standing on a
wooden paltform, with some Archers firing at you, switch to your Zeus's Fury
attack, and thunderbolt them. From there, head across the wooden platform to
the left, where you'll find a long crooked, thin, wooden ledge leading to where
the Archers were. Take your time, and walk across this ledge, and when you reach
the other side, walk to your right immediately, and open a chest that's hidden
in the corner, for a Gorgon Eye.

Once you've obtained the eye, head to the center of the platform, and pull the
lever that's on the ground, causing a rope to lower in front of you. Jump onto
it, and slide down to the cavern area below. There, you'll see a rope in the
air in front of you. Grab onto it, and shimmy to the platform on your far right,
taking care of any enemies that you encounter on the rope. After landing on the
other side, open the blue and green chests on the ground, to restore your health
and magic, then head up the stairs to your right. Walk forward from there, until
you see a blue item sitting on a pedestal, against the wall. Press R2 to examine
it, then choose to pick it up. As soon as you pick it up, a flamng wall will
appear in front of you, and you'll be in for a massive fight; If you play your
cards right here, you'll be able to link huge combos, and make lots of red orbs.
Be careful though. The only enemies that are there will be Undead Warriors, but
the shear number of them makes them dangerous. After you finish them all off,
and the wall goes down, walk forward and open the two chests on the ground, to
restore your magic and health. Then, make a jump down to the platform on your
right -- the platform with the rope leading back to the floor above is. Climb
the rope back to the surface, and jump off.

Now, do you remember that doorway that was in the lower-right corner of the
screen? That's where you should go next. Take an immediate left in the short
hallway that follows, and head into the next room, where there are Gorgons, and
a couple of Archers on the pedestal in the northern part of the room. Do a quick
clean-up job of the enemies, then head back to the entrance of the hallway.
Walk past the left you just took, to reach the room full of Gorgons. You'll
see a crate full of logs. Grab onto it with R2, and drag it back to the platform
that the Archers were on. Align it directly in front of the center of the stairs
for the alter, then stand on the alter. Grab onto the box, and charge a kick,
then release the box, so that it slides towards the switch in the center of the
room. When it passes over the switch, the wall behind you will rotate; But the
wall will rotate back again, when the crate slides off of the switch. What you
have to do, is roll into the alcove on the alter, just as the crate hits the
switch. You'll rotate with the wall, and be brought to another room.

As soon as you step away from the rotating wall, be ready to take on another
group of Undead Warriors, who will come at you from around the corner. As you
should be starting to realize now, the Blade of Artemis can be used very
effectively for clearing crowds; If the Blade of Artemis, and the Blades of
Chaos are on the same level, the Blades of Artemis will be signifigantly
stronger. That being said, take out the enemies, then head down the hallway.
You can find a red-glowing chest at the end, and a blue and green one in alcoves
on the wall. After opening all three, climb the ladder to the right of the
rotating wall. There's a doorway there, that leads to a platform overlooking the
alter from the previous room. Be careful now, and jump across the alter, to
another platform. If you fall, you'll have to use the crate, to once again get
yourself behind the alter. Once you do make the jump, pick up the orange shield
that's on a pedestal there. Then, jump down to the ground, and head to the door
in the lower-left side of the room. Using both of the shields you've found, you
will be able to open the door.

Head down the stairs to your right, after going through the door, then head
down the next hallway, to where there's a save point. Take a moment to save
your game, then climb up the ladder on your left. Run along the ledge that's
there, and walk through the door on your right. This will bring you to a room
with a grind pattern on the floor, with razor blades rolling back and forth,
both horizontally, and vertically along them. Take your time, and move across
the room, stopping between each line on the ground, until it's safe to continue.
You'll see two levers on the ground, but ignore them for now. Instead, just grab
the green chest from the top right corner of the room (if you need it) then
head through the door on the right-hand wall of the room. Walk into that room,
and smash down the cracked wall in front of you. After destroying it, you'll
be attacked by Undead Warriors from behind it, though. So be ready for them.

With them out of the way, head into the next hallway, where you'll see a
conveyor belt on the ground. Step on it to be brought down the hallway. You'll
see some spiked walls that will clamp together along the way, just like you
did back in the Rings of Pandora. Wait until they are apart, then do a roll past
them to get by safely. Then, once you reach the end of the conveyor belt, head
to the left, and ascend the flight of wooden stairs you see. They lead to a
bridge-like area with Harpies on it. You can still take them out easily -- even
with the one-hit wing ripping if you desire. However, unlike previous Harpies
you've encountered, these ones can do divebomb attacks, which can proove to be
quite dangerous. After you dissasemble the Harpies, cross the bridge, and head
into the next area, taking out another Harpy as soon as you enter it.

In this area, walk to the right, to find a ladder against the wall. Climb it,
to reach the wall, then continue climbing further. Climb to the top of the wall,
then jump off to the wall on your right. By this time, some Undead Warrios may
be starting to spawn on the walls. Take out any that you need to, as you head
further to your right, and jump to the next wall. On this wall, enemies will
really be starting to spawn often. Fight your way upward, to the top of the
wall, then jump off to the wall on your left. Continue fighting and climbing,
until you reach another wall, further on your left. Then, climb downward to a
platform below. Open the chest that's there, then begin climbing the wall again,
and climb into the tower on your left. Open the green chest that's there, then
pull the lever next to it, to realease a rope -- This rope serves as a shortcut
between this spot, and the ground far below. Take a moment to climb to the top
of it, however, and you'll find a platform with two chests on it. Open them both
for some read orbs, then climb back down to where you pulled the lever, and
head through the doorway that's there, to reach another room.

Soon after you enter this room, a wall of fire will block you off, and a group
of Undead Warriors with shields, and Sirens will appear. The best tactic for
clearing out these guys, is to roll away from the group, so that they clump
together, then use Plume of Prometheus on them (with square, square, triangle.)
That will shatter their shields. Once they've been weakened, you can stand in
the center of them, and unleash Poseidon's Rage, which will likely eliminate
them all, and reward you with a huge combo. You can then head after whatever's
left -- usually the Sirens -- at your own pace. And just in case you don't have
magic, you can get away with using simple combos from the get-go. Like almost
all battles, Poseidon's Rage just makes it easier. You'll have to be quick
though. If you take too long in this battle, the floor will open up, killing you
as well as all enemies that are left. For this reason, you may want to bring
out Medusa's Rage on the Sirens. After the fight's over, head to the alter in
the northern part of the room, and take the Handle off of the chest. This may
not make sense now, but it will later. So, take it, and backtrack to the rope
you dropped a few moments ago, for a shortcut. You may want to take a moment
to save at the save point that has appeared at the bottom of the mentioned rope
as well.

The next step, is to head back to the room with razor blades racing across the
floor. Howeer, be careful. The conveyor belt room's spike walls will have begun
moving in different patterns, so be extra careful before you try to roll past
them. Once you've done so, you'll find yourself in the razor blade room. It's
now time to pull both of the levers you saw earlier. The first lever, is one
"block" down from the door you enter through, and one "block" left of it. Pull
that, then _run_ to the top left corner of the room. This is dangerous, but if
you aren't quick, the first lever will revert; And you need to get them both
pressed at the same time. Accomplishing this task, will cause the door next to
the lever in the top-left corner, to open. Head through it, and you'll be in a
room with a large hole in the ground. Push yourself against the wall on the
right, and walk across the thin ledge on the ground, to get over the pit. Then,
on the other side, open the door that's there and head into the next room.

In that room, you'll have to fight Archers and Minotaurs. Nothing new though,
just unleash Poseidon's Rage, and whatever combos you got; Artemis's Blade's a
good call as well. After you've cleared out the enemies, step onto the stairs
in front of the large statue in the room, and press R2 onto the stick in the
ground. You'll be able to attatch the lever that you found earlier to it. Do so,
then once you've attatched it, grab onto the lever and push it. As you turn the
crank, the large statue in front of you will begin to lift the sphere that he's
holding, over his shoulder. Keep turning the crank, until a cutscene shows that
the statue's lifted it as high as possible. Then, head around to the back of
the statue, and open up the chest that's there. The chest contains a Muse key --
one of the two keys that opened the locked door that you couldn't get into back
in the Rings of Pandora. You'll get the other one later on in the game. For now,
just head across the room from where you entered, and walk around the wall, to
where there's a corridor full of stairs.

Walk down the corridor, heading up the stairs, and killing any Undead Warriors
that get in your way; And there will be quite a few of them. When you come out
of the corridor, you'll be on a ledge above the room with the large statue of
Atlas in it. Run along the corridor, and kill the Archers there -- Or take them
out as soon as you come out of the corridor, with Zeus's Fury. When that's done,
open the chest to the right of the doorway you come out of, for a Phoenix
Feather, that should increase your magic bar. Then, walk along the ledge in the
other direction, to find another chest, which contains a Gorgon Eye; This one
should increase your health bar. Not a bad deal at all! Once you've opened both
chests, head to the ledge that connects the sides of the room -- the ledge
that you must have crossed to reach the chest with the Gorgon Eye in it. On
this ledge, there's a lever. Pull it, and the statue ahead, will toss the
boulder that it's holding at the door ahead, shattering both the boulder and
the door. Jump down to the floot below, and walk through the new doorway.

Head across the bridge area that you'll have reached, to find a tomb, behind
another note from the temple's Architect. Read the note, then walk  up to the
pedestal in front of the coffin. Grab onto the coffin lid, and drag the cover
off, onto the ground, causing it to shatter. After the lid's off, jump onto the
top of the coffin, where you can see a skeleton. Press R2 to grab onto the
corpse's face, then rapidly press R2 again, until you tear it off. Doing this,
then jumping to the ground, will cause the tomb to slide away, revealing a
hidden passage below. Climb down the hole in front of you, and open the blinking
chest at the bottom. Then from there, head down the long corridor ahead, until
you see another cutscene about Kratos's past. Continue further ahead from there
and open another blinking chest, then open the door in front of you. You'll
again find yourself in the room full of water, that connects to the Rings of
Pandora. Take the time to save while you're there.

Head into the hallway that leads into the Rings of Pandora. After you step into
it, a wave of Undead Warriors will spawn, and a wall of fire will prevent you
from entering the main ring. Take out all of the enemies, so that the wall goes
down, then proceed forward. After you step out of the hallway, the doorway will
close up behind you, but you'll see the skull door in front of you. Now that
you have the skull of the Architect's Son, you can open it by pressing R2. Once
the door is open, step into the next room, where you'll see a large spiked log
rolling around on the ground. Wait until it passes the doorway, then follow
behind it, until you reach a stairway. When you see them, head onto them, and
climb to the top, where you'll see a short cutscene of a ladder. Wait at the
top of the stairs, until the log comes back, and jump onto it. You can then
keep running in the opposite direction that the log is turning, so that you do
not get knocked off of it. Keep up this balancing act until you reach the ladder
and you'll be able to make a jump for it. When you do so, the ladder will fall
to the ground, and you'll see a cutscene of the logging falling into a pit.
When it's all over, climb the ladder to reach a platform, with four chests: A
blue one, a green one, a red one, and a grey one, which contains red orbs. Open
all of them, and save at the save point that's nearby, then head into the next
hallway. Head along this hallway, until you reach a bridge-like area. Reaching
that, marks the end of Atlas's challenge.

--|-|----------------------------------------------------------------------|-|--
  | | Challenge of Poseidon                                      [G0012]   | | 
--|-|----------------------------------------------------------------------|-|--

Cross the bridge, and enter the arena-like area ahead. There, you'll see a
cutscene of a Cerberus appearing. This is an enemy unlike any other; They are
extremely strong and dangerous. Do combos, such as Plume of Prometheus. Don't
even use the Blade of Artemis, it's not strong enough. To keep these guys off of
their feet, you need to use strong combos, end of story. After you beat on the
Cerberus for a while, some small Cerberus will appear. You could even call them
regular, albeit vicious, dogs. They act like the larger Cerberuses, but they are
weak. They can ignite, burst into flames, and evolve into larger Cerberuses
though; And that's not something you want to fight. So, try to take them out as
soon as they appear. Getting in the middle of a group, and using Poseidon's Rage
is a great way to do this. Continue the fight, opening the blinking chest on
the right side of the arena, if necessary. Fight until the beasts are killed off
and the flaming wall in front of you will disperse.

With the wall gone, head forward, onto the dirt path ahead. Walk until you reach
a crate, then open the blinking chest to the left of it -- likely to restore
your health. Seconds later, you'll have a couple of Cyclops come towards you
from ahead. Be ready to fight them both off, like you've done in the past. Then
once they're gone, head around the corner to the right. There, you'll be able to
see a large group of Archers on the ledge in the distance. Begin running towards
them, rolling left and right to avoid damage. Once you're close enough to do so,
tear through the group of them, and jump onto the road on the platform above.
Walk forward a bit from there, and some baby Cerberuses will climb up from the
side of the cliff. Take them out quickly, before they can evolve, then jump up
to the ledge on your left, and kill the Archer there. After that, you'll just
have to take out a few more waves of small Cerberuses and Archers on the ground.
After you slaughter enough of them, the flaming wall blocking the room ahead
will lower. When that happens, head inside, and pull the lever on the ground.

The room you are in, will begin slowly rotating. As it turns, several gates will
be opened, one at a time, for a total of four. There's a chest in each one. If
You  open the chest immediately, then roll out, you can get some red orbs from
each one, but it's very dangerous. If you spend even a second too long opening
them, spikes will shoot up from the ground, and kill you instantly. If you don't
want to risk death, just ignore them. When the room reaches the fifth "stop"
leave, and open the blinking chest on your right, then leave the room. Walk
forward from there, until you get ambushed by several Udead Warriors. These ones
have better armor, and are stronger than previous ones, but they're still
nothing to worry about. After you take out several waves of them, it's smooth
sailing to the edge of the platform on your left. When you reach there, jump
onto a ledge on the wall, and pull yourself up. Jump up another three ledges
from there, to reach a spot with an actuall place to go. Inch along the wall to
the right, until you see a treasure chest. Open it, to recieve the second Muse
key -- you'll be able to use it later. Once you have that, walk along the ledge
to the left again. Continue to inch along the ledge to the left, until you reach
another path.

Just ahead, you should see two Minotaurs. Walk forward to greet them, then give
them a nice, friendly mutilation. After that, head through the next doorway, and
walk up the stairs that are there. In the hallway just ahead, you'll run into a
third Minotaur to kill. Do so, then head to the end of the hallway, where you'll
find both a blue and green chest, with a save point just past them. Replenish
your health and magic, then save your game. After doing so, head along the hall,
until you see soldiers caged, hanging from the ceiling. Ignore them for now;
Just jump to the ground below, and run down the next hallway, into another room.
In this room, you'll see a glowing handle on your right. Pick it up, then look
at the other side of the room. There's a corpse on the wall, with a note. You
can read it for a hint at whats about to happen. Then, when you are ready, head
into the previous hall, and head back to the platform you jumped down from. You
may have noticed a lever here before, but now you have the handle for it! So,
press R2 to attatch the handle, then turn the crank, until a cage is lowered in
front of you.

The man asks to be let go, but Kratos will not hear of it. Push the cage down
to the ground below, and begin pushing it uphill, through the hall. As you push,
you will be attacked by Undead Warriors at several points. When this happens,
drop the cage in front of a rock that's nearby, so that it doesn't slide away,
then tend to the enemies. And don't be afraid to use Poseidon's Rae, or take a
few hits; There are two blinking chests at the end of the hallway. After you
reach the end of the hallway, push the cage into the next room, and position it
on the square between the two alters. Then, turn around, and pull the switch on
the ground. Watch, as the man is roasted alive, as he screams and begs for
mercy. It's funny. This will cause a door between the alters to slide open.
When it does walk into the next hallway. Walk through this hallway, until you
reach a bridge in a room covered with water. Walk across it, to see Poseidon's
Trident sitting on a pedestal. Press R2 to grab onto it, then rapidly press the
button, until Kratos pulls it out. Afterwards, use the save point on the left.

Poseidon's Trident will allow you to dive underwater with the square button,
then rise or dive deeper, with square to dive and triangle or X to rise. You
can test it in the waters on both sides of the bridge, but after you've had your
fill, make sure to climb the ladders on both walls -- one ladder for each pool
of water. On a ledge on the left side of the room, there's a chest containing a
Phoenix  Feather. On the right, there's a chest containing green orbs. Open both
chests, then dive into the pool on the right side of the room, and swim to the
lower-right cornerof it. There, dive down, and you'll find a tunnell on the
floor of the pool. Dive deep down, and swim through this tunnell, until you
reach a wall with the face of Poseidon on it. As a message on the screen will
tell you that you can knock this down with a tackle, by pressing and holding the
R1  button. Do the tackle to break through this wall, as well as the next two
that follow, to reach the end of the tunnell. Surface in the next room. Be ready
to slaughter a huge group of small Cerberuses after you surface, then open the
red-glowing chest against the left wall. Then, open the door against the
northern wall of the room, to reveal a lever.

Pull the lever, and some ledges back where you found Poseidon's Trident will
slide out. Jump back into the water, and swim through the tunnell again, to
reach the room. Then, jump onto the bridge again -- where you might as well save
your game -- and walk behind the statue, to where the platforms slide out from.
As you do this, you'll be taunted by the Cerberus on the bridge, and the Harpies
in the air. Truth be told, however, it's probably more trouble than it's worth
to face the Cerberus. So, just ignore him, and jump onto the ledges that slid
out from the wall. Jump from the top of there, to a tunnell in the wall. You
can kill any Harpies that fly in their with you, but other than that, you can
just put everything behind you. Run down this tunnell until you reach a blinking
chest. Open it, then run forward a bit more, and jump into the water. Swim
through the tunnell there, into the flooded room below. Swim ahead once you
reach the bottom, until you see a Nyad -- a daughter of Poseidon -- floating in
the ray of sunlight. Grab her with circle so that Kratos does a little something
and she'll swim off. When she does, swim downward, through another tunnell.

From the floor below, swim down a hallway to your right. Swim down this hallway
until you reach a mosaic of the Nyads on the wall. Swim to the right, to begin
with. Keep going until you reach a doorway shaped like a mouth. Swim through
it, into the next room. Now this is where you have to be careful. There are
also sorts of razor blades and spikes on the walls, and they'll be closing in
on you as you swim through. Just keep holding R1, dashing, then holding R1
again, and you should make it through fine -- although just barely. When you
reach the opposite side, swim forward, through the flooded hallways, until you
can't go anywhwere else. At that point, rise to the surface, and jump onto the
ground nearby, where you'll find lots of Undead Warriors; There will be
Harpies flying through the air as well. Just basic extermination duty, is what
it is; Just be careful of the Harpies' divebomb attack. After you take all of
the enemies out, pull the lever in the middle of the room, to cause the wall
with Poseidon's Face you saw, rise up. Then, open the two chests in the room;
The green one on the right, and the blinking one on the left. After doing that,
jump back into the water, and swim through the hallway of razor blades and
spikes once more. Then, keep swimming until you reach the mosaic of the two
Nyads again. This time, swim to the left of the mosaic.

Climb out of the water, and step onto the solid ground that's there. Then,
head forward into the next room, where you'll be attacked by a grouping of
Undead Warriors. Take a moment to clear them out, then open the blinking chest
on the left side of the room. Then, head to the wall on the north-side of the
room, and smash the painting in the middle, to reveal a large bundle of pots.
Smash through the pots to gain a large amount of red and green orbs, while
revealing another treasure chest as well. Open it, for even more red orbs. Then
from there, head back into the water, and swim to the mosaic again. Swim down
the hallway to the south of it, to reach where the wall with Poseidon's picture
on it used to be. Swim past it, down the next hallway, where you'll find a
save point. Save your game, then take a left, and do a swim dash through another
wall of Poseidon. You'll find another Nyad there. Feel her up, just as you did
the first, then swim directly upward, to the surface of the water. You'll find
four chests containing red orbs there.

After reaping your reward of red orbs, jump back down into the water, and swim
back to where the save point was. Swim to the right of it this time, and you'll
see a large statue of Poseidon. Swim down the tunnell on the ground, in front of
him slowly; Only go far enough for the camera to change. Then, wait for a large
gate to flow by below you. When it does, swim down quickly, and  swim dash left.
As soon as you see an alcove on the ground, duck down into it, and wait for
another gate to flow by. If you get caught by one of those, you'll be crushed,
and it will be an instant game over. When the gate flows by, swim dash to the
left again, and duck into the next alcove. Do this again, from there, and you'll
be able to reach the last alcove -- a tunnell that leads down into another
chamber. Swim through it, into the next room -- Where you can, and should, jump
out of the water, onto the platform on the left, to save your game. Just be
ready to take on a group of Minotaurs after doing that.

There are blinking chests on both sides of the room for you to open, after you
defeat the Minotaurs. After opening them both, head to the center of the
platform, in the back of the room, where you'll find a lever. Pull it, and
four platforms will rise out of the water, creating a stairway to the ledge
ahead, with a statue of Amphirite on it. And although you can go up there (You
will find a bookfrom the Architect, two chests of red orbs, and a group of
Undead Warriors there) the actuall exit of the room is hidden in a more tricky
spot. To reach it, after raising the platforms -- and be quick about this, as
they will lower after a few moments -- jump into the water, and dive down to
the floor. There, swim to the bottom of the last platform, where you'll see
a hidden room! Swim inside it, and wait for the platform to lower. It will
bring you down with it, acting as an elevator! When you reach the bottom, swim
down the tunnell in front of you, to find yourself once again, in the room
that connects to the Rings of Pandora. As always, save your game after arriving.
Like the last time you were here, head down the hall with the spiked walls,
towards the main ring. Again, like last time, you'll be attacked by Undead
Warriors with shields. Hit them with the Plume of Prometheus (square, square
triangle) to shatter their defense, then just grab them, and tear them in
half. After taking all of them out, continue into the first ring of Pandora.

Now, do you remember that room that required the Muse Keys? Turn rotate the
crank in the room, to find the doorway that leads there. By now, you should
have both of the Muse Keys. And inside, you can find quite a few valuable
treasures. To start with, there are two chests full of red orbs. For more red
orbs after that, jump onto the pedestal in the middle of the room, and press
R2 -- that's over 1,000 orbs there! Furthermore, there are two pits of sand,
one on each side of the room. Step into them, and press R2. One increases your
overall health limit, and the other increases your overall magic limit. Once
you've obtained all these gifts, head back into the first ring of Pandora.

Next, walk into the second ring, where the rolling log used to be. Ascend
the stairs to reach the top of the pool in this area, then dive in. Swim around
a bit, until you find a tunnell on the floor of the pool. When you do, swim
through it, until you come out at another hallway. Walk through this one, until
you reach another large room. Entering it, you'll see a large door with a
Minotaur's head on it. Walk across this room, to where you see the stairs, and
smash the bricks in the wall that are there, to reveal a doorway. Walk through
this doorway, to find another save point. Save your game, then head further
down the hallway, to where you'll find a green chest and a blue chest, both
next to a ladder. Climb the ladder, and head down the next hall, to reach the
next part of your quest: The Challenge of Hades.

--|-|----------------------------------------------------------------------|-|--
  | | Challenge of Hades                                         [G0013]   | | 
--|-|----------------------------------------------------------------------|-|--

Head across this room, to the base of a flight of stairs. Then, jump onto the
railing of the stairs on the right. Jump until you reach the top ledge of it,
then jump onto the side of the statue on your right, so that Kratos grabs onto
the bowl it's holding above its head. Shimmy across it to the right as far as
you can, and you'll see a window with a chest in it. Jump to the window, and
open the chest, for a Phoenix Feather, then jump down to the ground again. You
can use the same tactics, to reach a window on the left side of the room as
well. You'll find a chest full of red orbs there. After opening both of these
chests, and jumping back down to the ground, head to the left side of the room,
and go up the short flight of stairs there, to reach a door with a picture of
Hades on it. Press R2 next to it, and you'll be told you have a challenge to
do before you pass. Choose to accept it, and a horde of Centaurs will rush into
the room.

Two circles of light will appear on the ground as well. Your goal, is to kill
Centaurs while they are standing in these circles -- Four kills in each circle
to be precise. The best way to do this, is to stand in the middle of the circle,
and use Poseidon's Rage to weaken them. Then, switch to the Blade of Artemis,
and hack away at them, to finish them off. This isn't too hard, especiall
considering that there are two green-glowing chests in the area; There's one on
each side of the stairs. After you drain the blood of four Centaurs into each
circle, the door you got the challenge from will open. So, head back up the
stairs, and go through the door. Open the blinking chest on the right, just
past it, then head into the next room, where you'll find another blinking chest
on the immediate right.

Head to the left, until you reach another door with Hades's face on it. Don't
open it just yet though; Instead, jump up to the rocky ledge to the right of it.
There, you'll find three chests. Two of them contain red orbs, and the third
contains a Phoenix Feather. Open all three of them, then jump back down and go
through the door, and enter the next hallway. Walk through it, until you reach
a pit of lava, with two platforms that keep sliding in and out of the wall,
over it. Wait for the first one to come out, then run onto it, and jump to the
ground on the other side; Just ignore the second sliding platform. Turn the next
corner, and you'll see another gap. This one has one moving platform, but it's
a bit away from you, so you'll have to jump for it. Wait until it opens and
closes three times before you do. It will temporarilly stop at that time. When
it does, quickly jump to it, then jump off, onto the next platform. Turn the
next corner, and you'll see darts shooting from the walls. Wait for them to stop
then roll past them. Head further ahead from there, and a steel gate will shut
behind you. Open the chest on the ground in front of you, at that point, then
head around another corner, and be ready to fight a Gorgon. Once she's gone,
you can walk forward, until you reach a fork in the path.

Now, in this part of the game, you'll be in a slight maze -- and before you can
get out, you have to kill all of the enemies that are here. Start, by heading
to the left, and taking out the Archer that's over there. Then, turn around,
and head to the right, and head down the hallway without turning, until you
reach some Archers. Slaughter them, as always. Take the hallway to your right,
from there, and get ready to take out another group of enemies (Undead Warriors
and a Gorgon.) Then, head around the next corner, and open the green chest that
is there for some health. After that, turn around and head back in the direction
to where you entered. However, turn off the path to the right, when you reach
some rubble on the ground. You'll enter into a large circular room, with two
Centaurs and a Gorgon in it. Roll around, as you slash them up with your Blade
of Artemis when you can. After you take them out, head down either of the
hallways branching from the room -- it doesn't matter which, as they connect.
Take out all of the Archers and Undead Warriors as you travel through, until
you make it back to the main room. That will clear the first floor of enemies.

Make sure to have opened the chest full of red orbs, then cross back over the
rubble that you crossed to get into the room. Head left around the next corner,
and you'll see a lever on the ground. Grab it with R2, and turn it, and the
platform below you will rise up like an elevator. Continue to turn the crank
until you reach the second floor, then jump off. Immediately after getting off
of the platform, push the "wall" with Hade's face on it, in front of you. You
will cause it to be moved back, then fall into a hole in the ground! Just beyond
it, are five sliding platforms over a pit of lava. If you wait until the first
opens, the rest will open after it, and you can run across. Jump from the last
platform to the ledge on the other side, before they open again, and you'll be
able to open two chests of red orbs. Doing this will also cause all the sliding
platforms to stay permanently open, so you can safely cross back over again.

Turn right at the next corner, and you'll find two more Archers who need to be
killed. Do that, then head right again, and you'll see another pushable wall.
Push it forward, and like the first, it will fall into a hole, revealing a room.
Head into the next room, and some Undead Warriors will begin spawning. Defeat
a few waves of them, so that they stop coming, then open the green chest on your
left, before turning around the next corner on your left. There, you'll see two
Archers on a ledge above. Jump up and slash them both up, then open the door on
the ground, to your left, to reach the main hallway again. Follow it, until
you reach another corner, and when you do, take a right. There, you'll find two
more Archers. Just like the previous group, kill them. Then, take a look at the
door behind where they were.

There's a large stone battering ram, that keeps sliding by. Wait for it to
retract slowly, then head into the room. When it charges at you, do a double
jump, to reach the top of it. While on top of it, you'll see some Undead
Warriors spawning ahead. Face  them in combat, on top of the stone block. Once
they're dead, simply wait at the edge of the battering ram, until a door
against the wall, further ahed from where you entered, is revealed. When that
happens, jump down, and quickly go through it, before you get crushed. The last
group of enemies, some more Undead Warriors are in that room. Kill them all,
and you'll see a cutscene of a door opening. To reach that door, wait for the
ram to retract far enough to escape the room again, then jump on top of it.
Walk across it, to reach a platform, where the door that opened was. Walk
through it, then head out to a balcony overlooking the room where you fought
the Centaurs, earlier.

Step on the switch on the platform, and don't step off of it, until it is
pressed down completely. When this happens, a large statue of Hades will rise
out of the red pool on the ground. After this, jump down to the ground -- and
take a moment to save via the save point at the foot of the stairs -- then dive
into the water. Swim to the bottom of the statue, and you'll see an opening
with a lever in it. Press R2 to pull the lever, and a beam of light will be
emitted from the helmet on top of the statue. Swim to the surface of the water
and jump onto the ladder on the side of the statue, and climb it until you reach
the helmet. As you climb, a cage will slide out, to cover the pool below. When
you reach the top, grab onto the lever behind the helmet, and pull it, to turn
the head of the statue. Keep pulling it, until the light from the helmet,
beams into the doorway above the stairs, brightening the room.

Head up the stairs, and head into the room that was just brightened. There, you
will see large flaming balls rolling down from ahead. Jump onto the ramp that
they are on, as crazy as it seems, and begin running towards them. Try to run
between them, rolling when necessary, until you reach the end of the hallway,
where there's a doorway on the ramp they are coming down from. Go through it,
and get ready to take out a small handful of Undead Warriors. After they're
dead, open the three chests in the room, for a Phoenix Feather, and some orbs
of the red and green variety. There's also a book from the Architect in the
room, that explains that one of the doors back in the hall is the way out, while
the other seven are dead ends. Now I don't know what in God's name they were
thinking, when they put a sick puzzle like this in the game, but to make things
simpler, the correct door is the second left-side door from the top. So, run
to that one, and open it -- which in itself is a feat, due to the flaming
boulders that will almost always knock you over a few times. Once you do get
the door open, head down into the next hallway.

As soon as you come out of the hallway, you'll be up against two rather strong
Minotaurs. If you need health -- which you may very well need -- open the chest
on your left just after entering. Then, consistently roll and block, while you
attack, to stay alive during the fight. Using Poseidon's Rage also helps greatly
during this fight; And stick with the Blade of Artemis, these guys are strong.
In total, you'll be facing three Minotaurs, and a few waves of Archers. Take out
the Archers first, to make things simpler. Once the fight is over, a flame wall
in front of the door on the right side of the room will dissapear. Go through
it, and head up the stairs, to reach a cavern-like area. Walk forward here,
killing the Undead Warriors, and Archers, and opening the blinking chest on the
right when you see it. You'll eventually come to a dead end. When this happens,
head back into the previous room. You may feel like that was useless, but it
was not, and you'll soon find out why.

Head down the hallway to the right of where you opened the blinking chest during
the fight with the Minotaurs. There, you'll find a rope stretching across a
pit. Jump onto it, and begin shimmying to the left -- This was why you had to
kill the Archers. They would be shooting at you as you climbed, and if you had
been hit, you would have died. Fight your way across the rope, to the left, then
jump down to a circular platform with Undead Warriors on it. Begin taking them
out, however, and you'll soon find a much nastier group of enemies appearing:
Minotaurs, Centaurs, and Archers. I reccomend saving any magic you have, until
these guys appear -- There's even a blue chest on the right side of the platform
full of it, that I also reccomend saving for the end of the fight. After you
eliminate all of the enemies, a flaming wall on the platform, will go down.
Head past where it was, and climb the ladder there, then jump onto the next
ledge, to reach a tunnell in the wall.

Walk through the tunnell, heading straight at the first turn, then taking a
right at the second turn to find a chest full of red orbs. After obtaining
them, turn around and take a left, to reach another fork. The left path is a
dead end, so take a right, where you'll see a save point. Save your game, then
head out into the next room, where you'll find yourself on a catwalk, far above
the room with the statue of Hades in it. From this height, dropping down will
be instant death, so be careful.

Start by walking onto the first thin plank. Now, heading left is the "proper"
way to do things, heading around in a large curve, jumping over the spinning
blade when it comes near you. For a quick shortcut, however, you can jump from
this plank, to a platform just ahead. There, walk across a plank to reach a
platform against the wall on the right, where there's a Phoenix Feather inside
a chest. Open the chest, than balance back across the plank. Walk forward,
across the catwalk you are on, until you reach another plank. Here, you have no
choice but to be careful, and jump when the blade comes near you. If you take
a left at the first fork in the path, you can reach a platform with a red chest
on it. After opening that chest -- or choosing not to do so -- make your way
back onto the plank, and follow it around the next corner, until you reach a
platform on the end. Open the chest there for another set of red orbs, then get
back onto the plank.

It will look like you have no where to go, except for a plank that is all by
itself, not leading to any platform. However, if you look carefully at the
spinning set of blades, you'll notice that one plank on it has no blades on it!
Stand back, and wait for the other three planks to rotate by, then walk forward,
and jump onto the safe one. While standing on it, climb the ladder slanted
against the pillar, and climb to the top, to reach another short ladder. Climb
that one as well, to reach a platform above. Walk across the only plank
attatched to it, to reach another platform. You then have a choice of heading
to the right, across another two planks, to reach a chest full of red orbs.
However, if you do that, you'll have to return here afterwards. The real path
forward, is to jump up and grab the rope that's on this platform. Kratos will
then slide down to another ledge on the left. Climb down the ladder that's on
this ledge, to reach a hallway. Walk into it, to put all this treacherous
balancing behind you.

Walk through the hall, until you reach a wheel with a Minotaur's head
embellished on it. Press R2 to turn it, and you'll see a cutscene of the lock
on that huge door you seen near the end of the Challenge of Poseidon becoming
loose -- you'll then see it begin to shake, as something starts banging on it
from behind. After the cutscene ends, begin walking down the wooden staircases
in front of you, until one of them gives out, and you fall to the ground below.
Head south from the hallway you land in, and save at the save point you come
across. Then, proceed into the next room -- the room with the large door in it.
The door you enter from will close behind you, giving you no way to escape.
Walk towards the large door, and  huge Minotaur in a suit of armor will smash
it down. Thus begins the second major boss fight!

.-----------------------------------------------------------------------.
| BOSS: ARMORED MINOTAUR                                                |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + While on the ground, he can headbutt at you.                        |
| + While on the ground, he can punch at you.                           |
| + While on the ground, he can punch the ground, causing shockwaves.   |
| + While on the ground, he can do the above moves in combos.           |
| + While on the ground, he can breathe fire at you.                    |
| + While you're on the platform, he can slap his hands together.       |
| + While you're on the platform, he can grab you with his right hand,  |
|   do a flip, then toss you back to the ground.                        |
| + While you're on the platform, he can charge into the wall, and shake|
|   the ledge, knocking you over, and making fire shoot up.             |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| At the start of the fight, retreat to the stairs on the right side of |
| the area. Stand near the top, just behind the railing, and hold block.|
| This is easily the safest place in the area, but you'll still have to |
| use caution if you want to live. Wait for the Minotaur to climb onto  |
| the ledge, then do a quick attacks on his left hand (the one near     |
| that is right near the stairs.) Use the Blade of Artemis for this.    |
| Repeatedly do this, stopping only to block his attacks, when he lifts |
| his hand up; And if you happened to get knocked down, immediately     |
| reposition yourself at the top of the stairs. After you damage him a  |
| little, part of his armor will get a blast of light through it, that  |
| means you're starting to hurt him. Keep this up until he has five or  |
| six beams of light shooting from him. After that, you'll stun him,    |
| causing a circle to appear over his head. He'll only be stunned for a |
| short while, so as soon as that happens, jump down and grab him. You  |
| will then have to match seven onscreen turns of the Analog stick.     |
| Getting them correctly, will cause Kratos to smash the Minotaur's     |
| head into the ground. The Minotaur will pretty much be seeing stars   |
| at this point. So quickly run back to the platform, and pull the      |
| lever that's on the left there. A flaming log will be shot at the big |
| guy, shattering part of his armor. Repeat this process again, and he  |
| will be quite weakened -- Even normal attacks will start to chip off  |
| at his armor. You'll also notice the horns in the corner of the screen|
| falling apart, to reveal a life bar. Continue to slash away at its    |
| hands, and stun it/hit it with a flaming log, when possible, until the|
| last of it's armor, is gone. When this happens, each hit you do will  |
| drain the beast's health slightly; Other than that, it will keep the  |
| same attack pattern. It won't be stunned this time, until you've all  |
| but killed it. You won't have to grab it though; It will immediately  |
| become wobbly while standing up. Go and pull the lever one more time, |
| and a flaming log will shoot out, and pin the Minotaur to the door,   |
| finishing it off.                                                     |
'-----------------------------------------------------------------------'

After the fight, head to the door that the Minotaur's body is pinned to, and
walk through the crack in the bottom of it. There, walk up a long set of spiral
stairs, and head to the right at the top, where you'll find a save point. Save
your game, then head into the next room. You'll find a green chest on the right
there, and a blue chest on the left. Open both, then open the chest next to the
blue one, for some read orbs. After that, take a look at the book in the middle
of the room, to read what happened to another son of the Architect. After
reading, head forward, and open the crypt in front of you. Then, like last
time, jump onto the tomb, and grab the son's skull with R2. Rapidly press the
button until you tear it off, then leave the room, and head back down the long
set of stairs, to where you fought the Minotaur.

As soon as you enter the room, you'll see another Thunderbolt symbol. Go step
onto it, and Hades will award you with another magic power: Army of Hades. A
group of Undead Warriors will then appear. Use your new power, and several
souls will begin attacking them. While the souls run amock, add to the chaos
with your own attacks. The Army of Hades takes up a lot of magic, so you can
probably only use it twice. So when you run out, just finish the rest of the
enemies on your own. After the enemies are cleared out, Hades will let you pass.
Head through the hall he was blocking, and open the green chest that's there.
Then, head down the hall, and jump into the pool of water. Swim through the
underground tunnell, to reach the Rings of Pandora yet again. Swim around a bit,
to find a doorway under the water, with a skull on it. Press R2, and the door
will open, and the water around you will drain.

Don't step into the room just yet though. Instead, find the crank that is on
the ground, with a door next to it. Open the door, then leave the area
completely, and make your way back to the first ring of pandora. There, find the
crank, and turn it, so that the opening next it leads to the spiked hallway --
This will also cause the doorway leading to the second ring to be aligned with
it. Once that's accomplished, head into the second ring again, and walk through
the door, to reach the center of the ring, where the crank is. Turn this crank,
until the opening of this door aligns with the opening of the first ring, and
the spiked hallway. Next, head into the very center chamber, that the skull door
had bene previously blocking. There, you'll find a third crank. Turn it, until
the opening of that chamber aligns with all the other openings. Then finally,
run back through the spiked room -- taking out the Undead Warriors that always
appear there -- and head into the chamber with a pool of water in it. Head to
the back of the room, and pull either of the levers on the wall there. A beam
of light will emit, and it will shine all the way into the chamber in the
center of all of the rings, causing a huge statue of Zeus to rise up to the sky!

Head all the way to the center of the chamber, and pull the lever there. You
will be brought high into the air, to the next part of the temple. At the top,
step onto the hands of the statue, and you'll be carried to a circular platform
ahead. There, you'll have to fight a new type of enemy, the Satyr. You'll only
have to face three of them (first one, then two) but they are very formidable
enemies. They know all sorts of maneuvers and attacks, and they even block
quite often. There's not one, but two green chests on the platform, though, so
you should be fine. Just block and roll alot, and hit them with your best
combos -- or beat the living crap out of them with the Blade of Artemis. After
the fight ends, walk onto the next bridge, and watch another cutscene of Kratos'
past. After it ends, continue across the bridge, read another book from the
Architect that's there, save your game at the nearby save point, then head to
the right, near the edge, where there's a cracked wall. Smash it open, and you
will find two red-glowing chests inside. Open them both, then head back to
where the save point is. Walk forward, into the Cliffs of Madness.

--|-|----------------------------------------------------------------------|-|--
  | | The Cliffs of Madness                                      [G0014]   | | 
--|-|----------------------------------------------------------------------|-|--

Head up the first hill in front of you, and at the top, take out the group of
Undead Warriors that attack you. You can use Poseidon's Rage to make it easier,
because there's a blue-glowing chest around the corner to your left. After the
fight ends, head down the path to the right, until you reach a gap in the path.
Jump over to the next ledge, and attack the Archer that forms on it, as soon as
you land. Then, jump to the next platform, and kill another pair of them. Walk
forward on that platform a bit, after killing the two Archers, walk to the left,
towards a wooden dock, with a rope hanging from it. A bunch of Harpies will be
fluttering about, in front of it. Go for a short murder spree, and once they've
been taken care of, jump onto the rope, and begin shimmying to the left. Very
surprisingly, no enemies will be on this rope to fight you. So make your way to
the next ledge, at your own leisure, then jump down.

Once on the new ledge, walk around the corner to your left, and get ready to
hack-and-slash your way through another crowd of Archers and Undead Warriors, to
reach a crank against the cliffside. When the enemies around you are dead, turn
the crank, and the platform below you will elevate you to the ledge above. Step
off of the platform, and use the save point to your left. Here, you'll have two
choices for a path, that both eventually lead to the same place. You can either
head to the right, and go through a cave, or climb the ladder in front of you.
For the sake of simplicity, climb the ladder, then at the top, head to the right
and climb another ladder. There, head further to the right, until you reach a
green chest. Open it to refill your health, then climb up another ladder, that
will be right next to it. You'll then be at another split in the path; A cave,
or the path to the left. This is a cave you should enter.

After entering it, you'll soon come across two Satyrs -- the same enemies you
fought near the end of the Challenge of Hades. You know the drill; Roll, block,
combo, until they're dead -- and don't be afraid to use magic, as there is a
blue chest against the wall on your right. After taking out the Satyrs, jump
to the wooden platform on your left, and switch to Zeus's Fury. There, target
all of the Undead Warriors on the next wooden platform. After they're cleared
away, pull the crank in the center of the platform you're on, as far as it will
go. Both this, and the platform the enemies were on, will rotate. Once you can't
pull the crank any more, let go, and run to the bridge extending from the
platform you are on. Then, when the bridges from both platforms pass eachother,
as the platforms revert back to their original position, jump to the second
wooden platform, and walk off of it, onto the solid cave-floor again. Walk
through the next hallway, taking out the Satyr that's there, to reach the last
room of the cave. At that point, it will only be two Archers blocking your path
to the door. Jump up to the ledges they are on, and tear them apart, then leave
the cave.

You can walk to the left to find a blinking chest, after leaving the cave.
After opening it, however, you'll have to head back to the right. Double jump
to reach the next ledge over there, then walk forward a few steps. A few
Minotaurs will spawn in front of you, at that point. Keep in mind as you
fight them, that Army of Hades can go a long way in helping you win -- And if
you upgraded the Blades of Chaos all the way, yet, The Lance of Furies can
help you as well (you can use it by jumping, then holding L1 and pressing
circle.) You'll be facing three Minotaurs in total. After you've finished
them off, head to the right a little, and look for a ladder that's hanging
off of the edge of the platform. Climb down it, to reach the ground below,
then follow along the platform to the right. You'll soon come across two
more Satyrs. Either take them out, or knock them over and run, to reach the
edge of the platform, where there are two Archers. Hack through the Archers,
and open the chest on your right, to get a nice stash of red robs. Then, jump
to the rope that's hanging off of the platform, and Kratos will slide down
to another ledge, on the other side of the mountain.

Walk into the cave in front of you as soon as you land, then walk down the
tunnell, until you reach a room with a large puddle on the floor. A door
will lock you in, with a bunch of  enemies who are spawning, just after you
enter. There are Minotaurs, Archers, and Undead Warriors around the room.
If you have the magic, using Army of Hades, or Poseidon's Rage will make this
area infinitely easier. If not, though, rolling and using Plume of Prometheus,
or jumping and using the Lance of Furies (Again, if you've upgraded the
Blades of Chaos to level 5) work too. There's a blinking chest in the room,
against the northern wall, but don't try opening it during the fight -- There
are simply too many enemies. Once the fight's over, head into the next room
on your left, where you'll see a cutscene of a metal grating going up in the
northern part of the room, blocking off an item.

First things first though. This puzzle will require you to fit all of the
blocks into the wall, to make the gate open. However, you have some chests to
open first. Walk forward, and grab onto the small cube block, and drag it
over so that it's next to the tall rectangular box on your left. Once they are
together, jump onto the cube, then jump up onto the top of the rectangle. There,
you can see a ledge on your left, with four chests on it: Two red ones, a green
one, and a grey one with a Phoenix Feather in it. Getting this feather, should
increase your magic meter, if you've been picking them all up. After you've
opened them all, jump back to the ground, where you can start trying to solve
this block puzzle.

Start by grabbing the piece that looks like a seven, and drag it onto the
circle in the center of the room. Then, head to the back of the room, where
there's a crank. Turn it, until the "seven block" is facing the other way.
Then, grab it, and push it into the wall on the north side of the room, right
on the left side of the wall. Next, look in the lower-right corner of the room,
for a piece that's the size of two-cubes stacked on top of eachother. Slide
this piece, so that it's right next to the "seven". Next, find a piece that is
shaped like a sideways "T" in the lower-left side of the room. Drag it onto the
circle in the middle of the room, and use the crank to rotate it, so that it is
shaped like a normal "T". Then, slide it into the wall, so that it fits in next
to the rectangular piece, and the "seven" piece. After that, take the tall
rectangular piece from the left side of the room, and slide it into the right
side of the wall. Finally, grab the piece that's in the top-right corner of
the room, and rotate it 270-degrees, so that it fits into the last remaining
slot in the wall, finishing the puzzle. Once the puzzle is over, all of the
blocks will slide into the ground, and you'll be able to pass. Walk past where
they were, and pluck the Necklace of Hera of the pedestal in front of you.

Picking up the necklace, will cause a ladder outside of the cave to drop down.
So, head back outside of the cave, and save via the save point that has
appeared, then climb the ladder on your right. Once you've reached a new ledge,
walk further to the right, until you come to a rocky wall that you can climb.
Climb it upward, as far as you can, killing any enemies you run into along thw
way. When you're out of wall to climb, jump over to another wall on your right,
then from there, jump to the next wall on your right. From there, climb upward
then to the left as far as you can go. Finally, climb straight upward, to the
top of the wall, where you can climb upto a cliff above, where there's a chest.
Open it for some red orbs, then jump to the next ledge on your right, for more
red orbs. After that, jump to a third ledge on your right, and climb onto the
rocky wall below it. There, climb over to the lower-right hand corner of the
wall, where you'll be above a platform. Drop down onto it, and walk to your
right, to find a lever. Pull it, and you'll see a cutscene of a rope being
lowered, in another part of the mountain. You'll get to it in good time.

For now, backtrack back to the first ledge with a chest full of red orbs on it.
Then, begin climbing down the side of that cliff, heading towards the right.
Jump over the gap in the wall, when you reach it, then climb downward while
hugging the right-hand wall. At the bottom, you can drop off of the wall, to
land back on the platform with the rope you slid from earlier. You can also grab
a chest full of red orbs from a platform just to the left of this drop-down
point. Once on this platform, however, make your way back across the path to
the left, either fighting, or avoiding the two Satyrs. Once you reach a ladder,
jump onto it, and climb it to the platform above. There, head further to the
left, to the mouth of the cave you went through, and proceed to backtrack
through it again, so that you come out at another spot in the mountain. When
you come out of the cave, head down a few ladders, so that you reach a save
point that you were at earlier. Take a moment to save, then jump over the rocks
to the right, and open the blinking chest that's there. Then, head over to the
right a bit more, and kill a few Archers before heading into another cave.

In this cave, there's nothing but a long, hard battle. There are tons of Undead
Warriors, and a fistful of Satyrs. There's also some stairs that lead to another
floor of this cave, but there's nothing but some enemies that you don't have to
confront, and a green chest up there. Only go there if you really need the
health. As for taking out the enemies, Rage of the Gods works great if you have
it; Let loose with it, and kick some ass. Rage of Poseidon and Army of Hades
also help; Especially if you upgraded the Blades of Chaos to level five, and
have the ability to use infinte magic while in Rage of the Gods mode. After you
wipe out all of the enemies on the ground level of the cave, a wall of fire
blocking the doorway to your left will be distinguished. When that happens,
walk through the hallway, to reach another outside-area. There, walk to the
left to find another elevator platform. Grab the crank on it, and turn it so
that you are brought to a platform above, then use the save point on your left
to save your game, before you head into the next cave in front of you.

Head to the right side of this room, to where there's a caged off box. Pull
the lever next to the grating, and it will be lifted; But the door behind you
will be locked. You'll also hear a ticking sound -- and being as there's
holes with spikes in them all along the ground, that's not a good sign! Quickly,
pull the box out of the room it's in, and get behind it. Then, charge kick it
away from the room it was in, then kick it again, into the hallway branching
off of the room. Finally, kick it once more, so that it's against the wall over
there. Then, before the spikes shoot up, jump onto the box, and then do a
double jump onto the ledge above. You should be saved just in a nick of time.
From there, open a red chest on your left, then jump to the vines on the wall
ahead, and pull yourself up to the platform above. There, you'll see a second
pedestal with a necklace on it. Press R2, to take the Necklace of Aphrodite.
After you do this, the exit door will become unlocked, and the spikes will
retract back into the ground. So, jump down, and leave the same way you came in.

Jump down to the platform on your right, once outside. Then, head to the right,
back to the cave with the rotating wooden platforms in it. For a third time,
make your way through this cave, then once outside, jump up to the platform on
the right. Head along this platform, until you reach a two large statues, with
stone heads on each side. Check each with the R2 button, and choose to put a
necklace on each of them. Doing this, will cause four platforms, between this
cliff, and the next to begin to move. Don't worry about them just yet, though.
Instead, head around the corner of the platform, ahead, to find a red chest and
a cave. Open the chest for some red orbs, then enter the cave and kill the three
Archers that are there, to find a pool of water. Dive into the water, and you'll
find a hidden tunnell. If you swim all the way through it, you'll reach a
secret fountain. In this area, there are three cracked walls, which you can
destroy. All have a chest full of red orbs behind them. Open all three, then
make your way back to the two statues with necklaces.

Wait until the first stone ledge that's sliding out from the platform to the
right of you, to emerge. Then, run across it, and jump to the platform which
is on the cliff ahead, and pull yourself onto it. Wait for that one to emerge
again, then make a jump for another ledge on the left. On top of it, you'll find
two chests. One holds red orbs, and the other holds blue orbs. After opening
both chests, wait for the platform to slide out, then make another jump, to the
fourth and final platform, which is on the right. After landing safely, head
to the right, until you see another cutscene of Kratos's past. After the
cutscene ends, be ready to take out a final grouping of enemies -- Some Undead
Warriors, and two Minotaurs. Then, when the fight is over, hop over the pile of
rubble to your right, and walk to the end of the path, where you'll find a
wooden platform. From it, you can jump to a rope that's in the air. Do so, then
hold circle so that you start swinging. Wait until you are swinging hard, then
jump off at the peek of your swing, to a second rope, and from there, onto the
next platform. Climb the wall on this platform upward, to reach an elevator
platform, then pull the lever on it, to go upward to another ledge above, where
there is another cave entrance. Walk through, to reach the Architect's Tomb;
And make sure to save, right at the beginning of it.


--|-|----------------------------------------------------------------------|-|--
  | | Architect's Tomb                                           [G0015]   | | 
--|-|----------------------------------------------------------------------|-|--

At the start of the area, walk forward to where you see some moving platforms,
divided by some razor blades that are sliding across wires. Jump from platform
to platform, whenever the razor blades are away from you, to reach the ground
on the other side of the chasm. There, you'll see a locked door. You'll need to
press three switches to open it.

Begin heading down the hallway, opening the blinking chest on your left. Then,
continue down the hallway, taking care of any Undead Warriors that get in your
way. Then, once you make it out of the hallway, prepare to face a Cyclops, and
some small Cerberuses. As always, attack the small Cerberuses first, so that
they can't evolve into larger ones. After the fight's over, climb the ladder on
the west side of the area, to reach a platform, with a steel door on it. Hack
at the door until it shatters, to reveal a room with a red chest, and a blinking
chest in it. Open both, then leave the room, and jump back to the platform
where you fought the Cerberuses. Climb the ladder in the center of the area,
to reach a crane-like machine. Grab the crank and begin turning it, to move
the crank. Rotate it, until the shadow of the box it is holding, is hovering
over the cracked ground below. Then, stop turning, and run onto the crank
itself, to where the rope is attatched. Pull the lever that's there, to cause
the box to drop, and destroy the cracked ground, revealing a cavern! You can't
just leave the crane there though. Begin turning it again, until the box is
overlooking a switch, near the door you are trying to unlock. When that happens,
drop the box again, so that it lands on the switch.

After that, jump down to the ground, and get ready to take on another few
Cyclopse in battle. Then, once they're out of the way, head to the left of the
locked door, and walk towards the northern wall, where you'll find a statue
that you can grab. Grab onto it with R2, and drag it over to the cavern that
you opened using the crane. Push it into the cavern, so that it falls down,
then jump in after it. Inside, you'll see the second switch. Push the statue
on top of it, to secure it, making you two out of three now. And thanfully, the
first switch is the easiest of all! Just jump back across the razorblade-divided
platforms, to where you entered the tomb -- and maybe save again -- then step
on the switch in the middle of the area. Unlike the last two, this one has a
timer on it. So, step on it, until it goes into the ground fully, then quickly
jump back across the platforms, and run through the door before it closes again.

The room beyond it is very interesting. You can see many of the Architect's
original sketches for the traps and puzzles of the temples. You can even see
the body of him and his wife, festering away. Which brings us to the next
order of business... Step behind his wife's body, which is still sitting in a
chair, and press R2. Then, rapidly press R2 to rip her head off. Upon doing
this, Kratos wilkl automatically walk forward, and unlike the next door with
it. Once that's done, walk down the short hallway in front of you, into the
next room. There, walk down some stairs, into an arena-like area. There, you
can head down the stairs on your right to find some red chests, and save via
the save point in the top-right corner of the area. Then, once you're done
preparing, head up a flight of stairs in front of you, and walk into the next
room of the temple. Head down the spiral staircase that's there, then walk into
the next room, and prepare for one of the hardest areas of the entire game.

Here's how it works: There are conveyor belts on the floor, that move left and
right, and there are spinning spikes on the wall, that will hurt you. There
are also platforms on the side of these conveyor belts that don't move, but if
you stand on them for more than a couple of seconds, fire will be shot out from
the walls at you, and you'll be killed instantly. You have to kill an absolutely
insane number of Harpies, as well as the Archers on each of these platforms,
in order to get the flaming wall on the other side of the room to die down. You
should go through all the Archers first, as they don't respawn nearly as much.
Then, once they're out of the way, stand between any two of the solid platforms
so that the floor doesn't move you into the spiked walls. Then, you can use
Poseidon's Rage, or Army of Hades, which wil lreally help you out. You can use
Rage of the Gods as well, as this area truly is quite hard. Once you're out of
magic, just stick to doing quick attacks on the Harpies, as you roll to evade
their divebomb attacks. When the fight finally ends, head into the next room,
walk up the stairs, and open the door, to reach the chamber that holds Pandora's
Box. Grab the lever of the large golden chest in the room, and pull it to
reveal Pandora's Box. Then, press R2 on the chest, and Athena will appear and
tell you to bring the box back to the city. The platform you are on, will then
lower, bringing you to the lobby of the Temple. Drag the chest towards the
door of the temple, and a major cutscene will occur, and by the end of it,
Kratos will end up in Hades. His journey is not over though...

--|-|----------------------------------------------------------------------|-|--
  | | The Path of Hades                                          [G0016]   | | 
--|-|----------------------------------------------------------------------|-|--

Walk across the bone path in front of you, and save your game. Then, open the
green chest on your right, and get your blue orbs from the blinking chest on
your left. Then, do double jumps across the platforms ahead, until you reach
one with platforms on every side of it. Jump to the one north of it, to reach
a chest full of red orbs, then jump across the chain of platforms east of it;
Don't even worry about the ones to the west of it, they lead to a dead end.
Keep jumping, until you reach the next platform with platforms on all sides of
it. Again, jump to the platform north of it, for a chest full of red orbs.
Then, jump back to it, and jump across the chain of platforms west of it, to
reach a much larger platform.

Flaming Undead Warriors are running amok on that platform, but beneath the
fancy flaming armor, they're still the same Undead Warriors; This goes the same
for all other flaming enemies in this area. So, as always, slaughter them. Then,
jump up to the next ledge in front of you, where you'll find three more Undead
Warriors to kill. Then, jump up to a third platform, where you'll see another
path of bones. Follow this path, to reach a rotating log, with blades on it.
Balance across it carefully, being careful not to step on the bones, then, if
you are feeling risky, jump to the second platform you see on the right, to
reach a chest full of red orbs. After you've done that, make your way to the
platform on the end of the first spinning log, and kill the Archer that's there,
then open the chest on the platform for some more red orbs. You can then choose
to follow the path of spinning logs on the right side of the platform, to reach
another platform with a chest full of red orbs; You'll have to backtrack to the
first platform again, afterwards, though.

Jump to the spinning log left of the platform, and head north. There, you can
jump off to a ledge on the right, and open a red chest, and even follow some
more spinning logs to reach a second one. However, to advance forward, you must
simply stay on the log you are on, to reach the next platform. Then, follow
along the next two spinning logs from there, before jumping to another spinning
log on your right. There, you can jump to a platform north of the log, for two
red chests, but if you do so, you'll have to be careful, as Harpies will be in
the air around you in no time. Once you're ready to head onward, jump from the
log, to the platform on your right, then proceed to balance across another log
south of the platform. When you reach the next ledge, be ready to take out some
Harpies, that will become a nuisance if you don't, then head across one more
log, to reach a bone path. Follow it to the next platform, where you'll find a
save point and a blinking chest. Make good use of them.

Next, you'll have to deal with some platforms that hover from side to side.
This is far from a new concept, but what makes it tricky, is that a large
group of Archers on the other side, will be shooting at you. Just be careful
to block as you wait for platforms to align, as you jump though, because it's
not worth wasting the magic required to kill them all. Then, when you finally
reach the platform they are on, tear through them like tissue paper. After doing
that, however, be ready to do battle with the much more formidable Minotaur
that will spawn in front of you. Once you've taken that out, jump up to the
ledge on the right side of the area, and get ready to take on five or so more
of them. Thankfully, there will be a blinking chest on that ledge though. So,
don't hold back on the magic. Blast them with Poseidon's Rage to get a head
start on the battle, then just refill when it's over. From there, jump back
down to the ground, and make your way to the ledge on the left. There, you'll
have to fight another pair of Minotaurs, as well as a circle of Archers. If you
let loose a Poseidon's Rage in the center of that platform, it should take out
all of the Archers for you, leaving you to take care of the Minotauts as you
please. After doing so, jump up to the next ledge, where you'll have to take on
one more wave of Minotaurs and Archers. Use up any magic that you have left, if
you have any, and then rely on combos to finish the battle.

When the battle is finally over, the flaming wall in front of you will go down,
and a wall of spikes will begin to spin. Open the blinking chest to the right
of it, then climb onto the wall. You'll then have to climb up the wall, being
careful not to hit the spikes. It's extremely tricky to do, but there's no real
strategies that can be said. Take your time, and try to find the safest path
upward, without being afraid to backtrack downward a little, if it will keep you
from touching a spike. And remember, you can jump upward by pressing the Up and
X button. That may help you get through tricky spots. When you reach the top,
open the chest of red orbs from your right, then head further to your right, to
find some Archers next to a blinking chest. Kill the Archers, and open the chest
then jump up to the next platform. There, you'll find some more Archers, and
another spiked wall you have to climb -- one that's disgustingly hard, and one
that makes the first look like a walk in the park.

Upon reaching the top, open the green chest and the blue chest that will both
be on your left. Then, use the save point that's on your right to save your
game. From there, walk forward towards the edge of the platform, and jump to
the platform ahead. Then, begin jumping across chains of platforms to the left
to reach the next large platform (You can also go towards the right, to find
a chest full of red orbs, but you'll just have to go to the left anyway.) On
that platform, you'll find to Satyrs. When you defeat them, two platforms will
appear before you, then some more Satyrs will spawn. The goal, is to keep
killing Satyrs, until enough platforms form to make a bridge for you. To do
this, you can use any method: Poseidon's Rage, Army of Hades, or just plain
old combos. Do know, that there is a green chest, and a blue chest on the
platform with you, though. The best method, would be to use Poseidon's Rage
once on each pair, then finish them off. This conserves magic, and makes it
last a little longer.

Once the last piece of the bridge rises, and the Satyrs stop respawning, begin
jumping across platforms of the bridge. You can jump off to platforms on the
left and right of the second piece, as well. Both hold a chest containing red
orbs. After that, make your way across the bridge, and jump to the next large
platform, where you'll find two Archers. Rip them both in half, then be thankful
that those are the last two enemies of the area! Jump up to the next platform,
then cross one more bone bridge. At the top, a rope will drop down from the sky.
Jump onto it, and begin climbing. You'll eventually come out at the Temple of
the Oracle, from the grave that was being dug for you earlier, by the Grave
digger. The only step left in your journey, is to take down the God of War!

--|-|----------------------------------------------------------------------|-|--
  | | The Final Battles                                          [G0017]   | | 
--|-|----------------------------------------------------------------------|-|--

Start by opening the green and blue chests on your right, then save at the
save point near your grave. From there, head into the Temple of the Oracle in
front of you. In the lobby of the temple, you'll have to take on a few waves of
Minotaurs and Cyclopse. Don't worry though, they are extremely weak -- they are
the first versions of the monsters, that you faced way earlier in the game! Once
you've killed them, the door on the left side of the room will open. When this
happens, walk through the door, and begin ascending the staircase beyond it,
taking out all the Archers and Gorgons along the way, who again, are all weak.
Make your way to the second floor of the temple, where there will be a large
pillar bridging the gap to the other side of the room. Run across it, to the
Archers on the other side, and hack them to pieces. Then, open the blinking
chest on your left and head down the hall just past it, defeating the Minotaurs
and Archers that you run into along the way. When you come out at the courtyard
jump to the ground below, and head to the right side of it, to find a save
point. Save, then head down the next hallway, where you can talk to the Oracle.
Keep heading down the stairs, opening the two red chests, as well as the green
and blue chest you come across. Make any last minute upgrades, then head outside
to confront Ares, for the final battles.

.-----------------------------------------------------------------------.
| BOSS: ARES I                                                          |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + He can hit you with the blades on his back                          |
| + He can hit you with a warhammer                                     |
| + He can do a spin attack, with the blades on his back                |
| + He can swing an axe at you                                          |
| + He can do a devestating flamethrower attack at you                  |
| + He can do an attack, where he transforms, and shoots Meteors at you |
| + He can launch his axe into the ground, sending out shockwaves       |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| Now if you have Blades of Chaos at max, it will really help, because  |
| you will be able to use infinite magic during Rage of the Gods. That  |
| being said, having Army of Hades at max will also help, but it is not |
| necessary. What you should do, is use Army of Hades right from the    |
| start, then doing combos, blocking as necessary. Use Army of Hades    |
| again, as soon as it stops, if you have the magic to do so. And if    |
| Ares ever goes for his Meteor attack, roll around in a large circle   |
| to avoid taking big damage. When you get Rage of the Gods, use it,    |
| then if you can, summon Army of Hades (which you'll be able to do     |
| twice before the Rage of the Gods wears off, if your Blades of Chaos  |
| are at level 5.) If you keep hacking away at him in this state, while |
| Hades's souls are tearing him apart, it's possible to take him out in |
| under a minute. However, if you don't have the necessary upgrades, you|
| can make do by blocking his attacks, and using combos when possible.  |
| It sounds simple for both methods, but believe me when I tell you, the|
| second method is not. For your own good, it is highly reccomended that|
| you have both of the mentioned powers upgraded completely. Once you   |
| weaken Ares until a circle appears over his head, grab him, you must  |
| then rapidly press circle to beat Ares in a test of strength, to get  |
| Kratos to jump onto Ares. Then, press the button sequence shown, to   |
| have Kratos send Ares's own back-blade through his back -- This also  |
| gives an insane number of red orbs -- several thousand! So, you could |
| use this time to upgrade yet again, before the next fight.            |
'-----------------------------------------------------------------------'

After the fight, Kratos will be dragged into a memory of his own past. He
will bring him to the temple where Kratos  slaughtered his wife and daughter.
And his wife and daughter, are still alive in this memory. However, clones of
Kratos are attacking them, and the real Kratos is left to protect them. They'll
have a life bar in the corner, and you can grab them with circle, to transfer
your life to them, if necessary; If either of you die, it's game over. Do know,
however, that you can't kill them. So, if you'd like to go crazy with Poseidon's
Fury -- which is a great tactic for this battle -- go right ahead. Don't be
afraid to use your Rage of the Gods either, as you won't need it for the second
round with Ares. As the fight goes on, the temple will begin to fall apart.
Stick in there though, and keep killing the Kratos clones. Some Archers will
appear on floating platforms as well, but don't worry about them; You don't
even need to kill them. Although, if you use Poseidon's Rage whenever you have
enough magic to do so, like you should, you'll inevitably kill them anyway.
After a few moments of fighting, you'll be brought back out of the memory, so
that you can have a final round with Ares.

.-----------------------------------------------------------------------.
| BOSS: ARES II                                                         |
|-----------------------------------------------------------------------|
| Attacks:                                                              |
| -------                                                               |
| + He can do basic weapon swings at you                                |
| + He can do a swinging blade attack                                   |
| + He can shoot a fireball at you                                      |
| + He can cause four rocks to come from the ground, and shoot at you   |
| + He can do an attack, where he transforms, and shoots Meteors at you |
|-----------------------------------------------------------------------|
| Strategy:                                                             |
| --------                                                              |
| Here, you'll be using a new weapon: Blade of the Gods. It has only    |
| four special moves (L1 plus any of the face buttons.) Now, how this   |
| works, is there's a meter at the top of the screen. The left half of  |
| it is you, and the right half of it is Ares. Each time he hits you,   |
| the green goes towards his side. Each time you hit him, the green goes|
| towards your swide. Whoever gets it all, leaving their opponent with  |
| none, is the winner. Ares can still do most of his form one attacks   |
| but you, on the other hand, are left with much less. Blocking will be |
| your friend here, as you try to hit him whenever possible. Note, that |
| if you and him strike eachother at the same time, there will be a test|
| of strength, where you rapidly hit the circle button. Whoever wins    |
| this test, will score some more damage on their opponent -- and should|
| that be you, press circle immediately afterward, to follow it up with |
| a nice combo for more damage. AS for your combos, L1 and X, as well as|
| L1 and circle work fine. However, stay away from L1 and square, or L1 |
| and triangle. They both leave you open for attacks. Personally, I     |
| think sticking to basic square attacks works best. After you defeat   |
| Ares in this battle, you'll see an amazing cutscene of Kratos         |
| delivering the final blow to the God of War.                          |
'-----------------------------------------------------------------------'

After the battle ends, you'll see more or less, the ending of the game, which
is interactive. There are no enemies though, or no way to die, so just listen
to Athena, and walk into Mount Olympus. Make your way along the corridor there,
until you reach Ares' throne room. There, you can do two things. You can keep
hacking away at the statue of Ares and the Minotaur, to find an easter egg, and
you can press R2 to sit on Ares' throne. Doing so will initiate the final
cutscene, and the credits. The end.

 
 
 
 
 
 
 
 
 
 
 
 
 

Dashboard Clock

P.S. A big thanx to Gamefaqs for letting me use SOME walkthroughs.